Player Matchup

Sol
Sol
BoxCircle
Sol
Level 160
God Stats
10W - 5L
1,492 SR
Queue Stats
380W - 389L
1,422 Elo+
Party 1
Arachne
Arachne
Rubba_Dud1
Arachne
Level 139
God Stats
2W - 1L
1,804 SR
Queue Stats
626W - 603L
1,478 Elo+
Party 2
Nike
Nike
TheCoronaVirus97
Nike
Level 105
God Stats
28W - 32L
1,464 SR
Queue Stats
798W - 851L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
TheNudeViking
Guan Yu
Level 107
God Stats
6W - 1L
1,803 SR
Queue Stats
509W - 542L
1,456 Elo+
Party 2
Neith
Neith
z666Penguino
Neith
Level 114
God Stats
19W - 21L
1,461 SR
Queue Stats
363W - 363L
1,423 Elo+
Party 1
Team Averages
Level 125
1,605 SR
1,448 Elo+

VS

Team Averages
Level 108
1,596 SR
1,475 Elo+
Pele
Pele
Lunaroregon
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
SirrBeele
Ishtar
Level 114
God Stats
5W - 2L
1,905 SR
Queue Stats
230W - 254L
1,420 Elo+
Party 4
Cerberus
Cerberus
TheMajinLuke
Cerberus
Level 106
God Stats
13W - 11L
1,648 SR
Queue Stats
143W - 133L
1,523 Elo+
Party 3
Vulcan
Vulcan
bradtrav12
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 308L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
samvanlent
Baron Samedi
Level 146
God Stats
2W - 7L
1,426 SR
Queue Stats
318W - 356L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,571
541
6,092
9,199
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Rubba_Dud1
Arachne
14
3 / 1 / 0
7,944
567
5,750
11,115
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 2
8,715
623
5,208
11,602
6,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
11
1 / 1 / 2
7,122
509
4,124
8,816
6,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 2 / 2
8,061
576
12,443
12,025
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,947
353
1,651
10,394
2,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
SirrBeele
Ishtar
12
3 / 5 / 0
7,397
528
6,529
10,740
3,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
TheMajinLuke
Cerberus
10
0 / 2 / 4
6,461
462
4,246
14,285
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
bradtrav12
Vulcan
13
2 / 0 / 1
7,177
513
6,440
7,366
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
samvanlent
Baron Samedi
14
1 / 2 / 0
7,926
566
2,949
7,591
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
6
6
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
0
2
1
0.25
W
Arachne
Rubba_Dud1
Arachne
3
1
0
3
L
Ishtar
SirrBeele
Ishtar
3
5
0
0.6
W
1
1
2
2
L
Cerberus
TheMajinLuke
Cerberus
0
2
4
1
W
Guan Yu
1
1
2
2
L
Vulcan
bradtrav12
Vulcan
2
0
1
2.5
L
Baron Samedi
samvanlent
Baron Samedi
1
2
0
0.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,617
Damage
21,815
52,757
Taken
50,376
26,067
Mitigated
26,276
22,895
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,092
2,626
0
2,888
9,199
3,516
1,915
4,475
4,724
62,440
7,535
L
1,651
409
11
973
10,394
2,908
0
1,089
9,305
0
16,390
W
Arachne
Rubba_Dud1
Arachne
5,750
4,705
0
2,895
11,115
4,593
0
2,546
8,569
0
68,569
L
Ishtar
SirrBeele
Ishtar
6,529
3,253
0
2,895
10,740
3,285
0
0
10,740
0
40,025
W
5,208
165
0
5,342
11,602
6,652
0
2,510
9,092
0
81,831
L
Cerberus
TheMajinLuke
Cerberus
4,246
386
0
3,417
14,285
12,799
0
791
13,494
28,522
0
W
Guan Yu
4,124
458
3,863
3,187
8,816
6,533
138
2,117
6,699
0
26,510
L
Vulcan
bradtrav12
Vulcan
6,440
1,018
64
1,806
7,366
3,588
0
3,332
4,034
58,635
0
L
Baron Samedi
samvanlent
Baron Samedi
2,949
177
0
2,711
7,591
3,696
0
0
7,591
72,211
0
W
12,443
6,456
0
4,720
12,025
4,773
1,326
1,987
10,038
0
62,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
33,908
534
Minions Killed
391
0
Camps Cleared
0
1,342,630
Distance Traveled
1,232,683
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,571
541
126
9
0
238,812
5
L
Pele
4,947
353
21
2
0
247,890
0
W
Arachne
7,944
567
127
9
0
322,101
3
L
Ishtar
7,397
528
73
5
0
233,262
3
W
Nike
8,715
623
159
11
0
262,187
2
L
Cerberus
6,461
462
46
3
0
249,569
5
W
Guan Yu
7,122
509
30
2
0
287,018
3
L
Vulcan
7,177
513
108
8
0
293,073
3
L
Baron Samedi
7,926
566
143
10
0
208,889
6
W
Neith
8,061
576
92
7
0
232,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role