Player Matchup

Sol
Sol
MagnoliaGG
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 95L
1,453 Elo+
Party 1
Cerberus
Cerberus
Pohpohjuseio
Cerberus
Level 81
God Stats
9W - 6L
1,568 SR
Queue Stats
166W - 153L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
nobletyphoon
Nu Wa
Level 142
God Stats
6W - 10L
1,555 SR
Queue Stats
281W - 275L
1,529 Elo+
Party 3
Khepri
Khepri
wesalty
Khepri
Level 25
God Stats
0W - 2L
1,291 SR
Queue Stats
11W - 16L
1,386 Elo+
Party 3
Camazotz
Camazotz
xvMeek
Camazotz
Level 24
God Stats
3W - 2L
1,665 SR
Queue Stats
23W - 31L
1,457 Elo+
Party 1
Team Averages
Level 67
1,516 SR
1,473 Elo+

VS

Team Averages
Level 62
1,625 SR
1,490 Elo+
Serqet
Serqet
Fleckgodx
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,418 Elo+
Party 4
Ishtar
Ishtar
NoLetha1s
Ishtar
Level 122
God Stats
10W - 8L
1,494 SR
Queue Stats
91W - 68L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
ObamasCaretaker
Cthulhu
Level 15
God Stats
3W - 0L
1,708 SR
Queue Stats
12W - 9L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
evanmcmxcviii
Zhong Kui
Level 103
God Stats
3W - 0L
1,740 SR
Queue Stats
72W - 74L
1,484 Elo+
Party 4
Anhur
Anhur
guardado97
Anhur
Level 43
God Stats
4W - 1L
1,685 SR
Queue Stats
33W - 30L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,965
536
5,068
7,368
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Pohpohjuseio
Cerberus
10
1 / 3 / 0
6,369
490
6,082
15,254
9,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 2 / 0
6,653
512
5,251
5,914
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
wesalty
Khepri
8
0 / 1 / 0
5,761
443
2,981
7,773
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
xvMeek
Camazotz
9
0 / 4 / 0
5,580
429
2,610
12,868
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fleckgodx
Serqet
11
5 / 0 / 4
7,890
607
8,570
9,545
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
NoLetha1s
Ishtar
15
2 / 0 / 0
8,443
649
3,920
6,442
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 0 / 3
6,755
520
4,509
9,737
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
evanmcmxcviii
Zhong Kui
12
3 / 1 / 4
8,149
627
11,543
9,198
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
12
2 / 1 / 0
7,254
558
3,598
7,751
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
12
12
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
Fleckgodx
Serqet
5
0
4
7
L
1
2
0
0.5
W
Ishtar
NoLetha1s
Ishtar
2
0
0
2
W
0
0
3
1.5
L
Cerberus
Pohpohjuseio
Cerberus
1
3
0
0.33
W
Zhong Kui
evanmcmxcviii
Zhong Kui
3
1
4
5
W
Anhur
2
1
0
2
L
0
2
0
0
L
Khepri
wesalty
Khepri
0
1
0
0
L
Camazotz
xvMeek
Camazotz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
32,140
49,177
Taken
42,673
23,872
Mitigated
23,272
17,602
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Fleckgodx
Serqet
8,570
2,892
0
5,883
9,545
3,559
0
2,285
7,260
0
45,747
L
5,068
1,432
0
3,535
7,368
2,631
0
1,195
5,473
45,062
7,384
W
Ishtar
NoLetha1s
Ishtar
3,920
2,246
0
2,985
6,442
3,154
0
2,595
3,847
0
89,112
W
4,509
465
263
1,881
9,737
6,329
0
3,137
6,600
34,654
0
L
Cerberus
Pohpohjuseio
Cerberus
6,082
1,324
0
5,365
15,254
9,765
0
7,884
6,128
40,750
0
W
Zhong Kui
evanmcmxcviii
Zhong Kui
11,543
2,577
0
3,082
9,198
6,459
0
7,009
2,189
48,591
0
W
Anhur
3,598
863
0
1,258
7,751
3,771
0
4,240
3,511
0
37,664
L
5,251
1,384
0
853
5,914
2,025
0
996
4,848
54,998
0
L
Khepri
wesalty
Khepri
2,981
575
0
842
7,773
5,522
0
3,120
4,280
14,680
0
L
Camazotz
xvMeek
Camazotz
2,610
1,273
0
7,007
12,868
3,929
0
1,488
11,212
0
37,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
38,491
393
Minions Killed
449
0
Camps Cleared
0
1,258,121
Distance Traveled
1,357,587
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,890
607
73
6
0
330,904
5
L
Sol
6,965
536
109
8
0
238,312
6
W
Ishtar
8,443
649
158
12
0
243,874
2
W
Cthulhu
6,755
520
58
4
0
284,951
5
L
Cerberus
6,369
490
103
8
0
227,134
0
W
Zhong Kui
8,149
627
90
7
0
259,987
0
W
Anhur
7,254
558
70
5
0
237,871
2
L
Nu Wa
6,653
512
100
8
0
212,296
2
L
Khepri
5,761
443
17
1
0
271,809
1
L
Camazotz
5,580
429
64
5
0
308,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role