Player Matchup

Osiris
Osiris
ChefLadAaron
Osiris
Level 94
God Stats
0W - 1L
1,233 SR
Queue Stats
12W - 27L
1,351 Elo+
Party 2
Jing Wei
Jing Wei
Cådmus
Jing Wei
Level 26
God Stats
5W - 4L
1,524 SR
Queue Stats
151W - 170L
1,504 Elo+
Solo
Bellona
Bellona
R6-CreepyGandalf
Bellona
Level 15
God Stats
0W - 1L
1,226 SR
Queue Stats
1W - 2L
1,613 Elo+
Party 2
Chaac
Chaac
SlavicDanz
Chaac
Level 57
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
ThankYoyNN
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,225 Elo+
Solo
Team Averages
Level 40
1,340 SR
1,439 Elo+

VS

Team Averages
Level 51
1,427 SR
1,475 Elo+
Cupid
Cupid
 
Cupid
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Högerskink
Ne Zha
Level 29
God Stats
26W - 27L
1,462 SR
Queue Stats
184W - 163L
1,445 Elo+
Solo
Sylvanus
Sylvanus
V3RZY
Sylvanus
Level 23
God Stats
1W - 4L
1,307 SR
Queue Stats
22W - 26L
1,486 Elo+
Solo
Sol
Sol
aSaltyAlice
Sol
Level 45
God Stats
4W - 8L
1,377 SR
Queue Stats
32W - 35L
1,458 Elo+
Party 1
Erlang Shen
Erlang Shen
fänris
Erlang Shen
Level 125
God Stats
1W - 0L
1,487 SR
Queue Stats
86W - 96L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 7 / 2
7,260
660
10,147
19,552
15,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Cådmus
Jing Wei
15
0 / 4 / 1
7,504
682
8,680
20,347
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 0
7,259
660
5,885
19,632
11,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
13
2 / 7 / 0
7,637
694
11,483
15,487
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
ThankYoyNN
Poseidon
13
0 / 6 / 2
7,352
668
9,918
10,055
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 1 / 24
9,241
840
19,763
12,525
7,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
18
20 / 0 / 9
10,930
994
29,503
18,516
11,142
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
V3RZY
Sylvanus
15
2 / 0 / 27
9,372
852
6,568
15,460
20,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 0 / 23
8,827
802
15,326
10,971
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
fänris
Erlang Shen
15
3 / 2 / 24
8,965
815
5,961
14,524
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
141
3
Kills
34
34
Deaths
3
5
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
24
18
L
Osiris
0
7
2
0.14
L
Jing Wei
Cådmus
Jing Wei
0
4
1
0.13
W
Ne Zha
20
0
9
24.5
L
1
10
0
0.1
L
Chaac
2
7
0
0.29
L
Poseidon
ThankYoyNN
Poseidon
0
6
2
0.17
W
Sylvanus
V3RZY
Sylvanus
2
0
27
15.5
W
3
0
23
14.5
W
Erlang Shen
fänris
Erlang Shen
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
77,121
85,073
Taken
71,996
47,404
Mitigated
53,541
8,739
Healing
33,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
19,763
13,071
194
2,472
12,525
7,272
3,389
1,736
10,697
0
36,282
L
Osiris
10,147
1,913
0
1,546
19,552
15,820
322
5,951
13,601
0
23,545
L
Jing Wei
Cådmus
Jing Wei
8,680
6,126
0
2,905
20,347
6,298
0
3,434
16,913
0
33,141
W
Ne Zha
29,503
13,230
0
7,789
18,516
11,142
680
2,956
15,284
0
65,707
L
5,885
592
0
1,376
19,632
11,094
0
6,602
13,030
0
13,224
L
Chaac
11,483
1,308
0
2,912
15,487
11,378
54
3,246
12,241
0
14,857
L
Poseidon
ThankYoyNN
Poseidon
9,918
972
0
0
10,055
2,814
0
2,661
7,394
21,292
0
W
Sylvanus
V3RZY
Sylvanus
6,568
1,668
7,584
6,172
15,460
20,644
511
2,171
13,261
12,045
0
W
15,326
5,933
0
5,496
10,971
5,480
2,360
1,699
9,219
39,845
0
W
Erlang Shen
fänris
Erlang Shen
5,961
2,817
1,022
2,807
14,524
9,003
425
1,356
13,099
0
22,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,012
Gold Earned
47,335
137
Minions Killed
202
0
Camps Cleared
0
1,026,088
Distance Traveled
1,134,353
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,241
840
38
3
0
223,946
2
L
Osiris
7,260
660
30
3
0
212,258
3
L
Jing Wei
7,504
682
56
5
0
240,547
2
W
Ne Zha
10,930
994
60
5
0
268,858
3
L
Bellona
7,259
660
12
1
0
196,072
0
L
Chaac
7,637
694
9
1
0
190,203
0
L
Poseidon
7,352
668
30
3
0
187,008
1
W
Sylvanus
9,372
852
16
1
0
219,253
0
W
Sol
8,827
802
47
4
0
202,759
0
W
Erlang Shen
8,965
815
41
4
0
219,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role