Player Matchup

Neith
Neith
TheBomb6629
Neith
Level 27
God Stats
67W - 45L
1,579 SR
Queue Stats
68W - 48L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
mantthew
Baron Samedi
Level 118
God Stats
31W - 13L
1,699 SR
Queue Stats
299W - 243L
1,663 Elo+
Party 2
Ymir
Ymir
piratetkk
Ymir
Level 8
God Stats
32W - 12L
1,500 SR
Queue Stats
40W - 22L
1,342 Elo+
Party 2
Team Averages
Level 51
1,593 SR
1,511 Elo+

VS

Team Averages
Level 73
1,442 SR
1,388 Elo+
Odin
Odin
Chiefslappo1
Odin
Level 29
God Stats
2W - 4L
1,719 SR
Queue Stats
7W - 5L
1,546 Elo+
Party 1
Janus
Janus
FrankRizzo999
Janus
Level 122
God Stats
3W - 7L
1,268 SR
Queue Stats
138W - 176L
1,419 Elo+
Party 1
Ishtar
Ishtar
TrayGuy3
Ishtar
Level 68
God Stats
18W - 43L
1,340 SR
Queue Stats
45W - 123L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 4
8,705
871
11,094
8,967
4,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
mantthew
Baron Samedi
13
4 / 0 / 10
7,789
779
9,709
6,281
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
1 / 0 / 7
7,455
746
2,426
7,032
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,431
643
3,637
12,529
12,173
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 1
6,401
640
7,255
5,836
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
TrayGuy3
Ishtar
10
1 / 5 / 0
6,575
658
4,942
8,535
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
1
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
3
1
0.17
W
9
1
4
11
L
Ishtar
TrayGuy3
Ishtar
1
5
0
0.2
W
Baron Samedi
mantthew
Baron Samedi
4
0
10
9
W
Ymir
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,229
Damage
15,834
22,280
Taken
26,900
14,477
Mitigated
18,289
9,145
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,637
1,035
0
1,985
12,529
12,173
0
5,579
6,950
0
7,978
L
7,255
671
0
298
5,836
2,452
15
1,971
3,865
31,554
0
W
11,094
6,736
0
2,362
8,967
4,305
943
3,420
5,547
0
34,634
L
Ishtar
TrayGuy3
Ishtar
4,942
2,775
116
462
8,535
3,664
0
4,630
3,905
0
12,289
W
Baron Samedi
mantthew
Baron Samedi
9,709
1,034
1,775
3,757
6,281
3,394
505
1,800
4,481
31,574
0
W
Ymir
2,426
973
0
1,251
7,032
6,778
0
2,642
4,390
7,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,949
Gold Earned
19,407
123
Minions Killed
84
7
Camps Cleared
1
478,851
Distance Traveled
462,431
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,431
643
11
1
1
158,227
0
L
Janus
6,401
640
52
5
0
158,054
4
W
Neith
8,705
871
70
7
0
170,753
0
L
Ishtar
6,575
658
21
2
0
146,150
2
W
Baron Samedi
7,789
779
45
5
7
179,809
5
W
Ymir
7,455
746
8
1
0
128,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role