Player Matchup

Fafnir
Fafnir
BashfulPwny
Fafnir
Level 104
God Stats
0W - 2L
1,361 SR
Queue Stats
26W - 33L
1,498 Elo+
Solo
Ganesha
Ganesha
ChaosTurk
Ganesha
Level 108
God Stats
2W - 1L
1,659 SR
Queue Stats
395W - 364L
1,549 Elo+
Solo
Tiamat
Tiamat
GrGianno
Tiamat
Level 143
God Stats
2W - 1L
1,797 SR
Queue Stats
118W - 110L
1,503 Elo+
Solo
Nike
Nike
SBenbow
Nike
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,357 Elo+
Solo
Scylla
Scylla
iºJustºHerºZen
Scylla
Level 69
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo
Team Averages
Level 102
1,517 SR
1,469 Elo+

VS

Team Averages
Level 109
1,625 SR
1,488 Elo+
Lancelot
Lancelot
AusterRiese
Lancelot
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 92L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
WanderingAengus
Sun Wukong
Level 123
God Stats
9W - 5L
1,613 SR
Queue Stats
501W - 486L
1,444 Elo+
Solo
Neith
Neith
Zolijx
Neith
Level 46
God Stats
2W - 0L
1,754 SR
Queue Stats
30W - 41L
1,463 Elo+
Solo
Ymir
Ymir
nfresher
Ymir
Level 98
God Stats
15W - 7L
1,593 SR
Queue Stats
176W - 164L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
senzapb
Cernunnos
Level 128
God Stats
6W - 2L
1,667 SR
Queue Stats
182W - 168L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 3 / 7
7,961
724
4,163
14,848
22,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
ChaosTurk
Ganesha
16
0 / 5 / 10
7,797
709
9,468
14,041
16,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
GrGianno
Tiamat
13
1 / 5 / 6
7,431
676
5,387
9,434
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
SBenbow
Nike
14
1 / 5 / 9
8,074
734
8,338
11,636
13,365
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
9 / 3 / 3
8,902
809
21,216
11,226
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AusterRiese
Lancelot
15
4 / 3 / 13
8,808
801
8,415
13,411
10,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WanderingAengus
Sun Wukong
15
2 / 3 / 16
8,402
764
13,364
12,905
9,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Zolijx
Neith
15
3 / 3 / 16
8,561
778
13,512
11,202
5,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
16
4 / 2 / 15
9,196
836
9,537
13,396
17,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
senzapb
Cernunnos
16
8 / 3 / 7
9,179
834
11,760
10,007
4,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
13
Kills
21
21
Deaths
14
35
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AusterRiese
Lancelot
4
3
13
3.5
L
Fafnir
2
3
7
1.83
L
Ganesha
ChaosTurk
Ganesha
0
5
10
1
L
Tiamat
GrGianno
Tiamat
1
5
6
0.8
L
Nike
SBenbow
Nike
1
5
9
1.1
W
Sun Wukong
WanderingAengus
Sun Wukong
2
3
16
3.33
W
Neith
Zolijx
Neith
3
3
16
3.67
L
9
3
3
3.5
W
Ymir
4
2
15
5.75
W
Cernunnos
senzapb
Cernunnos
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,572
Damage
56,588
61,185
Taken
60,921
63,638
Mitigated
48,309
13,702
Healing
29,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AusterRiese
Lancelot
8,415
1,314
1,316
5,380
13,411
10,448
0
8,426
4,449
0
15,657
L
Fafnir
4,163
999
762
2,319
14,848
22,822
2
3,176
11,432
7,051
0
L
Ganesha
ChaosTurk
Ganesha
9,468
352
2,134
1,495
14,041
16,541
0
2,752
11,103
23,433
0
L
Tiamat
GrGianno
Tiamat
5,387
409
898
1,074
9,434
5,502
0
1,488
7,808
10,895
0
L
Nike
SBenbow
Nike
8,338
305
488
902
11,636
13,365
19
1,202
10,242
0
17,839
W
Sun Wukong
WanderingAengus
Sun Wukong
13,364
1,676
1,250
5,641
12,905
9,942
512
7,247
5,206
0
21,347
W
Neith
Zolijx
Neith
13,512
3,941
708
4,755
11,202
5,817
1,167
6,935
3,973
0
27,766
L
21,216
1,654
1,317
2,313
11,226
5,408
196
919
10,083
28,649
0
W
Ymir
9,537
768
2,518
3,307
13,396
17,482
48
8,761
4,114
14,034
0
W
Cernunnos
senzapb
Cernunnos
11,760
5,837
982
3,187
10,007
4,620
810
6,758
2,945
0
22,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
44,146
93
Minions Killed
111
0
Camps Cleared
0
907,229
Distance Traveled
1,063,522
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,808
801
18
2
0
257,320
4
L
Fafnir
7,961
724
18
2
0
149,277
0
L
Ganesha
7,797
709
2
0
0
194,449
0
L
Tiamat
7,431
676
24
2
0
171,401
1
L
Nike
8,074
734
18
2
0
198,519
0
W
Sun Wukong
8,402
764
16
1
0
212,052
4
W
Neith
8,561
778
37
3
0
191,484
1
L
Scylla
8,902
809
31
3
0
193,583
3
W
Ymir
9,196
836
10
1
0
214,445
1
W
Cernunnos
9,179
834
30
3
0
188,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role