Player Matchup

Nemesis
Nemesis
CptABS0L0M
Nemesis
Level 49
God Stats
9W - 5L
1,286 SR
Queue Stats
104W - 133L
1,443 Elo+
Solo
Ymir
Ymir
Kaebzy
Ymir
Level 61
God Stats
91W - 89L
1,562 SR
Queue Stats
484W - 469L
1,467 Elo+
Party 1
Chaac
Chaac
Orlandeeto
Chaac
Level 40
God Stats
5W - 0L
1,697 SR
Queue Stats
89W - 99L
1,459 Elo+
Party 1
Neith
Neith
TheFluffMamba
Neith
Level 104
God Stats
3W - 2L
1,546 SR
Queue Stats
84W - 104L
1,444 Elo+
Party 1
Hades
Hades
ThyShepherdx
Hades
Level 60
God Stats
7W - 5L
1,630 SR
Queue Stats
160W - 171L
1,489 Elo+
Party 1
Team Averages
Level 63
1,544 SR
1,461 Elo+

VS

Team Averages
Level 40
1,445 SR
1,455 Elo+
Ymir
Ymir
Coleelloco
Ymir
Level 27
God Stats
10W - 11L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dr Quick2
Tsukuyomi
Level 67
God Stats
3W - 1L
1,512 SR
Queue Stats
92W - 101L
1,395 Elo+
Party 2
Chaac
Chaac
LazyDracon
Chaac
Level 46
God Stats
1W - 4L
1,214 SR
Queue Stats
155W - 177L
1,464 Elo+
Solo
Izanami
Izanami
Mineispink7355
Izanami
Level 11
God Stats
3W - 6L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Party 2
Hades
Hades
MrDotTwister_315
Hades
Level 49
God Stats
4W - 8L
1,497 SR
Queue Stats
147W - 148L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CptABS0L0M
Nemesis
13
2 / 0 / 4
7,696
481
7,289
11,322
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
Kaebzy
Ymir
14
5 / 1 / 7
9,237
577
9,805
11,754
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
13
0 / 1 / 0
8,227
514
13,128
17,420
16,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 5
7,713
482
11,825
11,898
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 4
8,439
527
11,611
13,718
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
7,352
460
4,129
11,379
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Dr Quick2
Tsukuyomi
11
1 / 5 / 2
7,143
446
6,915
13,922
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
15
0 / 0 / 0
8,824
552
13,176
18,137
25,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 6 / 2
8,025
502
10,940
13,523
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 1
9,510
594
9,301
16,742
7,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
10
10
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Nemesis
CptABS0L0M
Nemesis
2
0
4
4
L
Tsukuyomi
Dr Quick2
Tsukuyomi
1
5
2
0.4
W
Ymir
Kaebzy
Ymir
5
1
7
8.5
L
Chaac
0
0
0
0
L
3
6
2
0.67
L
5
1
1
5.5
W
Chaac
0
1
0
0
W
3
3
5
1.83
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,658
Damage
44,461
66,112
Taken
73,703
39,960
Mitigated
54,100
25,410
Healing
26,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,129
687
0
2,253
11,379
10,315
0
5,410
5,969
14,112
0
W
Nemesis
CptABS0L0M
Nemesis
7,289
2,509
0
2,743
11,322
4,715
0
2,510
8,812
0
60,841
L
Tsukuyomi
Dr Quick2
Tsukuyomi
6,915
1,324
0
4,942
13,922
5,384
0
3,695
10,227
0
44,060
W
Ymir
Kaebzy
Ymir
9,805
2,747
0
3,814
11,754
7,878
90
2,326
9,428
28,056
0
L
Chaac
13,176
2,705
0
5,480
18,137
25,348
0
0
18,137
0
80,636
L
10,940
6,526
0
3,566
13,523
5,191
0
2,602
10,921
0
68,025
L
9,301
1,078
183
10,115
16,742
7,862
0
9,709
7,033
83,436
0
W
Chaac
13,128
5,568
0
8,135
17,420
16,344
0
0
17,420
0
68,341
W
11,825
6,487
0
5,620
11,898
3,678
420
2,049
9,849
0
64,843
W
11,611
1,305
765
4,333
13,718
7,345
0
6,545
7,173
59,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
40,854
444
Minions Killed
494
0
Camps Cleared
0
1,555,766
Distance Traveled
1,509,798
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,352
460
7
0
0
307,806
4
W
Nemesis
7,696
481
89
6
0
366,121
4
L
Tsukuyomi
7,143
446
64
4
0
330,587
2
W
Ymir
9,237
577
30
2
0
314,673
2
L
Chaac
8,824
552
158
10
0
296,581
5
L
Izanami
8,025
502
115
7
0
260,048
4
L
Hades
9,510
594
150
9
0
314,776
4
W
Chaac
8,227
514
123
8
0
321,888
0
W
Neith
7,713
482
111
7
0
267,743
1
W
Hades
8,439
527
91
6
0
285,341
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role