Player Matchup

Aphrodite
Aphrodite
JiIIsVaIentine
Aphrodite
Level 48
God Stats
54W - 28L
1,663 SR
Queue Stats
193W - 146L
1,471 Elo+
Party 3
King Arthur
King Arthur
OptimusBurmester
King Arthur
Level 64
God Stats
4W - 6L
1,570 SR
Queue Stats
112W - 98L
1,484 Elo+
Party 3
Ra
Ra
Warriors__Anubis
Ra
Level 52
God Stats
110W - 102L
1,479 SR
Queue Stats
291W - 315L
1,310 Elo+
Party 2
Thanatos
Thanatos
Warriors__Hoorus
Thanatos
Level 43
God Stats
8W - 16L
1,193 SR
Queue Stats
77W - 93L
1,300 Elo+
Party 2
Sol
Sol
dein_MeTT_BroT
Sol
Level 146
God Stats
3W - 4L
1,623 SR
Queue Stats
955W - 883L
1,460 Elo+
Party 3
Team Averages
Level 71
1,506 SR
1,405 Elo+

VS

Team Averages
Level 111
1,567 SR
1,504 Elo+
Ishtar
Ishtar
Maxh7nsG
Ishtar
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 93L
1,438 Elo+
Solo
Susano
Susano
akuumuu_
Susano
Level 25
God Stats
8W - 7L
1,475 SR
Queue Stats
61W - 36L
1,527 Elo+
Party 1
Bakasura
Bakasura
alexito19351
Bakasura
Level 122
God Stats
3W - 2L
1,529 SR
Queue Stats
103W - 111L
1,454 Elo+
Solo
Zeus
Zeus
j-u-n-i-u-s
Zeus
Level 160
God Stats
18W - 16L
1,688 SR
Queue Stats
486W - 461L
1,560 Elo+
Party 1
Artio
Artio
scratchyX_01600
Artio
Level 149
God Stats
6W - 5L
1,641 SR
Queue Stats
80W - 79L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JiIIsVaIentine
Aphrodite
12
3 / 1 / 10
7,802
520
6,821
12,212
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
OptimusBurmester
King Arthur
13
3 / 2 / 2
8,144
543
8,355
16,499
12,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 9 / 2
6,379
425
1,396
13,438
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 5
7,887
526
7,704
11,527
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 0 / 5
10,005
667
12,174
15,260
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Maxh7nsG
Ishtar
3
0 / 3 / 0
4,604
307
1,127
2,905
866
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
akuumuu_
Susano
13
7 / 3 / 7
8,358
557
13,304
12,155
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
alexito19351
Bakasura
12
0 / 3 / 5
7,013
468
3,745
12,101
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 3 / 4
8,651
577
17,496
8,473
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 6 / 2
7,167
478
9,821
18,335
12,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
17
Kills
16
16
Deaths
18
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
JiIIsVaIentine
Aphrodite
3
1
10
8
L
Ishtar
Maxh7nsG
Ishtar
0
3
0
0
W
King Arthur
OptimusBurmester
King Arthur
3
2
2
2
W
0
9
2
0.11
W
3
4
5
1.38
L
Susano
akuumuu_
Susano
7
3
7
3.5
L
Bakasura
alexito19351
Bakasura
0
3
5
0.83
W
8
0
5
10.5
L
8
3
4
3.33
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
45,493
68,936
Taken
53,969
33,411
Mitigated
25,997
35,347
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
JiIIsVaIentine
Aphrodite
6,821
1,263
8,200
8,537
12,212
6,315
883
5,408
6,709
30,072
0
L
Ishtar
Maxh7nsG
Ishtar
1,127
852
0
344
2,905
866
0
2,086
819
0
5,031
W
King Arthur
OptimusBurmester
King Arthur
8,355
1,143
0
2,440
16,499
12,554
240
8,159
7,618
0
46,206
W
1,396
74
500
787
13,438
4,457
251
6,034
7,220
30,335
0
W
7,704
3,174
0
6,771
11,527
4,924
1,766
4,107
7,074
0
40,366
L
Susano
akuumuu_
Susano
13,304
3,781
0
4,308
12,155
4,821
666
4,821
7,334
0
52,027
L
Bakasura
alexito19351
Bakasura
3,745
2,100
0
3,030
12,101
5,468
0
5,589
6,512
0
33,525
W
12,174
6,185
0
8,112
15,260
5,161
5,116
2,755
12,213
83,597
0
L
17,496
1,423
0
518
8,473
2,761
784
2,995
5,478
61,448
0
L
9,821
1,103
413
5,169
18,335
12,081
48
4,900
13,435
40,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,217
Gold Earned
35,793
359
Minions Killed
333
0
Camps Cleared
0
1,457,978
Distance Traveled
1,223,110
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,802
520
55
4
0
304,730
3
L
Ishtar
4,604
307
7
0
0
65,682
0
W
King Arthur
8,144
543
77
5
0
281,576
0
W
Ra
6,379
425
43
3
0
264,893
0
W
Thanatos
7,887
526
66
4
0
303,043
1
L
Susano
8,358
557
84
6
0
316,486
1
L
Bakasura
7,013
468
70
5
0
309,216
1
W
Sol
10,005
667
118
8
0
303,736
2
L
Zeus
8,651
577
91
6
0
261,688
1
L
Artio
7,167
478
81
5
0
270,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role