Player Matchup

Izanami
Izanami
Bronze I
FloatableFlame1
Izanami
Bronze I
Level 87
God Stats
1W - 4L
1,273 SR
Queue Stats
45W - 54L
551 MMR
Solo
Cthulhu
Cthulhu
Silver II
JOTUN-DE-MIDGARD
Cthulhu
Silver II
Level 67
God Stats
4W - 2L
1,721 SR
Queue Stats
54W - 62L
1,092 MMR
Solo
Chaac
Chaac
Bronze I
q SCARY p
Chaac
Bronze I
Level 45
God Stats
21W - 46L
1,367 SR
Queue Stats
152W - 276L
1,067 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 66
1,454 SR
904 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,353 SR
780 MMR
Anhur
Anhur
Silver V
ATLAS8216
Anhur
Silver V
Level 64
God Stats
2W - 2L
1,190 SR
Queue Stats
94W - 124L
557 MMR
Solo
Agni
Agni
Silver I
Padre_du_47
Agni
Silver I
Level 89
God Stats
7W - 5L
1,490 SR
Queue Stats
272W - 326L
1,174 MMR
Solo
Ares
Ares
Bronze I
TCO006
Ares
Bronze I
Level 105
God Stats
43W - 61L
1,379 SR
Queue Stats
296W - 409L
610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
10,879
604
15,143
17,614
7,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 6 / 2
12,360
687
14,169
28,091
45,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
q SCARY p
Chaac
15
1 / 4 / 2
10,741
597
14,906
22,190
26,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MerlinGilgameshOdinFenrirBastet

VS

Bans
ThothCupidBaron SamediSkadiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ATLAS8216
Anhur
17
4 / 2 / 6
12,137
674
15,176
18,981
10,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 3 / 7
13,483
749
22,953
17,875
9,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
TCO006
Ares
17
5 / 3 / 11
13,701
761
14,097
20,795
35,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
17
17
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
ATLAS8216
Anhur
4
2
6
3.5
L
2
7
4
0.57
L
5
6
2
1
W
8
3
7
3.83
W
Ares
TCO006
Ares
5
3
11
3.5
L
Chaac
q SCARY p
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
52,226
67,895
Taken
57,651
79,340
Mitigated
55,124
11,245
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ATLAS8216
Anhur
15,176
8,274
0
5,584
18,981
10,395
1,569
6,559
12,422
0
43,599
L
15,143
10,588
0
2,016
17,614
7,788
253
13,573
3,629
0
55,751
L
14,169
1,211
294
4,049
28,091
45,534
200
11,323
16,123
28,684
0
W
22,953
1,044
0
3,055
17,875
9,432
838
4,549
13,326
68,983
0
W
Ares
TCO006
Ares
14,097
683
0
1,894
20,795
35,297
362
3,602
17,193
21,313
0
L
Chaac
q SCARY p
Chaac
14,906
613
414
4,472
22,190
26,018
264
10,524
10,886
0
38,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
39,321
177
Minions Killed
170
9
Camps Cleared
5
933,978
Distance Traveled
1,047,898
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,137
674
55
3
2
345,383
2
L
Izanami
10,879
604
88
5
6
264,011
2
L
Cthulhu
12,360
687
33
2
0
325,768
0
W
Agni
13,483
749
105
6
3
361,915
2
W
Ares
13,701
761
10
1
0
340,600
1
L
Chaac
10,741
597
56
3
3
344,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role