Player Matchup

Discordia
Discordia
QKi19
Discordia
Level 80
God Stats
13W - 10L
1,455 SR
Queue Stats
183W - 202L
1,464 Elo+
Solo
Jing Wei
Jing Wei
eXcLuZ1VEe
Jing Wei
Level 68
God Stats
6W - 0L
1,901 SR
Queue Stats
58W - 42L
1,593 Elo+
Solo
Tyr
Tyr
elpoderoso333
Tyr
Level 126
God Stats
4W - 1L
1,656 SR
Queue Stats
42W - 36L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
jorgeswrezcl1
Jormungandr
Level 103
God Stats
2W - 0L
1,685 SR
Queue Stats
16W - 12L
1,543 Elo+
Party 2
Zeus
Zeus
trinitygmng
Zeus
Level 45
God Stats
2W - 0L
1,718 SR
Queue Stats
37W - 37L
1,477 Elo+
Solo
Team Averages
Level 84
1,683 SR
1,520 Elo+

VS

Team Averages
Level 115
1,484 SR
1,468 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Murenok
Susano
Level 129
God Stats
1W - 2L
1,334 SR
Queue Stats
3W - 9L
1,221 Elo+
Solo
Nike
Nike
NCCC88
Nike
Level 109
God Stats
1W - 3L
1,568 SR
Queue Stats
97W - 97L
1,413 Elo+
Party 1
Thoth
Thoth
XanderZosky
Thoth
Level 109
God Stats
1W - 1L
1,231 SR
Queue Stats
120W - 144L
1,475 Elo+
Party 1
Ra
Ra
ДитяТьмы
Ra
Level 68
God Stats
1W - 1L
1,788 SR
Queue Stats
1W - 1L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
QKi19
Discordia
17
1 / 2 / 7
10,924
993
8,818
7,891
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
eXcLuZ1VEe
Jing Wei
18
4 / 1 / 10
12,031
1,094
14,739
8,700
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 2 / 8
12,038
1,094
15,612
17,046
20,274
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Jormungandr
jorgeswrezcl1
Jormungandr
18
3 / 0 / 9
12,524
1,139
9,010
16,704
20,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 7 / 5
11,301
1,027
12,199
16,897
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

189

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 5 / 5
10,963
997
9,040
11,558
6,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Murenok
Susano
17
5 / 7 / 3
12,117
1,102
13,500
19,354
10,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
NCCC88
Nike
17
1 / 2 / 9
11,145
1,013
15,731
15,971
20,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 4
10,697
972
8,877
11,988
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 3
11,892
1,081
12,348
6,095
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
17
Kills
12
12
Deaths
17
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
5
0.7
L
Susano
Murenok
Susano
5
7
3
0.93
L
Nike
NCCC88
Nike
1
2
9
2.75
W
Discordia
QKi19
Discordia
1
2
7
2.25
L
1
3
4
1
W
Jing Wei
eXcLuZ1VEe
Jing Wei
4
1
10
9
W
6
2
8
5
W
Jormungandr
jorgeswrezcl1
Jormungandr
3
0
9
7.5
W
3
7
5
0.79
L
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,378
Damage
59,496
67,238
Taken
64,966
54,925
Mitigated
46,367
5,328
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,040
6,920
0
646
11,558
6,072
0
4,930
6,628
0
23,136
L
Susano
Murenok
Susano
13,500
3,340
426
560
19,354
10,859
0
7,936
11,418
0
37,713
L
Nike
NCCC88
Nike
15,731
1,282
328
1,289
15,971
20,471
0
5,228
10,743
0
22,219
W
Discordia
QKi19
Discordia
8,818
992
0
250
7,891
3,294
0
1,651
6,102
26,991
0
L
8,877
503
0
0
11,988
5,762
0
7,623
4,365
19,972
0
W
Jing Wei
eXcLuZ1VEe
Jing Wei
14,739
9,848
0
1,626
8,700
4,186
0
1,070
7,500
0
32,151
W
15,612
2,966
0
1,719
17,046
20,274
0
5,668
11,090
0
22,280
W
Jormungandr
jorgeswrezcl1
Jormungandr
9,010
1,642
0
933
16,704
20,996
0
7,815
7,535
35,689
0
W
12,199
1,392
0
800
16,897
6,175
0
3,927
12,718
33,534
0
L
12,348
892
2,650
1,839
6,095
3,203
0
4,310
1,785
47,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
56,814
190
Minions Killed
237
10
Camps Cleared
8
1,151,122
Distance Traveled
1,103,669
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,963
997
28
3
6
184,876
0
L
Susano
12,117
1,102
58
5
1
214,009
3
L
Nike
11,145
1,013
9
1
0
236,855
0
W
Discordia
10,924
993
45
4
0
208,646
0
L
Thoth
10,697
972
29
3
0
216,871
0
W
Jing Wei
12,031
1,094
39
4
3
254,844
0
W
Tyr
12,038
1,094
12
1
4
256,518
0
W
Jormungandr
12,524
1,139
39
4
1
223,983
0
W
Zeus
11,301
1,027
55
5
2
207,131
2
L
Ra
11,892
1,081
113
10
1
251,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role