Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
H00LIGAN69
Bacchus
Level 27
God Stats
5W - 2L
1,438 SR
Queue Stats
62W - 49L
1,474 Elo+
Party 1
Charybdis
Charybdis
HAIoI
Charybdis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 41L
1,440 Elo+
Party 1
Da Ji
Da Ji
Playboi_Berry
Da Ji
Level 108
God Stats
2W - 0L
1,713 SR
Queue Stats
227W - 226L
1,353 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SLNTLGND
Cu Chulainn
Level 106
God Stats
2W - 1L
1,547 SR
Queue Stats
80W - 85L
1,519 Elo+
Solo
Team Averages
Level 75
1,540 SR
1,457 Elo+

VS

Team Averages
Level 71
1,469 SR
1,476 Elo+
Bacchus
Bacchus
LyfePlayer
Bacchus
Level 47
God Stats
11W - 4L
1,852 SR
Queue Stats
44W - 50L
1,514 Elo+
Party 3
Janus
Janus
SoCypher
Janus
Level 56
God Stats
3W - 8L
1,476 SR
Queue Stats
35W - 41L
1,455 Elo+
Solo
Serqet
Serqet
Zeep_Xanflorp92
Serqet
Level 142
God Stats
8W - 16L
1,273 SR
Queue Stats
66W - 65L
1,410 Elo+
Solo
Amaterasu
Amaterasu
fatisolam
Amaterasu
Level 59
God Stats
0W - 1L
1,244 SR
Queue Stats
50W - 51L
1,522 Elo+
Party 3
Ishtar
Ishtar
iceman3545445
Ishtar
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 0 / 4
8,307
554
5,963
5,095
2,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
H00LIGAN69
Bacchus
12
3 / 1 / 4
7,883
526
5,823
10,858
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
HAIoI
Charybdis
13
4 / 1 / 3
8,140
543
8,870
8,242
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 2 / 2
8,191
546
5,719
13,717
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SLNTLGND
Cu Chulainn
13
1 / 1 / 1
8,049
537
7,714
11,562
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LyfePlayer
Bacchus
10
2 / 1 / 1
7,163
478
9,703
10,007
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
SoCypher
Janus
9
1 / 3 / 0
6,329
422
2,801
5,765
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
6,444
430
4,315
12,232
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
fatisolam
Amaterasu
13
0 / 2 / 0
7,372
491
5,060
10,832
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 6 / 0
6,480
432
5,756
9,878
3,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
5
5
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
4
4
W
Bacchus
H00LIGAN69
Bacchus
3
1
4
5
W
Charybdis
HAIoI
Charybdis
4
1
3
5.5
L
Bacchus
LyfePlayer
Bacchus
2
1
1
2.5
W
6
2
2
3.5
W
Cu Chulainn
SLNTLGND
Cu Chulainn
1
1
1
1.5
L
Janus
SoCypher
Janus
1
3
0
0.33
L
1
4
1
0.38
L
Amaterasu
fatisolam
Amaterasu
0
2
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,089
Damage
27,635
49,474
Taken
48,714
32,227
Mitigated
27,227
17,243
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,963
58
0
1,740
5,095
2,282
526
1,545
3,194
63,399
0
W
Bacchus
H00LIGAN69
Bacchus
5,823
1,486
0
1,760
10,858
11,534
0
3,322
7,498
28,643
0
W
Charybdis
HAIoI
Charybdis
8,870
5,886
0
2,790
8,242
3,546
1,980
3,352
4,890
0
56,291
L
Bacchus
LyfePlayer
Bacchus
9,703
1,397
0
1,045
10,007
9,984
0
2,552
7,455
27,185
0
W
5,719
1,518
0
5,934
13,717
5,870
0
2,054
11,351
0
68,445
W
Cu Chulainn
SLNTLGND
Cu Chulainn
7,714
1,704
0
5,019
11,562
8,995
0
1,897
9,485
0
59,253
L
Janus
SoCypher
Janus
2,801
147
63
1,231
5,765
2,220
1,080
1,896
3,869
33,602
0
L
4,315
875
0
3,252
12,232
5,133
0
2,701
9,531
0
29,029
L
Amaterasu
fatisolam
Amaterasu
5,060
2,115
0
5,054
10,832
6,036
1,098
1,089
9,743
0
51,459
L
5,756
3,693
0
1,110
9,878
3,854
26
3,548
6,330
0
39,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,570
Gold Earned
33,788
468
Minions Killed
312
0
Camps Cleared
0
1,407,097
Distance Traveled
1,301,695
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,307
554
121
8
0
257,811
4
W
Bacchus
7,883
526
36
2
0
290,346
7
W
Charybdis
8,140
543
100
7
0
274,605
2
L
Bacchus
7,163
478
34
2
0
292,802
3
W
Da Ji
8,191
546
98
7
0
313,004
3
W
Cu Chulainn
8,049
537
113
8
0
271,331
3
L
Janus
6,329
422
64
4
0
158,770
1
L
Serqet
6,444
430
52
3
0
308,652
1
L
Amaterasu
7,372
491
102
7
0
271,294
2
L
Ishtar
6,480
432
60
4
0
270,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role