Player Matchup

Thor
Thor
 
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Caerunyx
Neith
Level 103
God Stats
5W - 1L
1,650 SR
Queue Stats
20W - 18L
1,514 Elo+
Party 2
Hera
Hera
GhostPanda42
Hera
Level 125
God Stats
1W - 1L
1,765 SR
Queue Stats
80W - 67L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
Kumbhabae
Guan Yu
Level 16
God Stats
7W - 1L
1,686 SR
Queue Stats
27W - 14L
1,510 Elo+
Party 2
Khepri
Khepri
RadeonXL
Khepri
Level 127
God Stats
16W - 13L
1,318 SR
Queue Stats
140W - 119L
1,497 Elo+
Party 2
Team Averages
Level 90
1,584 SR
1,485 Elo+

VS

Team Averages
Level 105
1,582 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
YeahWathever
Ishtar
Level 49
God Stats
2W - 9L
1,500 SR
Queue Stats
260W - 314L
1,438 Elo+
Party 1
Serqet
Serqet
Yuelys
Serqet
Level 38
God Stats
1W - 1L
1,769 SR
Queue Stats
245W - 248L
1,453 Elo+
Party 3
Kumbhakarna
Kumbhakarna
etisatis
Kumbhakarna
Level 127
God Stats
32W - 15L
1,746 SR
Queue Stats
635W - 740L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
nmimcolas
Cthulhu
Level 156
God Stats
2W - 10L
1,397 SR
Queue Stats
343W - 326L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 0 / 5
11,184
559
11,952
17,128
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Caerunyx
Neith
14
5 / 3 / 6
9,838
492
18,334
13,244
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
8 / 4 / 6
11,111
556
19,146
10,408
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Kumbhabae
Guan Yu
16
4 / 1 / 6
10,260
513
11,939
20,911
21,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
RadeonXL
Khepri
14
2 / 0 / 13
10,617
531
6,768
13,575
13,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 10 / 1
8,534
427
10,206
21,493
11,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
14
2 / 4 / 2
8,840
442
9,291
16,752
7,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Yuelys
Serqet
15
2 / 5 / 4
9,701
485
9,751
17,858
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
etisatis
Kumbhakarna
12
0 / 3 / 5
8,241
412
4,315
17,619
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
nmimcolas
Cthulhu
16
3 / 3 / 2
10,711
536
11,351
20,692
15,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
25
Kills
8
8
Deaths
25
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
5
8.5
L
Anubis
 
Anubis
1
10
1
0.15
W
Neith
Caerunyx
Neith
5
3
6
2.67
W
8
4
6
2.75
W
Guan Yu
Kumbhabae
Guan Yu
4
1
6
7
W
Khepri
RadeonXL
Khepri
2
0
13
8.5
L
Ishtar
2
4
2
0.75
L
Serqet
Yuelys
Serqet
2
5
4
0.8
L
Kumbhakarna
etisatis
Kumbhakarna
0
3
5
0.83
L
Cthulhu
nmimcolas
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,139
Damage
44,914
75,266
Taken
94,414
53,574
Mitigated
57,367
29,122
Healing
28,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,952
2,642
0
7,972
17,128
8,374
602
4,703
12,337
0
106,808
L
Anubis
 
Anubis
10,206
489
0
6,261
21,493
11,525
456
8,899
12,594
63,624
0
W
Neith
Caerunyx
Neith
18,334
7,063
0
1,937
13,244
6,000
312
3,031
10,197
0
71,717
W
19,146
5,545
88
1,905
10,408
4,594
971
6,215
3,969
98,344
0
W
Guan Yu
Kumbhabae
Guan Yu
11,939
1,140
1,235
7,835
20,911
21,104
933
7,690
11,728
0
68,364
W
Khepri
RadeonXL
Khepri
6,768
792
3,974
4,176
13,575
13,502
141
3,832
9,457
24,584
0
L
Ishtar
9,291
7,174
0
4,283
16,752
7,273
0
3,567
13,185
0
72,867
L
Serqet
Yuelys
Serqet
9,751
2,238
0
6,084
17,858
8,270
13
3,403
14,455
0
64,758
L
Kumbhakarna
etisatis
Kumbhakarna
4,315
336
0
4,462
17,619
14,717
0
6,835
10,784
19,738
0
L
Cthulhu
nmimcolas
Cthulhu
11,351
1,409
396
7,204
20,692
15,582
0
3,210
17,482
69,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,010
Gold Earned
46,027
505
Minions Killed
475
0
Camps Cleared
0
1,998,519
Distance Traveled
1,825,341
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,184
559
139
7
0
446,399
1
L
Anubis
8,534
427
90
5
0
258,703
1
W
Neith
9,838
492
92
5
0
362,519
2
W
Hera
11,111
556
143
7
0
372,948
4
W
Guan Yu
10,260
513
101
5
0
406,354
3
W
Khepri
10,617
531
30
2
0
410,299
4
L
Ishtar
8,840
442
111
6
0
351,818
4
L
Serqet
9,701
485
102
5
0
431,007
9
L
Kumbhakarna
8,241
412
30
2
0
382,686
5
L
Cthulhu
10,711
536
142
7
0
401,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role