Player Matchup

Merlin
Merlin
 
Merlin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bilbi44
Pele
Level 81
God Stats
1W - 0L
1,595 SR
Queue Stats
10W - 10L
1,410 Elo+
Solo
Chang'e
Chang'e
Tempesuto_Rimuru
Chang'e
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,331 Elo+
Solo
Cerberus
Cerberus
Zombie Zocker20
Cerberus
Level 119
God Stats
1W - 1L
1,298 SR
Queue Stats
54W - 71L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
salvita061
Ah Muzen Cab
Level 103
God Stats
4W - 0L
1,882 SR
Queue Stats
22W - 14L
1,522 Elo+
Solo
Team Averages
Level 82
1,555 SR
1,429 Elo+

VS

Team Averages
Level 47
1,555 SR
1,338 Elo+
Cthulhu
Cthulhu
CheeseyB
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
LuietenantMAYO
Ao Kuang
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,100 Elo+
Solo
Persephone
Persephone
McDoyle
Persephone
Level 24
God Stats
2W - 2L
1,352 SR
Queue Stats
42W - 68L
1,334 Elo+
Party 1
Nike
Nike
Silber01
Nike
Level 105
God Stats
7W - 2L
1,924 SR
Queue Stats
312W - 319L
1,393 Elo+
Solo
Ra
Ra
xQRickJames
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 106L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 3 / 15
11,719
732
23,595
11,900
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Bilbi44
Pele
19
13 / 2 / 10
12,640
790
22,230
19,556
10,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 15
10,288
643
11,311
14,770
7,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
4 / 2 / 18
11,150
697
8,434
18,331
19,940
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
salvita061
Ah Muzen Cab
20
3 / 2 / 19
11,914
745
17,091
16,556
9,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheeseyB
Cthulhu
19
0 / 5 / 7
10,814
676
18,037
25,250
26,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
17
5 / 5 / 2
12,000
750
3,697
18,605
12,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
McDoyle
Persephone
15
0 / 3 / 7
10,047
628
15,385
8,862
3,816
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
18
4 / 8 / 7
11,211
701
15,857
23,415
22,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 4 / 4
11,953
747
16,319
13,404
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
24
Kills
13
14
Deaths
25
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
15
3.5
W
Pele
Bilbi44
Pele
13
2
10
9
L
Cthulhu
CheeseyB
Cthulhu
0
5
7
0.7
L
Ao Kuang
5
5
2
1.2
L
Persephone
McDoyle
Persephone
0
3
7
1.17
L
Nike
4
8
7
0.94
W
1
5
15
1.7
W
Cerberus
4
2
18
6.5
W
Ah Muzen Cab
salvita061
Ah Muzen Cab
3
2
19
6.25
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,661
Damage
69,295
81,113
Taken
89,536
53,966
Mitigated
71,635
40,475
Healing
34,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,595
1,176
2,423
2,144
11,900
6,594
2,049
8,973
2,927
52,438
0
W
Pele
Bilbi44
Pele
22,230
3,746
1,237
6,479
19,556
10,796
408
14,478
5,078
0
32,801
L
Cthulhu
CheeseyB
Cthulhu
18,037
360
2,428
3,944
25,250
26,080
860
13,219
11,504
36,316
0
L
Ao Kuang
3,697
234
3,149
4,632
18,605
12,883
1,301
7,092
11,405
6,728
0
L
Persephone
McDoyle
Persephone
15,385
807
81
852
8,862
3,816
999
4,842
4,017
24,008
0
L
Nike
15,857
2,720
1,024
1,320
23,415
22,105
0
11,886
11,195
0
33,483
W
11,311
1,229
6,030
3,579
14,770
7,381
821
9,816
4,954
19,982
0
W
Cerberus
8,434
524
2,331
6,027
18,331
19,940
599
11,260
7,071
17,829
0
W
Ah Muzen Cab
salvita061
Ah Muzen Cab
17,091
3,369
3,095
7,130
16,556
9,255
4,099
8,911
7,645
0
41,666
L
16,319
73
11,850
4,925
13,404
6,751
1,040
5,212
8,072
44,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,711
Gold Earned
56,025
207
Minions Killed
215
0
Camps Cleared
0
1,578,983
Distance Traveled
1,501,135
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,719
732
53
3
0
295,361
1
W
Pele
12,640
790
35
2
0
347,487
4
L
Cthulhu
10,814
676
38
2
0
314,937
0
L
Ao Kuang
12,000
750
21
1
0
317,763
0
L
Persephone
10,047
628
21
1
0
283,423
1
L
Nike
11,211
701
36
2
0
269,278
0
W
Chang'e
10,288
643
36
2
0
304,361
1
W
Cerberus
11,150
697
30
2
0
299,942
0
W
Ah Muzen Cab
11,914
745
53
3
0
331,832
0
L
Ra
11,953
747
99
6
0
315,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role