Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Chalkalocka
Izanami
Level 52
God Stats
52W - 52L
1,459 SR
Queue Stats
132W - 155L
1,440 Elo+
Solo
Da Ji
Da Ji
KidRick20
Da Ji
Level 109
God Stats
4W - 7L
1,392 SR
Queue Stats
386W - 432L
1,417 Elo+
Party 1
Atlas
Atlas
PhoenixTearss
Atlas
Level 119
God Stats
45W - 45L
1,554 SR
Queue Stats
365W - 421L
1,450 Elo+
Party 1
Nox
Nox
Reaver1300
Nox
Level 144
God Stats
2W - 3L
1,772 SR
Queue Stats
22W - 25L
1,482 Elo+
Party 1
Team Averages
Level 104
1,535 SR
1,458 Elo+

VS

Team Averages
Level 116
1,407 SR
1,458 Elo+
Hades
Hades
Hades15
Hades
Level 156
God Stats
21W - 25L
1,244 SR
Queue Stats
277W - 291L
1,433 Elo+
Solo
Kukulkan
Kukulkan
LordTenebrae1666
Kukulkan
Level 129
God Stats
16W - 16L
1,509 SR
Queue Stats
418W - 432L
1,513 Elo+
Solo
Susano
Susano
TheBoromir
Susano
Level 107
God Stats
1W - 1L
1,221 SR
Queue Stats
85W - 90L
1,465 Elo+
Solo
King Arthur
King Arthur
cladyrt
King Arthur
Level 106
God Stats
13W - 10L
1,751 SR
Queue Stats
60W - 71L
1,428 Elo+
Solo
Charybdis
Charybdis
hainesworth
Charybdis
Level 83
God Stats
2W - 4L
1,309 SR
Queue Stats
423W - 425L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 0 / 0
5,834
583
2,902
3,343
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Chalkalocka
Izanami
10
0 / 1 / 0
5,645
565
4,073
4,671
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
KidRick20
Da Ji
10
2 / 1 / 1
5,678
568
4,982
7,381
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 0 / 0
3,546
355
0
0
0
10
0 / 0 / 1
5,132
513
1,250
2,961
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hades15
Hades
9
0 / 0 / 0
5,203
520
121
2,744
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 0
5,184
518
1,819
3,869
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
TheBoromir
Susano
10
2 / 0 / 0
5,752
575
2,615
6,695
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
cladyrt
King Arthur
10
0 / 0 / 1
5,871
587
3,266
6,729
3,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
hainesworth
Charybdis
9
0 / 3 / 0
5,339
534
1,192
6,467
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
0
0
2
L
Izanami
Chalkalocka
Izanami
0
1
0
0
W
Hades
Hades15
Hades
0
0
0
0
L
Da Ji
KidRick20
Da Ji
2
1
1
2.5
W
0
1
0
0
L
0
0
0
0
L
0
0
1
0.5
W
Susano
TheBoromir
Susano
2
0
0
2
W
King Arthur
cladyrt
King Arthur
0
0
1
0.5
W
Charybdis
hainesworth
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,207
Damage
9,013
18,356
Taken
26,504
6,867
Mitigated
12,896
7,875
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,902
1,553
0
2,098
3,343
1,055
0
48
3,295
0
31,118
L
Izanami
Chalkalocka
Izanami
4,073
3,205
0
1,807
4,671
1,728
0
0
4,671
0
40,534
W
Hades
Hades15
Hades
121
0
48
2,001
2,744
2,246
0
312
2,432
19,530
0
L
Da Ji
KidRick20
Da Ji
4,982
822
0
2,728
7,381
2,930
0
818
6,563
0
32,869
W
1,819
83
0
1,250
3,869
1,581
279
648
3,221
36,078
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,250
76
0
1,242
2,961
1,154
0
1,074
1,887
31,916
0
W
Susano
TheBoromir
Susano
2,615
561
0
3,822
6,695
2,545
0
290
6,405
0
39,087
W
King Arthur
cladyrt
King Arthur
3,266
50
0
1,605
6,729
3,982
0
0
6,729
0
39,508
W
Charybdis
hainesworth
Charybdis
1,192
750
0
1,270
6,467
2,542
0
0
6,467
0
39,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
27,349
260
Minions Killed
339
0
Camps Cleared
0
838,515
Distance Traveled
923,491
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,834
583
67
7
0
187,018
6
L
Izanami
5,645
565
79
8
0
185,462
3
W
Hades
5,203
520
34
3
0
151,217
2
L
Da Ji
5,678
568
57
6
0
230,553
0
W
Kukulkan
5,184
518
74
7
0
195,258
4
L
Atlas
3,546
355
0
0
0
19,696
0
L
Nox
5,132
513
57
6
0
215,786
6
W
Susano
5,752
575
86
9
0
206,575
2
W
King Arthur
5,871
587
76
8
0
204,583
2
W
Charybdis
5,339
534
69
7
0
165,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role