Player Matchup

Kukulkan
Kukulkan
GrandxSummoner
Kukulkan
Level 120
God Stats
3W - 4L
1,521 SR
Queue Stats
197W - 175L
1,523 Elo+
Party 2
Ares
Ares
KoalaLegend77
Ares
Level 66
God Stats
1W - 0L
1,612 SR
Queue Stats
28W - 19L
1,590 Elo+
Solo
Bellona
Bellona
RootyTootyBooty
Bellona
Level 148
God Stats
3W - 1L
1,597 SR
Queue Stats
210W - 223L
1,606 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
asreila
Morgan Le Fay
Level 144
God Stats
3W - 1L
1,675 SR
Queue Stats
152W - 121L
1,545 Elo+
Party 2
Achilles
Achilles
lAppleChickenl
Achilles
Level 108
God Stats
20W - 12L
1,646 SR
Queue Stats
443W - 457L
1,528 Elo+
Solo
Team Averages
Level 117
1,610 SR
1,558 Elo+

VS

Team Averages
Level 112
1,545 SR
1,548 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HeroYouHate
Danzaburou
Level 86
God Stats
0W - 2L
1,618 SR
Queue Stats
40W - 34L
1,681 Elo+
Solo
He Bo
He Bo
KiyaKage
He Bo
Level 147
God Stats
1W - 2L
1,456 SR
Queue Stats
83W - 80L
1,536 Elo+
Party 1
Vamana
Vamana
YakuKage
Vamana
Level 69
God Stats
0W - 1L
1,621 SR
Queue Stats
7W - 13L
1,448 Elo+
Party 1
Izanami
Izanami
macgregor96
Izanami
Level 134
God Stats
1W - 3L
1,529 SR
Queue Stats
273W - 254L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 0 / 8
7,750
1,107
5,047
1,866
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 2 / 9
7,014
1,002
3,265
10,040
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 1 / 4
7,674
1,096
5,419
7,541
5,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
asreila
Morgan Le Fay
15
5 / 0 / 7
7,997
1,142
8,146
4,499
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
13
0 / 0 / 8
6,827
975
6,157
10,063
13,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 1
5,658
808
2,460
5,238
3,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
HeroYouHate
Danzaburou
9
0 / 3 / 0
5,342
763
4,130
6,072
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
KiyaKage
He Bo
10
0 / 4 / 1
5,512
787
3,559
5,468
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
YakuKage
Vamana
12
1 / 2 / 1
5,954
851
4,363
6,908
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
macgregor96
Izanami
12
0 / 2 / 3
5,994
856
4,354
5,959
2,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
13
Kills
1
3
Deaths
13
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Kukulkan
4
0
8
8
L
Danzaburou
HeroYouHate
Danzaburou
0
3
0
0
L
He Bo
KiyaKage
He Bo
0
4
1
0.13
W
0
2
9
2.25
W
4
1
4
6
L
Vamana
YakuKage
Vamana
1
2
1
0.75
W
Morgan Le Fay
asreila
Morgan Le Fay
5
0
7
8.5
W
Achilles
0
0
8
4
L
Izanami
macgregor96
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
18,866
34,009
Taken
29,645
31,740
Mitigated
16,480
11,461
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,460
1,406
670
558
5,238
3,971
0
3,189
2,049
0
5,162
W
Kukulkan
5,047
196
1,544
208
1,866
1,570
767
0
1,833
18,179
0
L
Danzaburou
HeroYouHate
Danzaburou
4,130
815
728
1,530
6,072
2,446
0
3,781
2,291
0
8,567
L
He Bo
KiyaKage
He Bo
3,559
113
0
577
5,468
2,077
0
2,658
2,810
9,521
0
W
3,265
52
0
1,268
10,040
8,411
332
739
9,216
5,335
0
W
5,419
859
1,667
1,790
7,541
5,527
486
694
6,758
0
10,438
L
Vamana
YakuKage
Vamana
4,363
1,349
445
2,289
6,908
5,717
0
3,119
3,789
0
8,921
W
Morgan Le Fay
asreila
Morgan Le Fay
8,146
493
574
390
4,499
2,746
1,614
610
3,858
20,110
0
W
Achilles
6,157
1,003
742
3,278
10,063
13,486
1,022
1,516
8,286
0
10,345
L
Izanami
macgregor96
Izanami
4,354
2,853
356
2,152
5,959
2,269
0
3,711
2,248
0
15,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
28,460
88
Minions Killed
56
0
Camps Cleared
0
719,739
Distance Traveled
612,363
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,658
808
2
0
0
124,355
2
W
Kukulkan
7,750
1,107
42
6
0
146,236
1
L
Danzaburou
5,342
763
10
1
0
103,292
0
L
He Bo
5,512
787
12
2
0
112,448
0
W
Ares
7,014
1,002
0
0
0
138,865
0
W
Bellona
7,674
1,096
7
1
0
131,489
0
L
Vamana
5,954
851
11
2
0
130,478
0
W
Morgan Le Fay
7,997
1,142
35
5
0
145,744
1
W
Achilles
6,827
975
4
1
0
157,405
0
L
Izanami
5,994
856
21
3
0
141,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role