Player Matchup

Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
IBCappin
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,199 Elo+
Party 3
Thanatos
Thanatos
Oleshka
Thanatos
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 52L
1,667 Elo+
Party 1
Ishtar
Ishtar
Shabkny
Ishtar
Level 8
God Stats
0W - 4L
1,190 SR
Queue Stats
1W - 10L
1,120 Elo+
Party 3
Nox
Nox
SupremeGemerald
Nox
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,667 Elo+
Party 1
Team Averages
Level 38
1,438 SR
1,431 Elo+

VS

Team Averages
Level 53
1,439 SR
1,458 Elo+
Terra
Terra
BobGandhi
Terra
Level 65
God Stats
13W - 13L
1,464 SR
Queue Stats
136W - 139L
1,434 Elo+
Party 4
Merlin
Merlin
DijnnAskalon
Merlin
Level 67
God Stats
6W - 10L
1,429 SR
Queue Stats
133W - 126L
1,476 Elo+
Party 2
Achilles
Achilles
ReyBurrito
Achilles
Level 48
God Stats
7W - 6L
1,392 SR
Queue Stats
129W - 127L
1,439 Elo+
Party 4
Neith
Neith
ShiraDellaMorte
Neith
Level 67
God Stats
33W - 31L
1,475 SR
Queue Stats
134W - 127L
1,475 Elo+
Party 2
Bellona
Bellona
Zevgoth
Bellona
Level 18
God Stats
12W - 12L
1,433 SR
Queue Stats
104W - 96L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 4 / 3
9,441
944
9,023
17,902
22,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
16
0 / 7 / 3
9,676
968
12,373
11,387
5,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Oleshka
Thanatos
16
4 / 8 / 0
10,876
1,088
15,233
18,710
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Shabkny
Ishtar
15
1 / 11 / 1
9,661
966
9,683
18,700
9,613
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 8 / 2
9,308
931
6,298
13,861
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

96

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BobGandhi
Terra
18
7 / 0 / 20
11,887
1,189
11,505
8,613
9,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
18
3 / 3 / 21
11,029
1,103
13,396
10,101
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
ReyBurrito
Achilles
18
11 / 1 / 21
12,469
1,247
16,051
13,339
22,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 1 / 17
11,146
1,115
13,692
10,256
4,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Zevgoth
Bellona
19
13 / 0 / 19
12,797
1,280
18,932
14,112
16,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
136
5
Kills
38
38
Deaths
5
9
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
3
0.38
W
Terra
BobGandhi
Terra
7
0
20
17
W
Merlin
3
3
21
4.5
L
Zeus
0
7
3
0.21
L
Thanatos
Oleshka
Thanatos
4
8
0
0.5
W
Achilles
ReyBurrito
Achilles
11
1
21
21.5
L
Ishtar
Shabkny
Ishtar
1
11
1
0.14
W
4
1
17
12.5
L
0
8
2
0.13
W
Bellona
Zevgoth
Bellona
13
0
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,610
Damage
73,576
80,560
Taken
56,421
55,192
Mitigated
57,500
7,582
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,023
1,704
0
0
17,902
22,129
0
5,151
12,751
0
20,596
W
Terra
BobGandhi
Terra
11,505
223
4,031
1,796
8,613
9,583
0
3,989
4,624
15,446
0
W
Merlin
13,396
949
0
0
10,101
4,515
0
2,213
7,888
38,907
0
L
Zeus
12,373
857
0
0
11,387
5,491
0
3,065
8,322
39,224
0
L
Thanatos
Oleshka
Thanatos
15,233
3,277
0
6,808
18,710
10,906
0
5,301
13,409
0
34,573
W
Achilles
ReyBurrito
Achilles
16,051
3,407
0
2,188
13,339
22,375
0
4,260
9,079
0
20,491
L
Ishtar
Shabkny
Ishtar
9,683
6,477
0
770
18,700
9,613
0
5,156
13,544
0
38,932
W
13,692
7,034
0
1,300
10,256
4,899
0
2,675
7,581
0
34,431
L
6,298
1,071
0
4
13,861
7,053
0
6,228
7,633
11,622
0
W
Bellona
Zevgoth
Bellona
18,932
9,269
0
2,748
14,112
16,128
0
5,534
8,578
0
26,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
59,328
193
Minions Killed
160
8
Camps Cleared
3
850,694
Distance Traveled
1,000,906
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,441
944
39
4
0
183,498
2
W
Terra
11,887
1,189
8
1
1
228,665
4
W
Merlin
11,029
1,103
68
7
1
148,933
0
L
Zeus
9,676
968
65
7
0
160,576
0
L
Thanatos
10,876
1,088
27
3
8
197,244
0
W
Achilles
12,469
1,247
12
1
0
209,638
1
L
Ishtar
9,661
966
49
5
0
139,413
1
W
Neith
11,146
1,115
59
6
0
204,807
0
L
Nox
9,308
931
13
1
0
169,963
0
W
Bellona
12,797
1,280
13
1
1
208,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role