Player Matchup

Pele
Pele
Biggie123
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,681 Elo+
Party 2
He Bo
He Bo
Lamasaur
He Bo
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,681 Elo+
Party 2
Kukulkan
Kukulkan
xWorlay
Kukulkan
Level 13
God Stats
2W - 2L
1,742 SR
Queue Stats
6W - 10L
1,681 Elo+
Party 2
Team Averages
Level 50
1,581 SR
1,681 Elo+

VS

Team Averages
Level 38
1,680 SR
1,100 Elo+
Ymir
Ymir
Brosnikow
Ymir
Level 44
God Stats
1W - 0L
1,605 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 1
Merlin
Merlin
Jusbe0
Merlin
Level 5
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 3L
1,038 Elo+
Party 1
Charybdis
Charybdis
Pivvalo
Charybdis
Level 66
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 3L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 6 / 7
9,689
646
9,739
15,008
6,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Lamasaur
He Bo
15
4 / 7 / 7
10,281
685
12,132
13,629
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
xWorlay
Kukulkan
15
5 / 4 / 5
10,972
731
17,445
10,400
4,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 4 / 13
10,716
714
6,855
17,889
15,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Jusbe0
Merlin
15
4 / 5 / 10
10,860
724
7,360
11,686
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Pivvalo
Charybdis
18
12 / 2 / 4
12,920
861
19,335
17,653
8,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
11
Kills
17
17
Deaths
11
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
2
6
7
0.92
W
Ymir
1
4
13
1.88
W
Merlin
Jusbe0
Merlin
4
5
10
1.8
L
He Bo
Lamasaur
He Bo
4
7
7
1.07
W
Charybdis
Pivvalo
Charybdis
12
2
4
7
L
Kukulkan
xWorlay
Kukulkan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,316
Damage
33,550
39,037
Taken
47,228
16,796
Mitigated
29,077
2,949
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,739
1,424
0
627
15,008
6,705
202
4,647
10,361
0
23,407
W
Ymir
6,855
574
893
2,875
17,889
15,559
300
11,147
6,546
20,905
0
W
Merlin
Jusbe0
Merlin
7,360
1,054
0
510
11,686
4,938
782
7,993
3,394
27,091
0
L
He Bo
Lamasaur
He Bo
12,132
361
0
634
13,629
5,341
348
4,324
9,305
28,459
0
W
Charybdis
Pivvalo
Charybdis
19,335
9,800
0
3,637
17,653
8,580
1,638
10,039
7,351
0
71,180
L
Kukulkan
xWorlay
Kukulkan
17,445
2,874
0
1,688
10,400
4,750
252
5,593
4,773
49,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
34,496
149
Minions Killed
156
6
Camps Cleared
7
735,873
Distance Traveled
773,530
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,689
646
23
2
2
251,755
1
W
Ymir
10,716
714
18
1
1
263,778
5
W
Merlin
10,860
724
39
3
0
242,475
0
L
He Bo
10,281
685
45
3
2
243,944
3
W
Charybdis
12,920
861
99
7
6
267,277
2
L
Kukulkan
10,972
731
81
5
2
240,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role