Player Matchup

Fenrir
Fenrir
AdyBen
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,545 Elo+
Party 1
Eset
Eset
UrMomGhei
Eset
Level 22
God Stats
2W - 0L
1,717 SR
Queue Stats
17W - 12L
1,448 Elo+
Party 1
Neith
Neith
Whrizyourgodnow
Neith
Level 128
God Stats
2W - 1L
1,688 SR
Queue Stats
72W - 60L
1,545 Elo+
Party 1
Hel
Hel
georgix88
Hel
Level 88
God Stats
3W - 1L
1,224 SR
Queue Stats
70W - 59L
1,548 Elo+
Party 1
Mulan
Mulan
joffrey66240
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 92L
1,397 Elo+
Solo
Team Averages
Level 70
1,526 SR
1,497 Elo+

VS

Team Averages
Level 92
1,524 SR
1,450 Elo+
Chiron
Chiron
Forliings
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,515 Elo+
Party 2
Baba Yaga
Baba Yaga
Kiroka_
Baba Yaga
Level 61
God Stats
1W - 1L
1,746 SR
Queue Stats
13W - 21L
1,405 Elo+
Party 2
Yemoja
Yemoja
Xaalek
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
cepnime
Hou Yi
Level 153
God Stats
4W - 4L
1,579 SR
Queue Stats
253W - 261L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xBlackCrowX
Ah Muzen Cab
Level 104
God Stats
2W - 4L
1,298 SR
Queue Stats
172W - 167L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdyBen
Fenrir
20
14 / 10 / 9
15,847
660
28,399
38,974
47,329
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
20
6 / 5 / 19
15,142
631
24,693
32,402
19,580
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 2 / 20
16,909
705
47,510
29,538
19,328
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

20
1 / 3 / 24
14,001
583
14,084
33,527
19,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

20
2 / 8 / 14
13,381
558
19,503
42,176
46,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Forliings
Chiron
20
7 / 8 / 9
13,740
573
19,612
25,614
15,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
Kiroka_
Baba Yaga
20
5 / 8 / 18
14,708
613
42,255
32,942
22,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Xaalek
Yemoja
20
2 / 4 / 18
14,361
598
14,067
33,505
63,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
cepnime
Hou Yi
20
3 / 7 / 16
13,006
542
26,242
25,627
14,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
xBlackCrowX
Ah Muzen Cab
20
11 / 7 / 11
16,382
683
42,281
24,210
14,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
100
34
Kills
28
28
Deaths
34
86
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AdyBen
Fenrir
14
10
9
1.85
L
Chiron
Forliings
Chiron
7
8
9
1.44
L
Baba Yaga
Kiroka_
Baba Yaga
5
8
18
1.75
W
Eset
6
5
19
3.1
W
11
2
20
10.5
L
Yemoja
Xaalek
Yemoja
2
4
18
2.75
L
Hou Yi
cepnime
Hou Yi
3
7
16
1.57
W
1
3
24
4.33
W
2
8
14
1.13
L
Ah Muzen Cab
xBlackCrowX
Ah Muzen Cab
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,189
Damage
144,457
176,617
Taken
141,898
153,055
Mitigated
130,698
102,835
Healing
51,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AdyBen
Fenrir
28,399
7,344
4,130
6,079
38,974
47,329
691
11,055
27,919
0
35,392
L
Chiron
Forliings
Chiron
19,612
5,533
2,235
3,828
25,614
15,431
0
7,701
17,661
0
42,452
L
Baba Yaga
Kiroka_
Baba Yaga
42,255
938
2,285
8,990
32,942
22,420
108
7,572
24,966
71,902
0
W
Eset
24,693
536
5,577
6,035
32,402
19,580
917
8,049
24,353
54,191
0
W
47,510
17,277
1,589
8,818
29,538
19,328
4,552
10,539
18,999
0
97,836
L
Yemoja
Xaalek
Yemoja
14,067
2,759
12,639
5,366
33,505
63,132
264
12,015
20,853
23,023
0
L
Hou Yi
cepnime
Hou Yi
26,242
9,286
4,545
4,975
25,627
14,904
1,214
5,737
19,780
0
41,920
W
14,084
1,653
37,326
23,534
33,527
19,896
1,474
16,909
16,618
27,078
0
W
19,503
2,543
1,124
8,623
42,176
46,922
493
9,770
32,406
0
41,152
L
Ah Muzen Cab
xBlackCrowX
Ah Muzen Cab
42,281
19,031
1,425
4,901
24,210
14,811
369
5,752
18,278
0
76,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,280
Gold Earned
72,197
265
Minions Killed
229
0
Camps Cleared
0
2,207,611
Distance Traveled
1,958,705
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,847
660
23
1
0
388,903
0
L
Chiron
13,740
573
43
2
0
359,658
0
L
Baba Yaga
14,708
613
75
3
0
409,989
2
W
Eset
15,142
631
62
3
0
473,357
0
W
Neith
16,909
705
110
5
0
430,813
1
L
Yemoja
14,361
598
14
1
0
370,598
0
L
Hou Yi
13,006
542
25
1
0
420,866
0
W
Hel
14,001
583
27
1
0
506,865
4
W
Mulan
13,381
558
43
2
0
407,673
3
L
Ah Muzen Cab
16,382
683
72
3
0
397,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role