Player Matchup

Bakasura
Bakasura
BussyMaster9673
Bakasura
Level 29
God Stats
6W - 4L
1,522 SR
Queue Stats
381W - 406L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
GHosT20730
Cthulhu
Level 8
God Stats
11W - 24L
1,163 SR
Queue Stats
304W - 337L
1,409 Elo+
Party 1
Ymir
Ymir
ScribDaScrub
Ymir
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
241W - 254L
1,346 Elo+
Party 1
Team Averages
Level 45
1,395 SR
1,385 Elo+

VS

Team Averages
Level 56
1,273 SR
1,215 Elo+
Scylla
Scylla
RdC B0SS
Scylla
Level 29
God Stats
0W - 6L
1,035 SR
Queue Stats
29W - 65L
1,145 Elo+
Party 2
Anubis
Anubis
ToxicDanger25
Anubis
Level 39
God Stats
5W - 12L
1,282 SR
Queue Stats
28W - 64L
1,145 Elo+
Party 2
Ishtar
Ishtar
Wolfang185
Ishtar
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 120L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
17 / 1 / 5
14,688
816
21,652
19,001
11,575
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
GHosT20730
Cthulhu
15
1 / 2 / 13
12,109
673
6,079
23,540
27,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
5 / 2 / 16
13,305
739
22,924
34,421
24,708
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RdC B0SS
Scylla
14
2 / 4 / 2
10,510
584
19,508
13,616
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 11 / 2
10,718
595
10,789
22,657
12,424
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Wolfang185
Ishtar
17
2 / 8 / 1
11,782
655
23,369
21,727
9,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
23
Kills
5
5
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
17
1
5
19.5
W
Cthulhu
GHosT20730
Cthulhu
1
2
13
3.75
L
Scylla
RdC B0SS
Scylla
2
4
2
0.75
W
5
2
16
6.5
L
1
11
2
0.18
L
Ishtar
Wolfang185
Ishtar
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,655
Damage
53,666
76,962
Taken
58,000
64,037
Mitigated
27,569
18,777
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
21,652
14,446
0
7,184
19,001
11,575
1,479
8,365
10,477
0
54,705
W
Cthulhu
GHosT20730
Cthulhu
6,079
843
528
2,166
23,540
27,754
502
10,338
13,202
23,662
0
L
Scylla
RdC B0SS
Scylla
19,508
2,037
0
0
13,616
5,810
87
8,297
4,688
36,424
0
W
22,924
3,557
584
8,315
34,421
24,708
1,340
12,353
22,068
64,132
0
L
10,789
876
0
4,690
22,657
12,424
264
12,580
8,676
39,205
0
L
Ishtar
Wolfang185
Ishtar
23,369
17,804
99
2,616
21,727
9,335
124
8,442
11,227
0
51,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
33,010
203
Minions Killed
161
12
Camps Cleared
2
1,084,655
Distance Traveled
813,779
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,688
816
102
6
8
398,671
3
W
Cthulhu
12,109
673
20
1
0
364,228
0
L
Scylla
10,510
584
52
3
2
316,668
0
W
Ymir
13,305
739
81
5
4
321,756
0
L
Anubis
10,718
595
57
3
0
231,397
0
L
Ishtar
11,782
655
52
3
0
265,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role