Player Matchup

Ishtar
Ishtar
Discomanx5O6O9
Ishtar
Level 148
God Stats
6W - 10L
1,522 SR
Queue Stats
519W - 514L
1,499 Elo+
Solo
Ra
Ra
EvilFrost0899
Ra
Level 100
God Stats
5W - 12L
1,423 SR
Queue Stats
283W - 259L
1,612 Elo+
Party 2
Yemoja
Yemoja
Kaine55555
Yemoja
Level 81
God Stats
3W - 6L
1,356 SR
Queue Stats
87W - 85L
1,515 Elo+
Party 2
Ullr
Ullr
PepperjackBlaque
Ullr
Level 145
God Stats
2W - 8L
1,363 SR
Queue Stats
149W - 154L
1,487 Elo+
Solo
Hades
Hades
Riley_Readabook
Hades
Level 125
God Stats
21W - 21L
1,440 SR
Queue Stats
473W - 446L
1,539 Elo+
Solo
Team Averages
Level 120
1,421 SR
1,530 Elo+

VS

Team Averages
Level 102
1,686 SR
1,530 Elo+
Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BG Nacho28
Osiris
Level 123
God Stats
4W - 2L
1,862 SR
Queue Stats
247W - 244L
1,506 Elo+
Solo
Hou Yi
Hou Yi
CRAZYIVANN
Hou Yi
Level 120
God Stats
3W - 1L
1,973 SR
Queue Stats
30W - 21L
1,696 Elo+
Party 1
Sobek
Sobek
Tr1ggerMan
Sobek
Level 28
God Stats
2W - 2L
1,595 SR
Queue Stats
3W - 2L
1,368 Elo+
Party 1
Janus
Janus
Yogicub
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,678
516
3,376
8,471
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
6,379
580
3,436
4,058
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Kaine55555
Yemoja
10
0 / 0 / 0
5,817
529
2,615
5,282
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

5
0 / 2 / 0
4,340
395
1,379
2,793
790
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,265
570
6,060
7,941
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 0 / 2
5,946
541
3,941
6,584
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
BG Nacho28
Osiris
10
1 / 2 / 2
5,887
535
3,662
9,869
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
CRAZYIVANN
Hou Yi
10
1 / 0 / 2
6,180
562
2,406
4,975
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
9
1 / 0 / 1
5,904
537
1,257
4,571
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Yogicub
Janus
11
2 / 0 / 1
6,314
574
4,778
4,493
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
0
2
2
W
Osiris
BG Nacho28
Osiris
1
2
2
1
W
Hou Yi
CRAZYIVANN
Hou Yi
1
0
2
2
L
1
1
0
1
L
0
1
1
0.5
L
Yemoja
Kaine55555
Yemoja
0
0
0
0
L
0
2
0
0
L
0
2
1
0.25
W
Sobek
1
0
1
1.5
W
Janus
Yogicub
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,866
Damage
16,044
28,545
Taken
30,492
13,950
Mitigated
16,340
8,151
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,941
1,197
0
2,986
6,584
2,582
0
2,383
4,015
0
33,964
W
Osiris
BG Nacho28
Osiris
3,662
1,650
0
3,857
9,869
7,636
0
4,211
5,117
0
37,422
W
Hou Yi
CRAZYIVANN
Hou Yi
2,406
1,700
0
1,910
4,975
1,690
1,410
909
4,066
0
39,583
L
3,376
2,290
0
540
8,471
3,174
0
2,015
6,288
0
38,006
L
3,436
460
285
1,489
4,058
1,771
0
1,189
2,719
50,862
0
L
Yemoja
Kaine55555
Yemoja
2,615
457
197
895
5,282
3,984
0
1,384
3,814
31,387
0
L
1,379
759
0
357
2,793
790
0
267
2,526
0
14,356
L
6,060
1,704
0
4,388
7,941
4,231
0
736
7,163
42,006
0
W
Sobek
1,257
338
0
1,934
4,571
2,861
0
2,191
2,238
4,989
0
W
Janus
Yogicub
Janus
4,778
433
0
942
4,493
1,571
0
1,412
2,945
46,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
30,231
341
Minions Killed
335
0
Camps Cleared
0
886,368
Distance Traveled
1,134,935
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,946
541
80
7
0
257,591
0
W
Osiris
5,887
535
64
6
0
199,652
0
W
Hou Yi
6,180
562
87
8
0
208,930
0
L
Ishtar
5,678
516
72
7
0
219,388
0
L
Ra
6,379
580
96
9
0
224,149
1
L
Yemoja
5,817
529
56
5
0
205,079
0
L
Ullr
4,340
395
21
2
0
87,412
1
L
Hades
6,265
570
96
9
0
150,340
1
W
Sobek
5,904
537
11
1
0
235,532
2
W
Janus
6,314
574
93
8
0
233,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role