Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Anam2025
Baron Samedi
Level 124
God Stats
13W - 16L
1,561 SR
Queue Stats
160W - 190L
1,422 Elo+
Party 2
Anhur
Anhur
BattleTheory
Anhur
Level 154
God Stats
1W - 0L
1,731 SR
Queue Stats
34W - 26L
1,538 Elo+
Solo
Sol
Sol
MysticM00se
Sol
Level 105
God Stats
18W - 12L
1,654 SR
Queue Stats
255W - 259L
1,528 Elo+
Solo
Chaac
Chaac
NotPandaF7
Chaac
Level 141
God Stats
6W - 2L
1,692 SR
Queue Stats
196W - 181L
1,570 Elo+
Solo
Team Averages
Level 130
1,628 SR
1,512 Elo+

VS

Team Averages
Level 112
1,557 SR
1,545 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
IkZGHOSTI
Loki
Level 86
God Stats
3W - 2L
1,568 SR
Queue Stats
158W - 98L
1,640 Elo+
Solo
Cu Chulainn
Cu Chulainn
TIMBOSLlCE
Cu Chulainn
Level 148
God Stats
16W - 18L
1,568 SR
Queue Stats
298W - 272L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheMammothh
Kumbhakarna
Level 51
God Stats
0W - 1L
1,544 SR
Queue Stats
22W - 34L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tieddemann
Danzaburou
Level 126
God Stats
7W - 7L
1,605 SR
Queue Stats
676W - 655L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
6 / 5 / 4
11,404
570
14,111
16,555
10,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Anam2025
Baron Samedi
14
0 / 2 / 4
8,858
443
5,710
11,921
13,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 3
10,132
507
11,757
13,697
5,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 0 / 6
13,012
651
20,377
17,704
8,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
18
0 / 2 / 2
11,372
569
17,408
27,591
25,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 3 / 3
10,686
534
11,972
17,069
8,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
3 / 6 / 3
9,349
467
10,140
16,660
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TIMBOSLlCE
Cu Chulainn
17
0 / 2 / 2
10,120
506
19,885
23,744
34,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
TheMammothh
Kumbhakarna
14
1 / 2 / 5
8,852
443
4,638
21,081
23,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Tieddemann
Danzaburou
16
3 / 3 / 2
9,346
467
11,224
14,311
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
16
Kills
12
12
Deaths
16
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
5
4
1.6
L
Hel
 
Hel
5
3
3
2.17
W
Baron Samedi
Anam2025
Baron Samedi
0
2
4
1
W
3
3
3
1.5
L
Loki
3
6
3
0.75
W
7
0
6
10
W
Chaac
0
2
2
0.5
L
Cu Chulainn
TIMBOSLlCE
Cu Chulainn
0
2
2
0.5
L
Kumbhakarna
TheMammothh
Kumbhakarna
1
2
5
1.75
L
Danzaburou
Tieddemann
Danzaburou
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,363
Damage
57,859
87,468
Taken
92,865
62,686
Mitigated
79,475
38,399
Healing
35,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,111
3,320
0
1,703
16,555
10,167
145
4,894
11,493
0
104,510
L
Hel
 
Hel
11,972
958
4,988
10,572
17,069
8,562
0
8,734
8,335
95,088
0
W
Baron Samedi
Anam2025
Baron Samedi
5,710
692
1,670
2,645
11,921
13,578
0
3,377
8,440
38,311
0
W
11,757
7,164
0
2,848
13,697
5,364
158
2,685
10,962
0
68,672
L
Loki
10,140
3,522
0
4,043
16,660
7,256
0
2,935
13,725
0
63,184
W
20,377
9,866
0
14,581
17,704
8,489
2,286
5,635
11,821
135,301
15,939
W
Chaac
17,408
7,147
0
14,952
27,591
25,088
344
0
27,591
0
105,988
L
Cu Chulainn
TIMBOSLlCE
Cu Chulainn
19,885
5,055
0
4,626
23,744
34,223
0
364
23,380
0
105,999
L
Kumbhakarna
TheMammothh
Kumbhakarna
4,638
568
0
4,613
21,081
23,374
0
9,291
11,790
28,197
0
L
Danzaburou
Tieddemann
Danzaburou
11,224
4,213
0
6,362
14,311
6,060
0
2,189
12,122
0
82,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,778
Gold Earned
48,353
703
Minions Killed
643
0
Camps Cleared
0
1,955,920
Distance Traveled
1,924,852
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,404
570
134
7
0
465,076
7
L
Hel
10,686
534
195
10
0
416,906
3
W
Baron Samedi
8,858
443
56
3
0
375,474
4
W
Anhur
10,132
507
121
6
0
355,433
9
L
Loki
9,349
467
101
5
0
410,089
2
W
Sol
13,012
651
204
10
0
398,798
6
W
Chaac
11,372
569
188
9
0
361,139
3
L
Cu Chulainn
10,120
506
172
9
0
351,774
4
L
Kumbhakarna
8,852
443
40
2
0
376,220
9
L
Danzaburou
9,346
467
135
7
0
369,863
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role