Player Matchup

Skadi
Skadi
DCESmurf
Skadi
Level 127
God Stats
9W - 1L
1,797 SR
Queue Stats
393W - 242L
1,684 Elo+
Party 1
Hun Batz
Hun Batz
Shéphérd
Hun Batz
Level 48
God Stats
4W - 2L
1,255 SR
Queue Stats
136W - 38L
1,803 Elo+
Party 1
Ne Zha
Ne Zha
SumSum13
Ne Zha
Level 126
God Stats
6W - 2L
1,923 SR
Queue Stats
443W - 415L
1,551 Elo+
Party 1
Ra
Ra
ToesForSale
Ra
Level 160
God Stats
7W - 2L
1,882 SR
Queue Stats
213W - 134L
1,621 Elo+
Party 1
Bacchus
Bacchus
WorldClassFeeder
Bacchus
Level 21
God Stats
3W - 1L
1,769 SR
Queue Stats
89W - 35L
1,733 Elo+
Party 1
Team Averages
Level 96
1,725 SR
1,678 Elo+

VS

Team Averages
Level 92
1,601 SR
1,498 Elo+
Lancelot
Lancelot
KinkyKinKi
Lancelot
Level 136
God Stats
32W - 23L
1,662 SR
Queue Stats
607W - 604L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
LOCOSTAR31
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,469 Elo+
Solo
Bacchus
Bacchus
PunishedVan
Bacchus
Level 47
God Stats
1W - 2L
1,781 SR
Queue Stats
101W - 91L
1,547 Elo+
Party 3
Ishtar
Ishtar
TheycallmeDan
Ishtar
Level 121
God Stats
3W - 4L
1,805 SR
Queue Stats
172W - 160L
1,534 Elo+
Party 3
Bellona
Bellona
marsmaninfinate
Bellona
Level 28
God Stats
6W - 6L
1,255 SR
Queue Stats
84W - 94L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DCESmurf
Skadi
14
4 / 1 / 1
8,072
577
8,445
5,756
1,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hun Batz
Shéphérd
Hun Batz
12
3 / 1 / 5
7,055
504
8,482
10,726
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
SumSum13
Ne Zha
13
0 / 2 / 1
6,968
498
4,534
13,050
6,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

12
6 / 2 / 0
7,504
536
8,719
9,582
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 6
7,435
531
5,837
9,758
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KinkyKinKi
Lancelot
12
2 / 3 / 2
7,132
509
5,033
11,734
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
11
1 / 3 / 0
6,565
469
6,319
8,963
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
PunishedVan
Bacchus
10
2 / 2 / 2
6,764
483
5,089
10,929
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 3
6,706
479
4,749
11,937
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
7,124
509
9,674
10,919
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
6
6
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
DCESmurf
Skadi
4
1
1
4.5
L
Lancelot
KinkyKinKi
Lancelot
2
3
2
1
L
Nu Wa
1
3
0
0.33
L
Bacchus
PunishedVan
Bacchus
2
2
2
1.5
W
Hun Batz
Shéphérd
Hun Batz
3
1
5
5.5
W
Ne Zha
SumSum13
Ne Zha
0
2
1
0.25
L
0
5
3
0.3
W
6
2
0
3
W
1
0
6
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
30,864
48,872
Taken
54,482
26,512
Mitigated
32,762
16,958
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DCESmurf
Skadi
8,445
2,770
0
449
5,756
1,794
2,002
777
4,979
0
66,305
L
Lancelot
KinkyKinKi
Lancelot
5,033
1,294
0
3,296
11,734
5,776
0
1,480
10,170
0
44,732
L
Nu Wa
6,319
2,875
0
250
8,963
3,536
39
6,471
2,178
45,798
0
L
Bacchus
PunishedVan
Bacchus
5,089
705
0
3,554
10,929
9,887
0
3,926
6,856
15,518
0
W
Hun Batz
Shéphérd
Hun Batz
8,482
3,045
0
3,421
10,726
4,019
0
1,021
9,705
0
45,685
W
Ne Zha
SumSum13
Ne Zha
4,534
1,719
0
5,531
13,050
6,889
0
648
12,402
0
46,587
L
4,749
2,200
0
2,764
11,937
4,088
0
1,490
10,441
0
50,521
W
8,719
985
585
3,550
9,582
4,223
136
4,208
5,374
59,769
0
W
5,837
557
0
3,422
9,758
9,587
0
4,754
5,004
22,624
0
L
9,674
4,331
0
4,661
10,919
9,475
473
623
10,281
0
55,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
34,291
410
Minions Killed
381
0
Camps Cleared
0
1,364,785
Distance Traveled
1,309,014
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,072
577
108
8
0
262,974
5
L
Lancelot
7,132
509
95
7
0
317,719
4
L
Nu Wa
6,565
469
77
6
0
245,355
1
L
Bacchus
6,764
483
22
2
0
266,524
1
W
Hun Batz
7,055
504
75
5
0
312,411
3
W
Ne Zha
6,968
498
85
6
0
272,710
3
L
Ishtar
6,706
479
90
6
0
215,290
3
W
Ra
7,504
536
117
8
0
245,697
0
W
Bacchus
7,435
531
25
2
0
270,993
3
L
Bellona
7,124
509
97
7
0
264,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role