Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BaitingBanana
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 134L
1,478 Elo+
Party 1
The Morrigan
The Morrigan
THESHAD0W0101
The Morrigan
Level 124
God Stats
7W - 8L
1,426 SR
Queue Stats
197W - 196L
1,493 Elo+
Party 1
Team Averages
Level 123
1,475 SR
1,490 Elo+

VS

Team Averages
Level 118
1,545 SR
1,382 Elo+
Ishtar
Ishtar
Aquaaura
Ishtar
Level 145
God Stats
2W - 2L
1,763 SR
Queue Stats
159W - 245L
1,378 Elo+
Party 2
Kuzenbo
Kuzenbo
Narcalas
Kuzenbo
Level 91
God Stats
25W - 31L
1,447 SR
Queue Stats
42W - 65L
1,385 Elo+
Party 2
Hercules
Hercules
Zaklamp
Hercules
Level 117
God Stats
33W - 51L
1,426 SR
Queue Stats
90W - 148L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 0
6,714
671
6,800
11,676
8,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
BaitingBanana
Jing Wei
10
0 / 1 / 1
6,257
626
6,865
8,123
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
THESHAD0W0101
The Morrigan
10
0 / 4 / 1
6,353
635
6,123
5,783
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aquaaura
Ishtar
12
3 / 1 / 3
7,406
741
9,524
6,341
3,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Narcalas
Kuzenbo
11
0 / 0 / 6
7,371
737
5,398
9,963
12,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Zaklamp
Hercules
11
3 / 0 / 3
7,064
706
6,129
8,001
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Ishtar
Aquaaura
Ishtar
3
1
3
4.5
L
Jing Wei
BaitingBanana
Jing Wei
0
1
1
0.5
W
Kuzenbo
Narcalas
Kuzenbo
0
0
6
3
L
The Morrigan
THESHAD0W0101
The Morrigan
0
4
1
0.13
W
Hercules
Zaklamp
Hercules
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,788
Damage
21,051
25,582
Taken
24,305
14,223
Mitigated
22,370
4,031
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,800
876
0
2,346
11,676
8,390
0
2,414
9,262
0
20,204
W
Ishtar
Aquaaura
Ishtar
9,524
4,517
0
1,666
6,341
3,196
345
1,695
4,552
0
39,733
L
Jing Wei
BaitingBanana
Jing Wei
6,865
5,000
0
1,459
8,123
3,184
0
1,998
6,125
0
22,555
W
Kuzenbo
Narcalas
Kuzenbo
5,398
2,284
0
823
9,963
12,976
72
2,544
7,355
16,020
0
L
The Morrigan
THESHAD0W0101
The Morrigan
6,123
1,569
0
226
5,783
2,649
0
1,733
4,050
20,477
2,016
W
Hercules
Zaklamp
Hercules
6,129
1,342
1,016
3,596
8,001
6,198
0
1,299
6,702
0
19,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,324
Gold Earned
21,841
115
Minions Killed
116
3
Camps Cleared
6
587,812
Distance Traveled
626,457
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,714
671
29
3
0
208,654
5
W
Ishtar
7,406
741
79
8
5
177,856
4
L
Jing Wei
6,257
626
37
4
3
202,379
5
W
Kuzenbo
7,371
737
15
2
0
218,526
1
L
The Morrigan
6,353
635
49
5
0
176,779
2
W
Hercules
7,064
706
22
2
1
230,075
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role