Player Matchup

Danzaburou
Danzaburou
Papa K0zm
Danzaburou
Level 16
God Stats
0W - 1L
1,549 SR
Queue Stats
8W - 11L
1,472 Elo+
Party 1
Artio
Artio
Ramlethál
Artio
Level 69
God Stats
1W - 2L
1,542 SR
Queue Stats
11W - 11L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
Xmyniad
Nu Wa
Level 58
God Stats
1W - 1L
1,967 SR
Queue Stats
3W - 1L
1,807 Elo+
Party 1
Team Averages
Level 48
1,686 SR
1,602 Elo+

VS

Team Averages
Level 99
1,359 SR
1,496 Elo+
Da Ji
Da Ji
 
Da Ji
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Chiiisaii
Persephone
Level 17
God Stats
7W - 9L
1,382 SR
Queue Stats
11W - 12L
1,514 Elo+
Party 2
Mulan
Mulan
JJxDaxBest
Mulan
Level 140
God Stats
3W - 2L
1,194 SR
Queue Stats
33W - 28L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Papa K0zm
Danzaburou
13
1 / 4 / 3
8,829
679
4,772
10,101
3,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
12
1 / 5 / 1
8,019
617
4,248
14,732
16,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Xmyniad
Nu Wa
13
2 / 5 / 2
8,724
671
7,241
9,265
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 3 / 7
10,051
773
7,798
9,179
4,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Chiiisaii
Persephone
14
2 / 0 / 8
9,270
713
7,777
4,909
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
16
7 / 1 / 6
10,073
775
13,587
10,757
10,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
3
7
2.83
W
Persephone
Chiiisaii
Persephone
2
0
8
6
W
Mulan
7
1
6
10
L
Danzaburou
Papa K0zm
Danzaburou
1
4
3
0.63
L
Artio
1
5
1
0.3
L
Nu Wa
Xmyniad
Nu Wa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,261
Damage
29,162
34,098
Taken
24,845
23,771
Mitigated
16,474
6,066
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,798
1,251
0
1,242
9,179
4,254
363
4,010
5,042
0
37,257
W
Persephone
Chiiisaii
Persephone
7,777
842
0
1,354
4,909
1,737
565
3,041
1,741
28,987
0
W
Mulan
13,587
2,184
0
2,704
10,757
10,483
84
4,817
5,730
238
47,312
L
Danzaburou
Papa K0zm
Danzaburou
4,772
2,620
0
1,267
10,101
3,969
0
1,749
8,304
0
23,118
L
Artio
4,248
239
1,404
3,395
14,732
16,343
0
4,707
9,574
14,234
0
L
Nu Wa
Xmyniad
Nu Wa
7,241
2,778
0
0
9,265
3,459
0
1,694
7,387
22,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
29,394
113
Minions Killed
181
1
Camps Cleared
11
585,981
Distance Traveled
692,310
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,051
773
64
5
6
226,028
4
W
Persephone
9,270
713
51
4
1
211,492
0
W
Mulan
10,073
775
66
5
4
254,790
5
L
Danzaburou
8,829
679
49
4
1
198,314
3
L
Artio
8,019
617
27
2
0
210,482
3
L
Nu Wa
8,724
671
37
3
0
177,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role