Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Darknightbob10
Hades
Level 87
God Stats
9W - 6L
1,500 SR
Queue Stats
102W - 129L
1,399 Elo+
Party 1
Rama
Rama
ENEMYANIHALATOR
Rama
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 11L
1,311 Elo+
Party 3
Lancelot
Lancelot
TonelessPond046
Lancelot
Level 102
God Stats
6W - 13L
1,381 SR
Queue Stats
96W - 113L
1,412 Elo+
Party 1
King Arthur
King Arthur
lNomad31l
King Arthur
Level 88
God Stats
2W - 6L
1,326 SR
Queue Stats
67W - 75L
1,428 Elo+
Party 3
Team Averages
Level 66
1,442 SR
1,410 Elo+

VS

Team Averages
Level 27
1,478 SR
1,532 Elo+
Hades
Hades
Carachurio
Hades
Level 33
God Stats
0W - 1L
1,136 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
FadeXFrost21
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
TheGirthquaker
King Arthur
Level 8
God Stats
1W - 2L
1,543 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 2
Poseidon
Poseidon
dingleberry654
Poseidon
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 2
Pele
Pele
kells1110
Pele
Level 86
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 3 / 4
6,311
485
5,907
11,994
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 0 / 3
7,815
601
6,970
6,762
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 1 / 1
6,931
533
2,041
4,198
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
11
5 / 0 / 2
7,117
547
5,907
5,781
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
lNomad31l
King Arthur
14
5 / 0 / 2
8,509
655
7,647
7,682
6,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
1 / 1 / 1
5,446
419
2,197
9,941
8,041
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 3
4,982
383
4,441
6,531
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
TheGirthquaker
King Arthur
9
0 / 5 / 0
4,990
384
1,223
9,084
4,121
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
8
1 / 7 / 1
5,133
395
4,947
7,054
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
2 / 2 / 1
6,674
513
3,859
10,491
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
4
4
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
4
1.33
L
Hades
1
1
1
1.5
W
3
0
3
4.5
W
3
1
1
3.5
L
0
4
3
0.38
L
King Arthur
TheGirthquaker
King Arthur
0
5
0
0
W
Lancelot
5
0
2
6
L
Poseidon
1
7
1
0.21
L
Pele
2
2
1
1.25
W
King Arthur
lNomad31l
King Arthur
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
16,667
36,417
Taken
43,101
21,101
Mitigated
21,261
10,859
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,907
494
102
2,256
11,994
7,630
455
3,778
7,924
18,776
0
L
Hades
2,197
524
0
1,526
9,941
8,041
0
3,992
5,891
22,536
0
W
6,970
1,464
336
4,400
6,762
2,971
945
1,976
4,786
49,896
0
W
2,041
1,648
0
1,990
4,198
1,403
2,162
470
3,728
0
39,439
L
4,441
2,251
0
1,276
6,531
2,880
0
3,035
3,220
0
22,682
L
King Arthur
TheGirthquaker
King Arthur
1,223
333
0
926
9,084
4,121
0
0
9,084
0
15,477
W
Lancelot
5,907
1,652
0
414
5,781
2,411
0
920
4,861
0
42,437
L
Poseidon
4,947
1,502
0
250
7,054
2,494
0
3,872
2,850
24,230
0
L
Pele
3,859
626
0
3,148
10,491
3,725
0
1,312
9,179
0
56,751
W
King Arthur
lNomad31l
King Arthur
7,647
621
0
1,361
7,682
6,686
84
0
7,682
0
55,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
27,225
371
Minions Killed
200
0
Camps Cleared
0
1,276,643
Distance Traveled
1,192,635
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,311
485
26
2
0
249,956
1
L
Hades
5,446
419
19
1
0
220,616
0
W
Hades
7,815
601
98
8
0
245,647
4
W
Rama
6,931
533
69
5
0
211,979
3
L
Neith
4,982
383
33
3
0
236,594
5
L
King Arthur
4,990
384
22
2
0
228,115
1
W
Lancelot
7,117
547
76
6
0
330,554
4
L
Poseidon
5,133
395
37
3
0
222,337
0
L
Pele
6,674
513
89
7
0
284,973
1
W
King Arthur
8,509
655
102
8
0
238,507
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role