Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Alejandro1994
Achilles
Level 159
God Stats
1W - 2L
1,325 SR
Queue Stats
119W - 144L
1,438 Elo+
Party 3
Xbalanque
Xbalanque
Anarchist Mcgoo
Xbalanque
Level 109
God Stats
1W - 1L
1,284 SR
Queue Stats
14W - 12L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Challah Papi
Danzaburou
Level 129
God Stats
4W - 1L
1,520 SR
Queue Stats
114W - 111L
1,500 Elo+
Party 2
Team Averages
Level 136
1,426 SR
1,492 Elo+

VS

Team Averages
Level 91
1,465 SR
1,431 Elo+
He Bo
He Bo
Catalyst1992
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,273 Elo+
Party 1
Loki
Loki
Dethany
Loki
Level 144
God Stats
1W - 5L
1,325 SR
Queue Stats
59W - 75L
1,478 Elo+
Solo
Yemoja
Yemoja
FudoMio
Yemoja
Level 129
God Stats
6W - 4L
1,635 SR
Queue Stats
156W - 153L
1,452 Elo+
Party 4
Atlas
Atlas
Penguinness
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
ГусеницаГриша
Mercury
Level 88
God Stats
4W - 8L
1,363 SR
Queue Stats
129W - 135L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 1 / 8
10,204
680
11,937
10,562
5,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
 
Heimdallr
17
0 / 0 / 14
9,847
656
17,338
11,720
6,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Alejandro1994
Achilles
17
3 / 1 / 11
10,137
676
9,630
19,476
26,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Anarchist Mcgoo
Xbalanque
17
1 / 0 / 13
10,273
685
11,679
9,996
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Challah Papi
Danzaburou
19
7 / 0 / 5
11,748
783
13,557
15,812
9,318
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
8,581
572
16,663
17,349
9,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Dethany
Loki
16
1 / 4 / 1
8,509
567
16,189
15,669
8,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
FudoMio
Yemoja
17
0 / 2 / 2
8,549
570
7,017
14,476
10,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 1
8,367
558
4,808
7,166
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 1
8,128
542
5,653
14,633
7,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
15
Kills
2
2
Deaths
15
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
8
8
W
Heimdallr
 
Heimdallr
0
0
14
7
W
Achilles
Alejandro1994
Achilles
3
1
11
8.5
W
Xbalanque
Anarchist Mcgoo
Xbalanque
1
0
13
7.5
L
0
5
2
0.2
W
Danzaburou
Challah Papi
Danzaburou
7
0
5
9.5
L
Loki
Dethany
Loki
1
4
1
0.38
L
Yemoja
FudoMio
Yemoja
0
2
2
0.5
L
0
0
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,141
Damage
50,330
67,566
Taken
69,293
54,005
Mitigated
43,497
38,894
Healing
28,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,937
255
18,667
5,949
10,562
5,748
858
5,587
4,975
21,347
0
W
Heimdallr
 
Heimdallr
17,338
2,413
1,874
1,241
11,720
6,916
1,833
3,874
7,846
0
34,996
W
Achilles
Alejandro1994
Achilles
9,630
1,485
2,584
3,185
19,476
26,359
245
7,375
12,101
0
14,094
W
Xbalanque
Anarchist Mcgoo
Xbalanque
11,679
2,489
0
1,637
9,996
5,664
2,076
2,701
7,295
0
41,359
L
16,663
1,407
88
408
17,349
9,011
0
3,872
13,477
30,013
0
W
Danzaburou
Challah Papi
Danzaburou
13,557
4,020
268
3,489
15,812
9,318
2,587
8,951
6,861
0
41,755
L
Loki
Dethany
Loki
16,189
407
973
511
15,669
8,737
0
2,308
13,361
0
36,101
L
Yemoja
FudoMio
Yemoja
7,017
1,096
17,258
5,458
14,476
10,129
0
2,160
12,316
16,115
0
L
4,808
1,621
0
682
7,166
8,276
0
1,110
6,056
16,508
0
L
5,653
1,733
1,193
2,383
14,633
7,344
0
2,487
12,146
0
10,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,209
Gold Earned
42,134
165
Minions Killed
130
0
Camps Cleared
0
1,367,480
Distance Traveled
1,367,239
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,204
680
23
2
0
264,358
0
W
Heimdallr
9,847
656
22
1
0
272,171
0
W
Achilles
10,137
676
8
1
0
285,642
3
W
Xbalanque
10,273
685
65
4
0
271,048
3
L
He Bo
8,581
572
38
3
0
245,246
1
W
Danzaburou
11,748
783
47
3
0
274,261
3
L
Loki
8,509
567
24
2
0
302,139
0
L
Yemoja
8,549
570
23
2
0
210,456
0
L
Atlas
8,367
558
23
2
0
188,072
0
L
Mercury
8,128
542
22
1
0
421,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role