Player Matchup

Lancelot
Lancelot
CrimsonKing510
Lancelot
Level 26
God Stats
1W - 2L
1,245 SR
Queue Stats
7W - 17L
1,205 Elo+
Party 1
Danzaburou
Danzaburou
R2 Marzy
Danzaburou
Level 108
God Stats
18W - 3L
1,683 SR
Queue Stats
65W - 47L
1,491 Elo+
Party 1
Hades
Hades
ShooterDrag1188
Hades
Level 108
God Stats
5W - 5L
1,605 SR
Queue Stats
117W - 136L
1,374 Elo+
Party 1
Team Averages
Level 81
1,511 SR
1,357 Elo+

VS

Team Averages
Level 96
1,399 SR
1,348 Elo+
Nu Wa
Nu Wa
EDENIANTHEiCON
Nu Wa
Level 98
God Stats
18W - 28L
1,371 SR
Queue Stats
377W - 534L
1,302 Elo+
Solo
Discordia
Discordia
NinjaPlease84
Discordia
Level 101
God Stats
4W - 5L
1,446 SR
Queue Stats
61W - 74L
1,391 Elo+
Solo
Izanami
Izanami
xSweezzyy
Izanami
Level 89
God Stats
2W - 4L
1,380 SR
Queue Stats
77W - 97L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
0 / 9 / 7
10,909
606
4,656
21,415
7,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
R2 Marzy
Danzaburou
20
16 / 3 / 7
15,498
861
31,523
24,547
9,493
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 2 / 13
14,664
815
21,998
22,858
11,663
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 11
11,311
628
13,426
21,238
8,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
NinjaPlease84
Discordia
17
6 / 7 / 8
12,658
703
22,114
16,384
7,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
xSweezzyy
Izanami
15
6 / 9 / 6
12,137
674
13,580
24,634
10,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
24
Kills
13
14
Deaths
24
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
0
9
7
0.39
L
1
8
11
0.81
L
Discordia
NinjaPlease84
Discordia
6
7
8
1.43
W
Danzaburou
R2 Marzy
Danzaburou
16
3
7
6.5
W
8
2
13
7.25
L
Izanami
xSweezzyy
Izanami
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,177
Damage
49,120
68,820
Taken
62,256
28,946
Mitigated
26,959
21,657
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
4,656
1,723
0
886
21,415
7,790
1,446
7,640
13,775
0
35,363
L
13,426
3,662
299
729
21,238
8,865
375
8,868
12,370
33,787
0
L
Discordia
NinjaPlease84
Discordia
22,114
365
0
679
16,384
7,444
336
6,341
10,043
51,194
0
W
Danzaburou
R2 Marzy
Danzaburou
31,523
12,692
0
9,507
24,547
9,493
1,231
15,292
9,255
0
87,441
W
21,998
1,400
465
10,799
22,858
11,663
147
13,568
9,290
77,673
0
L
Izanami
xSweezzyy
Izanami
13,580
8,438
0
1,097
24,634
10,650
0
7,405
17,229
0
45,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
36,106
250
Minions Killed
176
12
Camps Cleared
3
990,036
Distance Traveled
788,924
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,909
606
48
3
5
335,851
0
L
Nu Wa
11,311
628
44
2
0
226,909
1
L
Discordia
12,658
703
64
4
0
294,530
1
W
Danzaburou
15,498
861
86
5
1
335,804
7
W
Hades
14,664
815
116
6
6
318,381
2
L
Izanami
12,137
674
68
4
3
267,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role