Player Matchup

Sobek
Sobek
 
Sobek
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
IncorrectLight
Ares
Level 18
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 11L
1,235 Elo+
Party 2
Terra
Terra
Scholley
Terra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,244 Elo+
Party 4
Anhur
Anhur
elegrost
Anhur
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 190L
1,514 Elo+
Party 4
Chiron
Chiron
iTzBrilLiant187
Chiron
Level 59
God Stats
5W - 3L
1,648 SR
Queue Stats
118W - 114L
1,469 Elo+
Party 4
Team Averages
Level 62
1,489 SR
1,392 Elo+

VS

Team Averages
Level 45
1,579 SR
1,455 Elo+
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Atombomber123
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Ganesha
Ganesha
BIGFATGREMLIN
Ganesha
Level 24
God Stats
3W - 2L
1,701 SR
Queue Stats
123W - 140L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
Captnalexo
Gilgamesh
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 195L
1,467 Elo+
Party 1
Pele
Pele
j0sefinebabee96
Pele
Level 42
God Stats
2W - 0L
1,696 SR
Queue Stats
130W - 138L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 10 / 8
8,865
521
5,188
36,354
35,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 8 / 9
9,229
543
11,938
34,127
31,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Scholley
Terra
17
1 / 3 / 14
9,358
550
4,167
18,496
14,614
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
elegrost
Anhur
20
8 / 4 / 9
11,492
676
35,894
23,865
11,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 9
10,603
624
41,211
14,237
7,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 3 / 19
10,799
635
14,439
18,146
8,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 3 / 12
13,514
795
42,635
30,100
16,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
17
0 / 6 / 19
10,555
621
12,435
29,756
37,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
Captnalexo
Gilgamesh
18
3 / 3 / 20
11,850
697
18,508
27,433
23,110
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 3 / 11
12,394
729
28,015
26,918
12,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
108
18
Kills
27
27
Deaths
18
49
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
10
8
0.5
W
Chang'e
 
Chang'e
1
3
19
3.5
W
14
3
12
6.67
W
Ganesha
0
6
19
1.58
W
Gilgamesh
Captnalexo
Gilgamesh
3
3
20
4.33
L
2
8
9
0.81
L
Terra
Scholley
Terra
1
3
14
2.67
L
Anhur
elegrost
Anhur
8
4
9
3.13
L
6
2
9
5.25
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,398
Damage
116,032
127,079
Taken
132,353
100,418
Mitigated
98,732
46,427
Healing
69,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,188
282
984
9,050
36,354
35,016
108
5,702
30,652
7,487
0
W
Chang'e
 
Chang'e
14,439
2,006
20,338
8,617
18,146
8,212
1,303
2,217
15,929
27,990
0
W
42,635
35,572
0
13,118
30,100
16,875
3,635
5,733
24,367
0
72,109
W
Ganesha
12,435
847
1,361
4,412
29,756
37,809
154
4,477
24,301
18,581
0
W
Gilgamesh
Captnalexo
Gilgamesh
18,508
2,766
2,780
4,302
27,433
23,110
1,413
5,272
22,161
2,369
32,810
L
11,938
556
609
6,908
34,127
31,241
0
7,379
26,748
15,711
0
L
Terra
Scholley
Terra
4,167
281
5,577
4,179
18,496
14,614
0
2,917
15,579
5,572
0
L
Anhur
elegrost
Anhur
35,894
16,013
1,513
8,021
23,865
11,943
116
7,454
16,411
0
66,342
L
41,211
7,927
5,577
4,009
14,237
7,604
0
4,507
9,723
0
66,033
W
28,015
4,908
4,932
9,962
26,918
12,726
2,075
3,594
20,974
0
49,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,547
Gold Earned
59,112
124
Minions Killed
165
0
Camps Cleared
0
1,398,362
Distance Traveled
1,579,516
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,865
521
4
0
0
254,471
0
W
Chang'e
10,799
635
27
2
0
322,776
0
W
Anhur
13,514
795
55
3
0
275,187
0
W
Ganesha
10,555
621
2
0
0
293,613
0
W
Gilgamesh
11,850
697
30
2
0
343,499
1
L
Ares
9,229
543
5
0
0
218,704
0
L
Terra
9,358
550
3
0
0
318,293
0
L
Anhur
11,492
676
63
4
0
294,717
2
L
Chiron
10,603
624
49
3
0
312,177
1
W
Pele
12,394
729
51
3
0
344,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role