Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FN PrawnKiller
Tyr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 222L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
FN Zaen
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,385 Elo+
Party 1
Ishtar
Ishtar
Unluckypig11
Ishtar
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 325L
1,229 Elo+
Solo
Scylla
Scylla
wiljea
Scylla
Level 146
God Stats
0W - 6L
1,086 SR
Queue Stats
121W - 122L
1,402 Elo+
Solo
Team Averages
Level 102
1,417 SR
1,377 Elo+

VS

Team Averages
Level 92
1,393 SR
1,345 Elo+
Nu Wa
Nu Wa
JizzyTeee
Nu Wa
Level 108
God Stats
3W - 6L
1,269 SR
Queue Stats
179W - 184L
1,367 Elo+
Solo
Cliodhna
Cliodhna
Sko0990
Cliodhna
Level 117
God Stats
5W - 1L
1,676 SR
Queue Stats
258W - 305L
1,362 Elo+
Solo
Pele
Pele
Superyoshi01
Pele
Level 85
God Stats
2W - 1L
1,241 SR
Queue Stats
56W - 63L
1,317 Elo+
Solo
Fenrir
Fenrir
ihendu13
Fenrir
Level 29
God Stats
1W - 0L
1,277 SR
Queue Stats
35W - 41L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
juicyorange76
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
7 / 7 / 6
10,603
663
12,989
18,974
14,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 8 / 13
10,854
678
12,995
20,009
20,659
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FN Zaen
Danzaburou
20
7 / 8 / 8
12,605
788
17,837
20,050
9,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
20
2 / 6 / 12
10,881
680
18,571
17,150
7,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
wiljea
Scylla
13
2 / 2 / 6
9,268
579
4,321
4,439
1,347
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JizzyTeee
Nu Wa
19
4 / 3 / 18
11,954
747
18,197
11,139
4,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Sko0990
Cliodhna
20
8 / 7 / 15
13,182
824
19,235
23,270
12,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 5 / 15
11,500
719
10,309
16,368
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ihendu13
Fenrir
18
6 / 5 / 12
11,391
712
10,822
16,528
14,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
juicyorange76
Sun Wukong
20
8 / 1 / 18
13,354
835
13,537
22,594
22,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
109
21
Kills
31
31
Deaths
21
45
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
7
6
1.43
L
3
8
13
1.19
L
Danzaburou
FN Zaen
Danzaburou
7
8
8
1.38
W
Nu Wa
JizzyTeee
Nu Wa
4
3
18
4.33
W
Cliodhna
Sko0990
Cliodhna
8
7
15
2.21
W
5
5
15
2.5
L
Ishtar
2
6
12
1.33
W
Fenrir
ihendu13
Fenrir
6
5
12
2.4
W
Sun Wukong
juicyorange76
Sun Wukong
8
1
18
17
L
Scylla
wiljea
Scylla
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,713
Damage
72,100
80,622
Taken
89,899
53,139
Mitigated
63,846
16,243
Healing
36,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,989
1,812
773
2,038
18,974
14,679
265
5,381
13,482
0
25,759
L
12,995
1,464
898
1,627
20,009
20,659
249
3,796
16,079
245
22,089
L
Danzaburou
FN Zaen
Danzaburou
17,837
7,816
477
4,401
20,050
9,061
1,101
4,463
15,445
0
50,014
W
Nu Wa
JizzyTeee
Nu Wa
18,197
7,363
1,311
1,280
11,139
4,909
1,491
0
11,139
35,390
0
W
Cliodhna
Sko0990
Cliodhna
19,235
1,962
1,780
7,392
23,270
12,742
1,377
1,500
21,770
0
38,825
W
10,309
3,355
3,462
3,546
16,368
8,631
2,193
1,138
15,230
0
28,435
L
Ishtar
18,571
9,166
230
3,785
17,150
7,393
1,075
3,950
12,881
0
47,158
W
Fenrir
ihendu13
Fenrir
10,822
506
1,356
2,466
16,528
14,844
860
303
16,225
0
18,503
W
Sun Wukong
juicyorange76
Sun Wukong
13,537
2,170
2,317
11,935
22,594
22,720
1,872
1,610
20,984
0
34,372
L
Scylla
wiljea
Scylla
4,321
451
1,403
611
4,439
1,347
282
607
3,797
12,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,211
Gold Earned
61,381
169
Minions Killed
176
0
Camps Cleared
0
1,115,301
Distance Traveled
1,526,618
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,603
663
23
1
0
247,672
1
L
Tyr
10,854
678
13
1
0
279,598
0
L
Danzaburou
12,605
788
57
4
0
230,455
0
W
Nu Wa
11,954
747
50
3
0
293,799
0
W
Cliodhna
13,182
824
34
2
0
281,820
0
W
Pele
11,500
719
29
2
0
296,888
0
L
Ishtar
10,881
680
52
3
0
243,802
1
W
Fenrir
11,391
712
12
1
0
307,917
0
W
Sun Wukong
13,354
835
51
3
0
346,194
1
L
Scylla
9,268
579
24
2
0
113,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role