Player Matchup

Ishtar
Ishtar
BlackAirForcess
Ishtar
Level 158
God Stats
25W - 22L
1,568 SR
Queue Stats
117W - 122L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
KingCorona2020
Jormungandr
Level 69
God Stats
6W - 5L
1,403 SR
Queue Stats
165W - 178L
1,463 Elo+
Solo
Izanami
Izanami
Miralax
Izanami
Level 159
God Stats
32W - 65L
1,394 SR
Queue Stats
640W - 1,055L
1,457 Elo+
Solo
Olorun
Olorun
Nusaki69
Olorun
Level 154
God Stats
7W - 2L
1,943 SR
Queue Stats
76W - 71L
1,554 Elo+
Party 1
King Arthur
King Arthur
iTerminatorr
King Arthur
Level 108
God Stats
5W - 2L
1,616 SR
Queue Stats
203W - 210L
1,620 Elo+
Party 1
Team Averages
Level 130
1,585 SR
1,523 Elo+

VS

Team Averages
Level 112
1,516 SR
1,461 Elo+
Da Ji
Da Ji
COPOYenko
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 206L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
ExotiicGordo
Ao Kuang
Level 101
God Stats
0W - 1L
1,251 SR
Queue Stats
124W - 141L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
Layonel666
Baba Yaga
Level 141
God Stats
2W - 3L
1,830 SR
Queue Stats
214W - 271L
1,458 Elo+
Solo
Horus
Horus
NorkAmoomoo
Horus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,535 Elo+
Party 2
Olorun
Olorun
littlenudeboy
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 2
12,356
588
11,589
16,384
9,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
KingCorona2020
Jormungandr
16
1 / 0 / 14
11,493
547
9,427
15,686
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Miralax
Izanami
17
1 / 4 / 7
10,729
511
10,220
19,954
8,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Nusaki69
Olorun
17
11 / 3 / 3
11,514
548
23,532
19,903
12,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
iTerminatorr
King Arthur
20
8 / 1 / 5
13,106
624
23,213
23,320
21,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
COPOYenko
Da Ji
12
3 / 8 / 3
8,833
421
11,646
19,114
8,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
ExotiicGordo
Ao Kuang
16
2 / 5 / 1
9,571
456
7,987
24,337
11,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Layonel666
Baba Yaga
17
2 / 5 / 3
10,668
508
13,772
18,425
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 5
9,727
463
7,320
21,484
25,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 1
8,749
417
8,617
15,995
9,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
26
Kills
10
10
Deaths
26
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Da Ji
COPOYenko
Da Ji
3
8
3
0.56
L
Ao Kuang
ExotiicGordo
Ao Kuang
2
5
1
0.5
W
Jormungandr
KingCorona2020
Jormungandr
1
0
14
8
L
Baba Yaga
Layonel666
Baba Yaga
2
5
3
0.7
W
Izanami
Miralax
Izanami
1
4
7
1.13
L
2
4
5
1.13
W
Olorun
Nusaki69
Olorun
11
3
3
4.17
W
King Arthur
iTerminatorr
King Arthur
8
1
5
10.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,981
Damage
49,342
95,247
Taken
99,355
73,211
Mitigated
64,048
28,295
Healing
32,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,589
7,194
0
6,258
16,384
9,270
1,234
4,759
11,625
0
141,380
L
Da Ji
COPOYenko
Da Ji
11,646
3,505
0
3,760
19,114
8,119
322
3,374
15,740
0
52,288
L
Ao Kuang
ExotiicGordo
Ao Kuang
7,987
1,456
0
10,709
24,337
11,376
0
4,098
20,239
54,376
0
W
Jormungandr
KingCorona2020
Jormungandr
9,427
3,852
0
1,337
15,686
22,170
56
5,909
9,777
56,085
0
L
Baba Yaga
Layonel666
Baba Yaga
13,772
1,367
0
3,777
18,425
8,910
0
3,071
15,354
95,901
0
W
Izanami
Miralax
Izanami
10,220
7,784
0
616
19,954
8,066
3,037
4,438
15,516
0
103,173
L
7,320
3,318
2,035
6,565
21,484
25,981
0
9,631
11,853
0
26,024
W
Olorun
Nusaki69
Olorun
23,532
12,613
1,023
9,674
19,903
12,114
896
8,547
11,356
68,151
12,337
W
King Arthur
iTerminatorr
King Arthur
23,213
3,614
0
9,387
23,320
21,591
0
6,782
16,538
491
100,817
L
8,617
3,265
209
5,877
15,995
9,662
0
10,005
5,990
59,577
5,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,198
Gold Earned
47,548
673
Minions Killed
461
0
Camps Cleared
0
1,984,526
Distance Traveled
1,905,035
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,356
588
192
9
0
356,395
7
L
Da Ji
8,833
421
78
4
0
320,893
0
L
Ao Kuang
9,571
456
80
4
0
429,027
6
W
Jormungandr
11,493
547
66
3
0
391,420
7
L
Baba Yaga
10,668
508
154
7
0
375,661
9
W
Izanami
10,729
511
129
6
0
417,047
2
L
Horus
9,727
463
27
1
0
376,339
4
W
Olorun
11,514
548
113
5
0
381,729
4
W
King Arthur
13,106
624
173
8
0
437,935
3
L
Olorun
8,749
417
122
6
0
403,115
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role