Player Matchup

Ymir
Ymir
Kanasov
Ymir
Level 126
God Stats
9W - 17L
1,465 SR
Queue Stats
236W - 271L
1,358 Elo+
Party 1
Discordia
Discordia
MW1999
Discordia
Level 81
God Stats
3W - 3L
1,586 SR
Queue Stats
69W - 96L
1,433 Elo+
Solo
Artemis
Artemis
MrAmarfii
Artemis
Level 102
God Stats
8W - 17L
1,641 SR
Queue Stats
241W - 279L
1,367 Elo+
Party 1
Team Averages
Level 103
1,564 SR
1,386 Elo+

VS

Team Averages
Level 118
1,445 SR
1,370 Elo+
Ishtar
Ishtar
Aquaaura
Ishtar
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 245L
1,366 Elo+
Party 2
Kuzenbo
Kuzenbo
Narcalas
Kuzenbo
Level 91
God Stats
25W - 31L
1,428 SR
Queue Stats
42W - 65L
1,373 Elo+
Party 2
Hercules
Hercules
Zaklamp
Hercules
Level 117
God Stats
33W - 51L
1,408 SR
Queue Stats
90W - 148L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kanasov
Ymir
14
0 / 4 / 1
10,333
574
6,353
20,667
21,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
MW1999
Discordia
15
1 / 2 / 0
9,944
552
20,826
11,980
5,250
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MrAmarfii
Artemis
13
0 / 3 / 1
9,369
521
15,067
11,417
5,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aquaaura
Ishtar
17
5 / 0 / 4
12,130
674
18,708
15,613
9,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Narcalas
Kuzenbo
17
3 / 0 / 5
12,854
714
11,468
20,757
40,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
Zaklamp
Hercules
16
1 / 1 / 7
10,735
596
8,423
23,610
14,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Aquaaura
Ishtar
5
0
4
7
L
Ymir
Kanasov
Ymir
0
4
1
0.13
L
Discordia
MW1999
Discordia
1
2
0
0.5
L
Artemis
MrAmarfii
Artemis
0
3
1
0.17
W
Kuzenbo
Narcalas
Kuzenbo
3
0
5
5.5
W
Hercules
Zaklamp
Hercules
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
38,599
44,064
Taken
59,980
31,942
Mitigated
64,009
4,206
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Aquaaura
Ishtar
18,708
6,959
0
4,467
15,613
9,346
1,424
7,943
7,670
0
84,413
L
Ymir
Kanasov
Ymir
6,353
532
0
1,336
20,667
21,665
0
4,388
16,279
25,742
0
L
Discordia
MW1999
Discordia
20,826
805
774
725
11,980
5,250
0
4,688
7,292
48,201
0
L
Artemis
MrAmarfii
Artemis
15,067
5,468
0
1,371
11,417
5,027
0
2,607
8,810
0
43,751
W
Kuzenbo
Narcalas
Kuzenbo
11,468
4,035
0
4,376
20,757
40,033
298
10,171
10,586
28,038
0
W
Hercules
Zaklamp
Hercules
8,423
1,202
1,243
7,821
23,610
14,630
272
10,008
13,602
0
39,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
35,719
180
Minions Killed
224
1
Camps Cleared
14
905,153
Distance Traveled
1,034,838
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,130
674
140
8
5
324,449
5
L
Ymir
10,333
574
42
2
0
304,076
4
L
Discordia
9,944
552
69
4
1
329,087
3
L
Artemis
9,369
521
69
4
0
271,990
5
W
Kuzenbo
12,854
714
19
1
0
348,164
1
W
Hercules
10,735
596
65
4
9
362,225
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role