Player Matchup

Horus
Horus
Canradt
Horus
Level 22
God Stats
0W - 3L
1,236 SR
Queue Stats
51W - 46L
1,598 Elo+
Solo
Merlin
Merlin
ColdHeartCookie
Merlin
Level 27
God Stats
1W - 2L
1,514 SR
Queue Stats
37W - 50L
1,426 Elo+
Solo
Bellona
Bellona
DildgoSwaggins69
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
SpiritualHarpy6
Tiamat
Level 72
God Stats
1W - 2L
1,494 SR
Queue Stats
96W - 105L
1,419 Elo+
Solo
Ishtar
Ishtar
XxDordysluGxX
Ishtar
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,295 Elo+
Party 2
Team Averages
Level 41
1,449 SR
1,448 Elo+

VS

Team Averages
Level 87
1,511 SR
1,488 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gwizzz TGOD
Chaac
Level 86
God Stats
15W - 16L
1,514 SR
Queue Stats
177W - 204L
1,454 Elo+
Party 3
Nu Wa
Nu Wa
jei_1979
Nu Wa
Level 51
God Stats
183W - 177L
1,540 SR
Queue Stats
285W - 327L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Canradt
Horus
11
0 / 4 / 2
6,711
671
4,278
11,305
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 0
7,671
767
6,601
5,128
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 0
6,577
658
1,588
5,329
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 1
6,633
663
3,707
10,760
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 0
7,058
706
2,735
6,429
2,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
6 / 1 / 9
8,764
876
13,324
8,979
4,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
 
Merlin
15
2 / 0 / 4
8,218
822
3,491
3,885
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
 
Cu Chulainn
14
3 / 2 / 9
7,898
790
10,042
12,583
10,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 5
7,605
761
3,648
8,722
10,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
jei_1979
Nu Wa
14
2 / 0 / 6
7,592
759
4,187
2,039
781
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
15
15
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
1
9
10.5
W
Merlin
 
Merlin
2
0
4
4
W
Cu Chulainn
 
Cu Chulainn
3
2
9
3.75
L
Horus
Canradt
Horus
0
4
2
0.25
L
2
3
0
0.67
L
1
2
0
0.5
W
2
1
5
4.5
L
0
4
1
0.13
L
1
2
0
0.5
W
Nu Wa
jei_1979
Nu Wa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
34,692
38,951
Taken
36,208
25,654
Mitigated
27,571
7,733
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,324
4,187
0
1,310
8,979
4,331
3,780
2,719
6,260
0
30,375
W
Merlin
 
Merlin
3,491
137
0
863
3,885
1,731
802
841
3,044
35,255
0
W
Cu Chulainn
 
Cu Chulainn
10,042
1,686
0
1,768
12,583
10,691
384
3,867
8,716
0
20,568
L
Horus
Canradt
Horus
4,278
2,379
1,149
2,512
11,305
10,186
0
793
10,512
0
9,160
L
6,601
205
0
470
5,128
2,526
0
1,626
3,502
31,326
0
L
1,588
123
0
368
5,329
3,659
0
2,020
3,309
0
5,568
W
3,648
317
0
3,572
8,722
10,037
456
1,981
6,741
0
22,924
L
3,707
620
0
1,789
10,760
6,351
0
1,520
9,240
22,779
0
L
2,735
1,535
0
1,445
6,429
2,932
0
1,719
4,710
0
22,201
W
Nu Wa
jei_1979
Nu Wa
4,187
1,819
389
276
2,039
781
1,279
900
1,139
15,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
40,077
165
Minions Killed
232
0
Camps Cleared
0
874,239
Distance Traveled
1,038,417
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,764
876
45
5
0
213,024
1
W
Merlin
8,218
822
79
8
0
219,102
3
W
Cu Chulainn
7,898
790
34
3
0
217,205
3
L
Horus
6,711
671
7
1
0
195,395
0
L
Merlin
7,671
767
65
7
0
195,010
5
L
Bellona
6,577
658
3
0
0
112,850
4
W
Chaac
7,605
761
41
4
0
214,683
1
L
Tiamat
6,633
663
51
5
0
191,880
1
L
Ishtar
7,058
706
39
4
0
179,104
1
W
Nu Wa
7,592
759
33
3
0
174,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role