Player Matchup

Merlin
Merlin
Gold II
Agente01hunk
Merlin
Gold II
Level 160
God Stats
20W - 19L
1,620 SR
Queue Stats
65W - 70L
1,641 MMR
Party 2
Nike
Nike
Gold II
Watermelon6036
Nike
Gold II
Level 148
God Stats
3W - 2L
1,822 SR
Queue Stats
345W - 380L
1,543 MMR
Solo
Izanami
Izanami
Silver I
iRanishka
Izanami
Silver I
Level 94
God Stats
3W - 2L
1,614 SR
Queue Stats
9W - 8L
1,531 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,685 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,471 SR
1,545 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
DJ Swagger 26
Morgan Le Fay
Gold II
Level 81
God Stats
8W - 9L
1,395 SR
Queue Stats
121W - 137L
1,596 MMR
Party 1
Xbalanque
Xbalanque
Gold V
JiHeaDshoTG
Xbalanque
Gold V
Level 137
God Stats
0W - 1L
1,361 SR
Queue Stats
16W - 26L
1,395 MMR
Solo
Tyr
Tyr
Gold II
falance45099
Tyr
Gold II
Level 80
God Stats
2W - 6L
1,655 SR
Queue Stats
110W - 128L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 5 / 9
12,858
714
17,440
14,439
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 2 / 9
13,316
740
18,846
23,825
20,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
iRanishka
Izanami
18
5 / 6 / 8
12,918
718
18,984
18,552
7,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AtlasBaron SamediCabrakanAh Muzen CabPersephone

VS

Bans
ChaacGebLancelotBastetCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DJ Swagger 26
Morgan Le Fay
16
4 / 8 / 6
11,973
665
13,733
20,047
10,748
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
JiHeaDshoTG
Xbalanque
16
3 / 6 / 9
11,860
659
14,784
20,212
8,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 5
12,020
668
17,379
25,039
21,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
18
Kills
12
13
Deaths
18
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
5
9
1.9
L
Morgan Le Fay
DJ Swagger 26
Morgan Le Fay
4
8
6
0.88
L
Xbalanque
JiHeaDshoTG
Xbalanque
3
6
9
1.25
W
8
2
9
6.25
L
5
4
5
1.88
W
Izanami
iRanishka
Izanami
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,270
Damage
45,896
56,816
Taken
65,298
34,322
Mitigated
41,406
18,091
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,440
1,081
0
2,178
14,439
6,318
390
4,628
9,811
60,349
0
L
Morgan Le Fay
DJ Swagger 26
Morgan Le Fay
13,733
716
0
1,290
20,047
10,748
0
4,949
14,611
44,480
0
L
Xbalanque
JiHeaDshoTG
Xbalanque
14,784
2,554
0
3,868
20,212
8,875
0
7,268
12,471
0
48,833
W
18,846
1,595
881
10,536
23,825
20,328
402
4,500
19,325
0
39,962
L
17,379
2,410
219
5,335
25,039
21,783
68
5,734
18,676
0
39,230
W
Izanami
iRanishka
Izanami
18,984
12,555
0
4,496
18,552
7,676
1,945
4,997
13,555
0
66,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
35,853
212
Minions Killed
199
10
Camps Cleared
7
917,705
Distance Traveled
892,620
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,858
714
96
5
2
289,653
8
L
Morgan Le Fay
11,973
665
69
4
3
263,842
1
L
Xbalanque
11,860
659
82
5
2
290,151
3
W
Nike
13,316
740
36
2
1
333,422
1
L
Tyr
12,020
668
48
3
2
338,627
4
W
Izanami
12,918
718
80
4
7
294,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role