Player Matchup

Morgan Le Fay
Morgan Le Fay
Capone_Yaks
Morgan Le Fay
Level 93
God Stats
0W - 2L
1,115 SR
Queue Stats
53W - 55L
1,373 Elo+
Party 1
Charybdis
Charybdis
MAST3RCLAUD
Charybdis
Level 59
God Stats
13W - 14L
1,479 SR
Queue Stats
90W - 107L
1,379 Elo+
Solo
Bacchus
Bacchus
Toddofwar07
Bacchus
Level 122
God Stats
30W - 31L
1,123 SR
Queue Stats
258W - 312L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
Zach2Skilled--
Cthulhu
Level 108
God Stats
1W - 2L
1,490 SR
Queue Stats
134W - 155L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
shecter
Baron Samedi
Level 144
God Stats
14W - 21L
1,420 SR
Queue Stats
149W - 147L
1,415 Elo+
Solo
Team Averages
Level 105
1,326 SR
1,377 Elo+

VS

Team Averages
Level 57
1,547 SR
1,344 Elo+
Geb
Geb
Djynso
Geb
Level 65
God Stats
7W - 1L
1,841 SR
Queue Stats
148W - 159L
1,409 Elo+
Party 2
Ishtar
Ishtar
Hardymint
Ishtar
Level 46
God Stats
3W - 4L
1,537 SR
Queue Stats
148W - 187L
1,377 Elo+
Party 2
Zeus
Zeus
Soul Reaper2641
Zeus
Level 63
God Stats
2W - 2L
1,359 SR
Queue Stats
133W - 159L
1,387 Elo+
Party 2
Shiva
Shiva
Zai Frm Dc
Shiva
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
255W - 261L
1,364 Elo+
Solo
Arachne
Arachne
ikhaxiz
Arachne
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Capone_Yaks
Morgan Le Fay
10
1 / 2 / 2
6,066
506
5,597
8,907
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
MAST3RCLAUD
Charybdis
1
0 / 0 / 0
3,861
322
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Toddofwar07
Bacchus
9
3 / 3 / 0
6,157
513
6,584
10,872
7,121
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 2 / 1
6,364
530
8,124
10,643
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
shecter
Baron Samedi
12
3 / 2 / 1
6,495
541
4,246
7,326
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Djynso
Geb
10
1 / 0 / 3
6,292
524
2,874
6,914
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Hardymint
Ishtar
10
1 / 2 / 3
6,171
514
4,122
8,066
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 2
6,278
523
5,630
6,258
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
10
1 / 3 / 3
6,435
536
5,140
11,065
6,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
ikhaxiz
Arachne
13
5 / 1 / 2
7,294
608
5,707
11,246
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
9
Kills
9
9
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Capone_Yaks
Morgan Le Fay
1
2
2
1
W
Geb
Djynso
Geb
1
0
3
2.5
W
Ishtar
Hardymint
Ishtar
1
2
3
1.25
L
Charybdis
MAST3RCLAUD
Charybdis
0
0
0
0
W
1
3
2
0.67
L
Bacchus
Toddofwar07
Bacchus
3
3
0
1
L
2
2
1
1.25
W
Shiva
1
3
3
0.83
W
Arachne
ikhaxiz
Arachne
5
1
2
6
L
Baron Samedi
shecter
Baron Samedi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,551
Damage
23,473
37,748
Taken
43,549
22,107
Mitigated
22,022
12,292
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Capone_Yaks
Morgan Le Fay
5,597
589
143
3,948
8,907
3,585
35
5,193
3,206
30,632
0
W
Geb
Djynso
Geb
2,874
631
0
2,011
6,914
4,768
170
3,588
3,318
17,449
0
W
Ishtar
Hardymint
Ishtar
4,122
2,121
0
3,151
8,066
3,228
459
3,790
4,214
0
39,672
L
Charybdis
MAST3RCLAUD
Charybdis
0
0
0
0
0
0
0
0
0
0
318
W
5,630
1,241
0
1,214
6,258
2,593
0
4,610
1,334
32,979
0
L
Bacchus
Toddofwar07
Bacchus
6,584
1,197
0
2,824
10,872
7,121
0
468
10,404
29,118
0
L
8,124
1,516
235
2,543
10,643
5,212
0
569
10,009
49,083
0
W
Shiva
5,140
1,369
0
1,017
11,065
6,503
732
7,870
3,183
0
28,679
W
Arachne
ikhaxiz
Arachne
5,707
4,001
0
6,236
11,246
4,930
27
4,223
6,949
40
42,874
L
Baron Samedi
shecter
Baron Samedi
4,246
1,146
0
2,599
7,326
6,189
138
1,728
5,585
38,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
32,470
256
Minions Killed
280
0
Camps Cleared
0
906,965
Distance Traveled
1,163,570
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,066
506
74
6
0
209,244
1
W
Geb
6,292
524
19
2
0
253,244
1
W
Ishtar
6,171
514
75
6
0
220,180
1
L
Charybdis
3,861
322
3
0
0
10,927
0
W
Zeus
6,278
523
57
5
0
198,914
1
L
Bacchus
6,157
513
41
3
0
215,130
1
L
Cthulhu
6,364
530
81
7
0
274,061
5
W
Shiva
6,435
536
47
4
0
239,969
0
W
Arachne
7,294
608
82
7
0
251,263
0
L
Baron Samedi
6,495
541
57
5
0
197,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role