Player Matchup

Danzaburou
Danzaburou
JahGarfieId
Danzaburou
Level 46
God Stats
68W - 67L
1,579 SR
Queue Stats
109W - 93L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
the endedhunter
Ao Kuang
Level 69
God Stats
13W - 12L
1,423 SR
Queue Stats
64W - 98L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
themythicalowl
Gilgamesh
Level 91
God Stats
6W - 8L
1,338 SR
Queue Stats
156W - 177L
1,449 Elo+
Party 1
Team Averages
Level 69
1,447 SR
1,446 Elo+

VS

Team Averages
Level 92
1,598 SR
1,640 Elo+
Danzaburou
Danzaburou
Gimmeface
Danzaburou
Level 123
God Stats
20W - 11L
1,676 SR
Queue Stats
253W - 164L
1,629 Elo+
Party 2
The Morrigan
The Morrigan
MagicBronson347
The Morrigan
Level 30
God Stats
4W - 4L
1,531 SR
Queue Stats
176W - 82L
1,660 Elo+
Party 2
Janus
Janus
shikixsharu
Janus
Level 124
God Stats
1W - 2L
1,586 SR
Queue Stats
247W - 156L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JahGarfieId
Danzaburou
13
5 / 3 / 4
8,713
792
7,034
8,425
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
13
3 / 1 / 9
8,407
764
8,895
12,263
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
themythicalowl
Gilgamesh
12
6 / 3 / 6
8,907
810
7,989
10,655
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gimmeface
Danzaburou
11
1 / 5 / 4
7,300
664
5,604
10,171
3,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
MagicBronson347
The Morrigan
13
4 / 5 / 3
8,464
769
7,855
7,304
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 4
8,096
736
10,187
7,723
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
7
7
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gimmeface
Danzaburou
1
5
4
0.6
W
Danzaburou
JahGarfieId
Danzaburou
5
3
4
2.33
L
The Morrigan
MagicBronson347
The Morrigan
4
5
3
1.1
L
2
4
4
1
W
Ao Kuang
3
1
9
7.5
W
Gilgamesh
themythicalowl
Gilgamesh
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,918
Damage
23,646
31,343
Taken
25,198
15,934
Mitigated
9,382
9,205
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gimmeface
Danzaburou
5,604
1,935
349
1,497
10,171
3,756
627
2,408
7,763
0
12,065
W
Danzaburou
JahGarfieId
Danzaburou
7,034
1,406
0
1,471
8,425
3,527
532
4,388
3,563
0
34,356
L
The Morrigan
MagicBronson347
The Morrigan
7,855
1,384
0
738
7,304
2,865
318
3,017
4,207
15,965
948
L
10,187
706
0
340
7,723
2,761
360
2,640
5,083
29,414
0
W
Ao Kuang
8,895
2,493
0
5,546
12,263
6,517
390
6,242
5,575
27,862
3,026
W
Gilgamesh
themythicalowl
Gilgamesh
7,989
1,960
0
2,188
10,655
5,890
111
5,501
4,688
0
19,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
23,860
122
Minions Killed
97
6
Camps Cleared
2
583,656
Distance Traveled
542,003
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,300
664
17
2
0
175,312
4
W
Danzaburou
8,713
792
60
5
3
198,314
0
L
The Morrigan
8,464
769
33
3
1
156,316
2
L
Janus
8,096
736
47
4
1
210,375
2
W
Ao Kuang
8,407
764
34
3
1
204,605
1
W
Gilgamesh
8,907
810
28
3
2
180,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role