Player Matchup

Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CinLau
Sol
Level 121
God Stats
9W - 8L
1,531 SR
Queue Stats
52W - 66L
1,363 Elo+
Solo
Hun Batz
Hun Batz
Driffter
Hun Batz
Level 121
God Stats
19W - 17L
1,413 SR
Queue Stats
790W - 852L
1,457 Elo+
Solo
Atlas
Atlas
JJmoney83
Atlas
Level 155
God Stats
4W - 8L
1,557 SR
Queue Stats
156W - 177L
1,406 Elo+
Solo
Ishtar
Ishtar
Macloven611
Ishtar
Level 128
God Stats
2W - 3L
1,257 SR
Queue Stats
607W - 620L
1,404 Elo+
Solo
Team Averages
Level 119
1,451 SR
1,426 Elo+

VS

Team Averages
Level 105
1,450 SR
1,367 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Nico_Segovia002
Nike
Level 83
God Stats
10W - 11L
1,487 SR
Queue Stats
70W - 82L
1,291 Elo+
Solo
Hades
Hades
jampool396
Hades
Level 86
God Stats
8W - 6L
1,287 SR
Queue Stats
58W - 75L
1,369 Elo+
Solo
Bastet
Bastet
jwill24vs8
Bastet
Level 106
God Stats
11W - 6L
1,589 SR
Queue Stats
93W - 114L
1,294 Elo+
Solo
Ishtar
Ishtar
squanchy024
Ishtar
Level 105
God Stats
2W - 3L
1,389 SR
Queue Stats
284W - 278L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
0 / 5 / 1
9,503
432
15,628
25,153
27,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Sol
CinLau
Sol
14
0 / 6 / 2
8,960
407
15,502
18,532
8,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
Driffter
Hun Batz
16
4 / 7 / 2
10,038
456
14,934
23,182
10,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
JJmoney83
Atlas
13
3 / 8 / 2
9,648
439
11,876
22,897
22,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
14
1 / 10 / 1
8,860
403
8,488
20,967
9,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
6 / 0 / 18
11,427
519
12,306
19,939
22,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

18
2 / 2 / 6
11,410
519
12,198
23,065
21,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
18
10 / 2 / 12
11,937
543
21,159
20,856
12,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
jwill24vs8
Bastet
20
8 / 0 / 15
12,450
566
18,485
19,887
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
17
10 / 4 / 13
11,260
512
16,232
19,760
9,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
8
Kills
36
36
Deaths
8
8
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
1
0.1
W
Bacchus
 
Bacchus
6
0
18
15
L
Sol
CinLau
Sol
0
6
2
0.17
L
Hun Batz
Driffter
Hun Batz
4
7
2
0.71
L
Atlas
JJmoney83
Atlas
3
8
2
0.5
L
Ishtar
1
10
1
0.15
W
2
2
6
2.5
W
Hades
10
2
12
8
W
Bastet
jwill24vs8
Bastet
8
0
15
15.5
W
Ishtar
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,428
Damage
80,380
110,731
Taken
103,507
76,855
Mitigated
77,803
29,075
Healing
49,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,628
5,726
0
8,521
25,153
27,099
392
4,048
21,105
2,609
70,071
W
Bacchus
 
Bacchus
12,306
2,590
616
5,021
19,939
22,762
403
6,356
13,583
46,025
0
L
Sol
CinLau
Sol
15,502
4,893
0
6,372
18,532
8,031
0
8,638
9,894
63,733
0
L
Hun Batz
Driffter
Hun Batz
14,934
5,202
0
8,314
23,182
10,394
0
6,274
16,908
0
85,313
L
Atlas
JJmoney83
Atlas
11,876
4,821
0
1,239
22,897
22,204
30
7,767
15,130
44,808
0
L
Ishtar
8,488
4,848
333
4,296
20,967
9,127
712
6,738
14,229
0
50,883
W
12,198
3,388
0
11,661
23,065
21,437
2,606
3,090
19,975
0
84,312
W
Hades
21,159
2,459
1,164
11,912
20,856
12,788
2,033
8,626
12,230
76,717
0
W
Bastet
jwill24vs8
Bastet
18,485
6,798
0
12,854
19,887
10,874
1,376
3,154
16,733
0
104,109
W
Ishtar
16,232
9,645
0
6,253
19,760
9,942
1,460
7,305
12,455
0
83,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,009
Gold Earned
58,484
476
Minions Killed
574
0
Camps Cleared
0
1,802,470
Distance Traveled
2,086,554
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,503
432
116
5
0
349,637
1
W
Bacchus
11,427
519
63
3
0
458,172
2
L
Sol
8,960
407
112
5
0
389,968
1
L
Hun Batz
10,038
456
113
5
0
389,038
6
L
Atlas
9,648
439
54
2
0
347,822
3
L
Ishtar
8,860
403
81
4
0
326,005
4
W
Nike
11,410
519
144
7
0
388,527
2
W
Hades
11,937
543
105
5
0
397,092
0
W
Bastet
12,450
566
139
6
0
475,150
1
W
Ishtar
11,260
512
123
6
0
367,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role