Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
TheinenTech
Kuzenbo
Level 119
God Stats
4W - 10L
1,277 SR
Queue Stats
289W - 314L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
disyoongi
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 127L
1,389 Elo+
Solo
Da Ji
Da Ji
saragb
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 96
1,455 SR
1,448 Elo+

VS

Team Averages
Level 98
1,473 SR
1,349 Elo+
Erlang Shen
Erlang Shen
Adapteus
Erlang Shen
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 76L
1,285 Elo+
Party 2
Geb
Geb
Kiccci
Geb
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 88L
1,419 Elo+
Solo
Ah Puch
Ah Puch
ReaAssaultGaming
Ah Puch
Level 114
God Stats
4W - 0L
1,740 SR
Queue Stats
39W - 35L
1,337 Elo+
Solo
Kukulkan
Kukulkan
ShizaBak
Kukulkan
Level 126
God Stats
4W - 4L
1,384 SR
Queue Stats
230W - 262L
1,376 Elo+
Solo
Cernunnos
Cernunnos
Tamashi0626
Cernunnos
Level 128
God Stats
2W - 1L
1,243 SR
Queue Stats
115W - 126L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
1 / 3 / 7
10,721
715
13,079
13,766
8,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
 
Awilix
16
2 / 8 / 5
9,995
666
8,890
17,886
9,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
TheinenTech
Kuzenbo
15
0 / 3 / 9
9,326
622
7,623
16,446
24,545
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gilgamesh
disyoongi
Gilgamesh
17
1 / 6 / 7
10,351
690
7,865
19,934
21,381
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
saragb
Da Ji
18
6 / 3 / 4
10,547
703
11,325
13,068
8,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adapteus
Erlang Shen
17
6 / 3 / 13
11,214
748
12,719
15,475
13,856
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Kiccci
Geb
16
2 / 2 / 18
11,147
743
4,530
17,928
21,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
4 / 2 / 16
11,424
762
24,091
15,597
10,157
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
ShizaBak
Kukulkan
18
6 / 1 / 10
11,000
733
12,462
6,839
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Tamashi0626
Cernunnos
19
5 / 2 / 16
11,435
762
19,333
13,245
8,856
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
10
Kills
23
23
Deaths
10
32
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
7
1.5
L
Awilix
 
Awilix
2
8
5
0.56
W
Erlang Shen
Adapteus
Erlang Shen
6
3
13
4.17
W
Geb
Kiccci
Geb
2
2
18
5.5
W
4
2
16
6
W
Kukulkan
ShizaBak
Kukulkan
6
1
10
11
W
Cernunnos
Tamashi0626
Cernunnos
5
2
16
6.5
L
Kuzenbo
TheinenTech
Kuzenbo
0
3
9
1.5
L
Gilgamesh
disyoongi
Gilgamesh
1
6
7
0.75
L
Da Ji
saragb
Da Ji
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,782
Damage
73,135
81,100
Taken
69,084
72,802
Mitigated
59,195
24,869
Healing
25,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,079
4,399
1,851
3,312
13,766
8,583
2,010
9,532
4,234
0
47,146
L
Awilix
 
Awilix
8,890
4,037
242
1,491
17,886
9,904
420
7,635
10,251
0
13,340
W
Erlang Shen
Adapteus
Erlang Shen
12,719
7,232
1,706
3,963
15,475
13,856
1,060
1,166
14,309
0
22,369
W
Geb
Kiccci
Geb
4,530
1,145
421
3,437
17,928
21,733
760
1,203
16,725
11,698
0
W
24,091
1,841
589
7,689
15,597
10,157
382
2,185
13,412
48,411
0
W
Kukulkan
ShizaBak
Kukulkan
12,462
735
2,422
1,075
6,839
4,593
1,163
1,285
5,554
34,252
0
W
Cernunnos
Tamashi0626
Cernunnos
19,333
6,784
1,225
2,849
13,245
8,856
5,308
1,784
11,461
0
48,598
L
Kuzenbo
TheinenTech
Kuzenbo
7,623
2,459
2,613
4,846
16,446
24,545
196
8,400
8,046
12,598
0
L
Gilgamesh
disyoongi
Gilgamesh
7,865
1,009
3,206
2,819
19,934
21,381
1,190
8,820
11,114
0
14,019
L
Da Ji
saragb
Da Ji
11,325
1,934
1,591
2,898
13,068
8,389
1,066
6,696
6,372
0
16,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,940
Gold Earned
56,220
146
Minions Killed
195
0
Camps Cleared
0
1,343,806
Distance Traveled
1,488,558
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,721
715
87
6
0
244,927
0
L
Awilix
9,995
666
15
1
0
245,573
1
W
Erlang Shen
11,214
748
23
2
0
328,262
0
W
Geb
11,147
743
14
1
0
306,695
6
W
Ah Puch
11,424
762
46
3
0
272,344
2
W
Kukulkan
11,000
733
49
3
0
283,383
0
W
Cernunnos
11,435
762
63
4
0
297,874
0
L
Kuzenbo
9,326
622
11
1
0
281,687
1
L
Gilgamesh
10,351
690
16
1
0
252,638
0
L
Da Ji
10,547
703
17
1
0
318,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role