Player Matchup

Izanami
Izanami
McDnl
Izanami
Level 17
God Stats
3W - 3L
1,205 SR
Queue Stats
22W - 35L
1,331 Elo+
Party 1
King Arthur
King Arthur
MikeCoxLong9000
King Arthur
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
19W - 37L
1,331 Elo+
Party 1
Scylla
Scylla
MrPillowator
Scylla
Level 67
God Stats
8W - 6L
1,460 SR
Queue Stats
37W - 45L
1,331 Elo+
Party 1
Loki
Loki
PropCatch
Loki
Level 14
God Stats
3W - 5L
1,548 SR
Queue Stats
25W - 35L
1,331 Elo+
Party 1
The Morrigan
The Morrigan
Schweizers
The Morrigan
Level 7
God Stats
1W - 4L
1,252 SR
Queue Stats
19W - 34L
1,331 Elo+
Party 1
Team Averages
Level 22
1,433 SR
1,331 Elo+

VS

Team Averages
Level 97
1,584 SR
1,457 Elo+
Anubis
Anubis
LunaFreyjaNox
Anubis
Level 148
God Stats
14W - 10L
1,554 SR
Queue Stats
82W - 83L
1,476 Elo+
Party 2
Olorun
Olorun
Monokuma0altego
Olorun
Level 12
God Stats
2W - 0L
1,584 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Pele
Pele
PhoenixAscencio
Pele
Level 116
God Stats
2W - 2L
1,682 SR
Queue Stats
49W - 37L
1,504 Elo+
Party 2
Bacchus
Bacchus
lourspeteur
Bacchus
Level 80
God Stats
4W - 3L
1,600 SR
Queue Stats
19W - 31L
1,386 Elo+
Party 2
Rama
Rama
Святогор
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
McDnl
Izanami
10
1 / 3 / 0
6,253
447
3,488
6,470
2,260
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MikeCoxLong9000
King Arthur
11
1 / 6 / 0
6,197
443
1,957
12,843
7,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
9
0 / 1 / 1
5,354
382
4,464
4,344
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
10
1 / 3 / 1
6,312
451
4,259
9,664
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Schweizers
The Morrigan
11
0 / 7 / 1
6,538
467
5,487
8,733
3,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 1
10,207
729
14,174
8,272
4,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 4
7,666
548
1,403
7,498
2,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 0 / 3
8,679
620
8,915
10,933
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
lourspeteur
Bacchus
12
1 / 0 / 4
7,941
567
2,986
10,226
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 1
7,357
526
2,516
6,218
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
20
20
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
L
Izanami
McDnl
Izanami
1
3
0
0.33
L
King Arthur
MikeCoxLong9000
King Arthur
1
6
0
0.17
W
0
1
4
2
L
Scylla
0
1
1
0.5
W
8
0
3
9.5
L
Loki
1
3
1
0.5
L
The Morrigan
Schweizers
The Morrigan
0
7
1
0.07
W
Bacchus
lourspeteur
Bacchus
1
0
4
3
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,655
Damage
29,994
42,054
Taken
43,147
16,670
Mitigated
25,383
5,312
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,174
1,462
0
5,296
8,272
4,379
2,352
1,441
6,831
82,071
0
L
Izanami
McDnl
Izanami
3,488
1,821
0
1,098
6,470
2,260
156
1,886
4,584
0
33,656
L
King Arthur
MikeCoxLong9000
King Arthur
1,957
191
0
250
12,843
7,020
0
9,545
3,298
0
16,397
W
1,403
454
143
2,778
7,498
2,756
4,212
3,177
4,321
48,937
0
L
Scylla
4,464
706
0
564
4,344
1,224
310
1,542
2,802
24,398
0
W
8,915
2,295
0
5,850
10,933
5,060
0
2,391
8,414
0
67,584
L
Loki
4,259
1,602
0
3,400
9,664
3,050
0
2,390
7,274
0
38,084
L
The Morrigan
Schweizers
The Morrigan
5,487
719
0
0
8,733
3,116
569
3,171
5,533
41,090
0
W
Bacchus
lourspeteur
Bacchus
2,986
194
86
3,662
10,226
10,851
394
1,315
8,679
18,577
0
W
2,516
1,974
0
3,234
6,218
2,337
1,292
1,101
4,951
0
51,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
41,850
278
Minions Killed
449
0
Camps Cleared
0
1,238,022
Distance Traveled
1,251,897
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,207
729
138
10
0
214,582
3
L
Izanami
6,253
447
81
6
0
251,647
4
L
King Arthur
6,197
443
27
2
0
254,872
1
W
Olorun
7,666
548
96
7
0
226,568
0
L
Scylla
5,354
382
34
2
0
249,079
4
W
Pele
8,679
620
96
7
0
320,247
1
L
Loki
6,312
451
65
5
0
274,450
1
L
The Morrigan
6,538
467
71
5
0
207,974
4
W
Bacchus
7,941
567
18
1
0
263,650
5
W
Rama
7,357
526
101
7
0
226,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role