Player Matchup

Scylla
Scylla
HardtnerRaider
Scylla
Level 45
God Stats
1W - 2L
1,312 SR
Queue Stats
14W - 26L
1,184 Elo+
Party 2
Cthulhu
Cthulhu
cadenn22
Cthulhu
Level 21
God Stats
7W - 16L
1,217 SR
Queue Stats
11W - 24L
1,193 Elo+
Party 2
Chiron
Chiron
swagmuffin240
Chiron
Level 18
God Stats
2W - 3L
1,152 SR
Queue Stats
14W - 26L
1,184 Elo+
Party 2
Team Averages
Level 28
1,227 SR
1,187 Elo+

VS

Team Averages
Level 46
1,362 SR
1,294 Elo+
Izanami
Izanami
Cindinski1030
Izanami
Level 41
God Stats
9W - 26L
1,284 SR
Queue Stats
63W - 210L
1,236 Elo+
Party 1
Ao Kuang
Ao Kuang
GiantMember
Ao Kuang
Level 17
God Stats
4W - 2L
1,301 SR
Queue Stats
35W - 52L
1,313 Elo+
Party 1
Hera
Hera
sercinas
Hera
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
8,298
830
7,284
4,425
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cadenn22
Cthulhu
12
1 / 0 / 9
7,358
736
1,838
5,247
4,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 2 / 5
8,746
875
10,102
7,012
2,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 4 / 2
6,331
633
3,201
7,434
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
GiantMember
Ao Kuang
10
2 / 5 / 0
7,577
758
5,124
9,204
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
9
0 / 5 / 3
6,587
659
3,265
6,117
3,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
2
3
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
2
0.25
L
Ao Kuang
GiantMember
Ao Kuang
2
5
0
0.4
W
6
1
5
8.5
W
Cthulhu
cadenn22
Cthulhu
1
0
9
5.5
L
Hera
0
5
3
0.3
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
11,590
16,684
Taken
22,755
8,411
Mitigated
11,269
2,251
Healing
2,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,201
1,446
76
561
7,434
2,977
0
3,836
3,598
0
20,967
L
Ao Kuang
GiantMember
Ao Kuang
5,124
1,113
0
1,962
9,204
4,529
0
3,699
5,505
15,452
2,258
W
7,284
280
0
180
4,425
1,689
350
2,265
2,160
24,740
0
W
Cthulhu
cadenn22
Cthulhu
1,838
109
117
0
5,247
4,002
115
1,700
3,547
9,335
0
L
Hera
3,265
976
45
75
6,117
3,763
0
1,719
4,398
7,339
0
W
10,102
4,574
628
1,326
7,012
2,720
1,748
4,475
2,537
0
42,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
20,495
127
Minions Killed
80
8
Camps Cleared
2
563,699
Distance Traveled
377,980
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,331
633
35
4
0
111,914
0
L
Ao Kuang
7,577
758
23
2
2
135,706
0
W
Scylla
8,298
830
45
5
3
176,425
2
W
Cthulhu
7,358
736
13
1
1
210,322
0
L
Hera
6,587
659
22
2
0
130,360
0
W
Chiron
8,746
875
69
7
4
176,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role