Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
EinarTorbjorn
Sol
Level 128
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Eklektiko
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Itz_Farhan_Yo_20
Ishtar
Level 146
God Stats
1W - 1L
1,735 SR
Queue Stats
41W - 27L
1,585 Elo+
Party 3
Guan Yu
Guan Yu
enshizes
Guan Yu
Level 9
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 91
1,448 SR
1,517 Elo+

VS

Team Averages
Level 114
1,650 SR
1,625 Elo+
Sol
Sol
 
Sol
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CameronMack
Izanami
Level 49
God Stats
6W - 3L
1,722 SR
Queue Stats
32W - 10L
1,745 Elo+
Party 1
Odin
Odin
Greasewell
Odin
Level 148
God Stats
8W - 4L
1,671 SR
Queue Stats
429W - 315L
1,630 Elo+
Party 1
Ymir
Ymir
charblizzard
Ymir
Level 146
God Stats
2W - 4L
1,642 SR
Queue Stats
266W - 196L
1,613 Elo+
Party 1
Bastet
Bastet
scalyguide24751
Bastet
Level 156
God Stats
1W - 2L
1,715 SR
Queue Stats
340W - 240L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 7 / 0
6,716
672
3,482
11,684
5,194
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 0
6,551
655
6,701
12,055
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Eklektiko
Hercules
12
1 / 3 / 2
6,830
683
2,767
12,196
9,684
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 0
7,751
775
9,011
10,722
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
enshizes
Guan Yu
13
1 / 5 / 1
6,762
676
3,766
13,233
10,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 5
8,354
835
9,680
5,482
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
CameronMack
Izanami
14
2 / 2 / 10
7,663
766
9,529
10,421
4,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 12
8,617
862
11,918
8,850
9,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 1 / 15
9,152
915
7,584
13,112
13,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 0 / 10
9,746
975
15,401
8,930
4,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
4
Kills
23
23
Deaths
4
3
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
7
0
0
W
Sol
 
Sol
3
1
5
5.5
W
Izanami
CameronMack
Izanami
2
2
10
3.5
L
0
5
0
0
L
Hercules
Eklektiko
Hercules
1
3
2
0.67
W
6
0
12
12
L
2
3
0
0.67
W
4
1
15
11.5
L
Guan Yu
enshizes
Guan Yu
1
5
1
0.3
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
54,112
59,890
Taken
46,795
34,079
Mitigated
33,616
12,548
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,482
52
0
3,368
11,684
5,194
49
2,697
8,987
0
15,120
W
Sol
 
Sol
9,680
3,517
0
2,834
5,482
2,499
1,443
571
4,911
36,660
0
W
Izanami
CameronMack
Izanami
9,529
6,301
0
336
10,421
4,406
2,225
1,828
8,593
0
16,626
L
6,701
1,819
0
3,029
12,055
4,217
0
3,810
8,245
20,467
0
L
Hercules
Eklektiko
Hercules
2,767
783
133
2,068
12,196
9,684
0
4,306
7,890
0
5,585
W
11,918
1,988
0
621
8,850
9,592
382
1,696
7,154
0
19,183
L
9,011
5,314
0
2,190
10,722
4,652
0
2,862
7,860
0
33,133
W
7,584
1,508
2,265
2,373
13,112
13,058
881
1,780
11,332
17,620
0
L
Guan Yu
enshizes
Guan Yu
3,766
516
617
1,143
13,233
10,332
252
3,589
9,644
0
10,220
W
15,401
3,268
0
4,388
8,930
4,061
1,480
826
8,104
0
46,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
43,532
168
Minions Killed
189
0
Camps Cleared
0
900,220
Distance Traveled
1,115,036
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,716
672
32
3
0
197,488
0
W
Sol
8,354
835
56
6
0
182,513
0
W
Izanami
7,663
766
16
2
0
210,496
2
L
Sol
6,551
655
36
4
0
170,167
0
L
Hercules
6,830
683
8
1
0
169,225
1
W
Odin
8,617
862
30
3
0
249,823
4
L
Ishtar
7,751
775
72
7
0
172,496
2
W
Ymir
9,152
915
23
2
0
216,697
0
L
Guan Yu
6,762
676
20
2
0
190,844
0
W
Bastet
9,746
975
64
6
0
255,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role