Player Matchup

Kuzenbo
Kuzenbo
blopblopp
Kuzenbo
Level 160
God Stats
1W - 1L
1,542 SR
Queue Stats
24W - 25L
1,548 Elo+
Party 1
Ishtar
Ishtar
l-SkinuZaru-l
Ishtar
Level 160
God Stats
4W - 1L
2,011 SR
Queue Stats
36W - 30L
1,708 Elo+
Party 1
Arachne
Arachne
ochlag
Arachne
Level 29
God Stats
11W - 1L
1,954 SR
Queue Stats
33W - 3L
1,904 Elo+
Party 1
Nox
Nox
rayka97139
Nox
Level 129
God Stats
5W - 6L
1,408 SR
Queue Stats
274W - 277L
1,491 Elo+
Solo
Guan Yu
Guan Yu
trenstud
Guan Yu
Level 29
God Stats
1W - 0L
1,705 SR
Queue Stats
42W - 5L
1,839 Elo+
Party 1
Team Averages
Level 101
1,724 SR
1,698 Elo+

VS

Team Averages
Level 95
1,443 SR
1,522 Elo+
Susano
Susano
Bywargard
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,504 Elo+
Solo
Ishtar
Ishtar
JETSsince2009
Ishtar
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Joshua__Yuuki
Aphrodite
Level 120
God Stats
26W - 37L
1,510 SR
Queue Stats
827W - 811L
1,506 Elo+
Solo
Mercury
Mercury
LLIVI05
Mercury
Level 117
God Stats
1W - 6L
1,234 SR
Queue Stats
185W - 174L
1,525 Elo+
Solo
Sol
Sol
alex_nufc12
Sol
Level 117
God Stats
7W - 8L
1,472 SR
Queue Stats
16W - 16L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
blopblopp
Kuzenbo
11
0 / 0 / 0
6,979
465
3,079
7,674
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 1 / 2
9,425
628
7,469
11,839
4,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
ochlag
Arachne
13
3 / 2 / 3
8,024
535
7,113
14,578
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 2
7,699
513
2,772
2,967
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
trenstud
Guan Yu
14
3 / 1 / 4
8,720
581
6,882
9,504
8,603
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bywargard
Susano
12
1 / 2 / 1
7,114
474
3,403
10,426
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 1
7,323
488
6,099
9,741
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Joshua__Yuuki
Aphrodite
12
2 / 1 / 1
7,147
476
2,434
7,256
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
LLIVI05
Mercury
13
0 / 4 / 1
7,336
489
3,656
10,525
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 2
6,706
447
3,897
9,053
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
4
4
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
Bywargard
Susano
1
2
1
0.75
L
1
3
1
0.5
L
Aphrodite
Joshua__Yuuki
Aphrodite
2
1
1
2.5
L
Mercury
LLIVI05
Mercury
0
4
1
0.13
L
0
1
2
1
W
Kuzenbo
blopblopp
Kuzenbo
0
0
0
0
W
4
1
2
5
W
Arachne
ochlag
Arachne
3
2
3
2.25
W
1
0
2
2
W
Guan Yu
trenstud
Guan Yu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
19,489
46,562
Taken
47,001
28,775
Mitigated
19,228
21,846
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Bywargard
Susano
3,403
877
0
5,337
10,426
4,106
0
564
9,862
0
56,018
L
6,099
4,362
0
2,846
9,741
3,467
0
638
9,103
0
61,775
L
Aphrodite
Joshua__Yuuki
Aphrodite
2,434
414
1,376
3,772
7,256
3,623
0
1,738
5,518
18,404
0
L
Mercury
LLIVI05
Mercury
3,656
1,104
0
1,454
10,525
4,660
0
218
10,307
0
56,902
L
3,897
577
0
5,416
9,053
3,372
0
2,693
6,360
70,380
0
W
Kuzenbo
blopblopp
Kuzenbo
3,079
1,990
338
2,892
7,674
7,099
48
1,850
5,824
20,579
0
W
7,469
4,507
0
7,348
11,839
4,869
0
638
11,201
0
87,340
W
Arachne
ochlag
Arachne
7,113
4,025
0
6,715
14,578
6,862
572
2,091
12,487
0
60,733
W
2,772
358
0
1,321
2,967
1,342
0
1,507
1,460
62,130
0
W
Guan Yu
trenstud
Guan Yu
6,882
1,009
442
2,790
9,504
8,603
304
245
9,259
0
58,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,847
Gold Earned
35,626
520
Minions Killed
485
0
Camps Cleared
0
1,529,109
Distance Traveled
1,438,492
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,114
474
101
7
0
345,160
1
L
Ishtar
7,323
488
114
8
0
247,185
3
L
Aphrodite
7,147
476
30
2
0
278,175
0
L
Mercury
7,336
489
108
7
0
299,842
2
L
Sol
6,706
447
132
9
0
268,130
5
W
Kuzenbo
6,979
465
31
2
0
295,346
2
W
Ishtar
9,425
628
164
11
0
254,218
2
W
Arachne
8,024
535
82
5
0
367,681
3
W
Nox
7,699
513
122
8
0
293,203
7
W
Guan Yu
8,720
581
121
8
0
318,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role