Player Matchup

Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AITORMANGO420
Danzaburou
Level 48
God Stats
4W - 4L
1,494 SR
Queue Stats
48W - 41L
1,412 Elo+
Solo
Serqet
Serqet
Denka357
Serqet
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,252 Elo+
Party 1
Jormungandr
Jormungandr
nasko0o
Jormungandr
Level 133
God Stats
1W - 0L
1,503 SR
Queue Stats
41W - 43L
1,452 Elo+
Solo
Bellona
Bellona
stopka
Bellona
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 109
1,499 SR
1,423 Elo+

VS

Team Averages
Level 65
1,499 SR
1,426 Elo+
Athena
Athena
ANILXO
Athena
Level 82
God Stats
1W - 6L
1,618 SR
Queue Stats
105W - 127L
1,457 Elo+
Party 2
Neith
Neith
ApKelebek
Neith
Level 69
God Stats
6W - 12L
1,350 SR
Queue Stats
8W - 17L
1,302 Elo+
Party 3
Sol
Sol
Gkhan78
Sol
Level 47
God Stats
3W - 3L
1,635 SR
Queue Stats
97W - 111L
1,466 Elo+
Party 2
Nemesis
Nemesis
SmoothOperato
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
yubTheGreat
Izanami
Level 114
God Stats
74W - 76L
1,394 SR
Queue Stats
124W - 123L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 0 / 2
8,164
544
6,371
6,830
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
AITORMANGO420
Danzaburou
13
5 / 0 / 5
8,401
560
11,527
12,237
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Denka357
Serqet
12
2 / 1 / 4
8,001
533
4,127
11,284
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
nasko0o
Jormungandr
14
2 / 3 / 4
8,142
543
6,118
11,026
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
stopka
Bellona
13
5 / 3 / 2
8,296
553
11,942
14,191
11,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ANILXO
Athena
9
0 / 3 / 3
6,443
430
5,198
14,376
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ApKelebek
Neith
11
2 / 3 / 2
7,054
470
6,220
9,563
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Sol
12
1 / 3 / 0
7,609
507
9,011
13,000
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
9
3 / 3 / 2
6,770
451
3,456
11,831
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
yubTheGreat
Izanami
14
1 / 5 / 2
8,455
564
10,194
15,181
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
7
7
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
2
4
W
Danzaburou
AITORMANGO420
Danzaburou
5
0
5
7.5
L
Athena
ANILXO
Athena
0
3
3
0.5
L
Neith
ApKelebek
Neith
2
3
2
1
W
Serqet
Denka357
Serqet
2
1
4
4
L
Sol
1
3
0
0.33
L
Nemesis
3
3
2
1.33
W
Jormungandr
nasko0o
Jormungandr
2
3
4
1.33
W
Bellona
stopka
Bellona
5
3
2
2
L
Izanami
yubTheGreat
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,085
Damage
34,079
55,568
Taken
63,951
35,958
Mitigated
27,916
18,057
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,371
1,514
0
635
6,830
2,882
874
3,835
2,995
48,826
0
W
Danzaburou
AITORMANGO420
Danzaburou
11,527
7,780
0
4,629
12,237
5,583
2,350
5,171
7,066
0
63,601
L
Athena
ANILXO
Athena
5,198
1,393
0
1,975
14,376
9,829
63
2,296
11,866
22,386
0
L
Neith
ApKelebek
Neith
6,220
2,531
395
2,309
9,563
3,446
0
1,984
7,269
0
37,350
W
Serqet
Denka357
Serqet
4,127
368
0
5,696
11,284
5,018
0
1,706
9,578
0
50,077
L
Sol
9,011
4,376
0
6,940
13,000
4,691
1,952
4,751
8,038
63,726
0
L
Nemesis
3,456
1,007
0
496
11,831
3,714
19
2,736
9,000
0
20,407
W
Jormungandr
nasko0o
Jormungandr
6,118
2,850
0
874
11,026
10,662
842
2,704
8,322
45,654
0
W
Bellona
stopka
Bellona
11,942
5,131
0
6,223
14,191
11,813
0
1,680
12,511
0
40,181
L
Izanami
yubTheGreat
Izanami
10,194
6,759
240
6,273
15,181
6,236
3,169
235
14,636
0
85,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
36,331
395
Minions Killed
361
0
Camps Cleared
0
1,394,175
Distance Traveled
1,467,646
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,164
544
80
5
0
294,029
0
W
Danzaburou
8,401
560
94
6
0
259,180
0
L
Athena
6,443
430
36
2
0
335,522
6
L
Neith
7,054
470
56
4
0
278,902
2
W
Serqet
8,001
533
85
6
0
332,951
5
L
Sol
7,609
507
103
7
0
263,708
4
L
Nemesis
6,770
451
19
1
0
321,490
6
W
Jormungandr
8,142
543
71
5
0
231,530
1
W
Bellona
8,296
553
65
4
0
276,485
6
L
Izanami
8,455
564
147
10
0
268,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role