Player Matchup

Mercury
Mercury
BuckJ91
Mercury
Level 68
God Stats
14W - 11L
1,595 SR
Queue Stats
210W - 192L
1,552 Elo+
Solo
Ymir
Ymir
Jtwaldo
Ymir
Level 29
God Stats
9W - 6L
1,684 SR
Queue Stats
43W - 39L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
MRMEOWGII
Guan Yu
Level 122
God Stats
19W - 13L
1,603 SR
Queue Stats
287W - 254L
1,557 Elo+
Party 2
Sol
Sol
ReyYin
Sol
Level 28
God Stats
5W - 24L
1,250 SR
Queue Stats
18W - 39L
1,392 Elo+
Solo
Ishtar
Ishtar
XxShiftTeam22
Ishtar
Level 146
God Stats
2W - 6L
1,524 SR
Queue Stats
4W - 12L
1,757 Elo+
Solo
Team Averages
Level 79
1,531 SR
1,559 Elo+

VS

Team Averages
Level 92
1,426 SR
1,511 Elo+
Freya
Freya
AlexiaDemon11
Freya
Level 125
God Stats
3W - 4L
1,407 SR
Queue Stats
71W - 99L
1,482 Elo+
Solo
Janus
Janus
DiceSPG
Janus
Level 146
God Stats
7W - 16L
1,237 SR
Queue Stats
410W - 460L
1,554 Elo+
Party 1
The Morrigan
The Morrigan
OhZuyla
The Morrigan
Level 140
God Stats
13W - 16L
1,509 SR
Queue Stats
475W - 474L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
iieruptionii
Ratatoskr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,546 Elo+
Party 1
Ishtar
Ishtar
unbanKaputboi
Ishtar
Level 25
God Stats
2W - 4L
1,475 SR
Queue Stats
24W - 18L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuckJ91
Mercury
15
1 / 3 / 0
8,676
667
7,264
10,143
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Jtwaldo
Ymir
14
0 / 0 / 2
8,552
658
3,375
15,394
16,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
MRMEOWGII
Guan Yu
15
2 / 3 / 2
8,596
661
5,008
19,578
19,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
ReyYin
Sol
16
0 / 0 / 0
8,766
674
4,150
9,908
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 2
9,142
703
10,354
10,621
5,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,266
713
6,966
6,131
3,029
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Janus
DiceSPG
Janus
16
5 / 3 / 3
9,439
726
16,745
9,149
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
OhZuyla
The Morrigan
17
0 / 0 / 2
9,362
720
6,265
5,592
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
iieruptionii
Ratatoskr
14
0 / 2 / 6
8,387
645
9,421
10,945
4,699
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 2
9,086
699
14,693
12,037
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
9
9
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Mercury
BuckJ91
Mercury
1
3
0
0.33
W
Janus
DiceSPG
Janus
5
3
3
2.17
L
Ymir
Jtwaldo
Ymir
0
0
2
1
L
Guan Yu
MRMEOWGII
Guan Yu
2
3
2
1
W
The Morrigan
OhZuyla
The Morrigan
0
0
2
1
L
Sol
ReyYin
Sol
0
0
0
0
L
2
3
2
1
W
Ratatoskr
iieruptionii
Ratatoskr
0
2
6
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
54,090
65,644
Taken
43,854
53,056
Mitigated
20,341
17,428
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,966
2,439
0
2,605
6,131
3,029
418
1,256
4,840
30,645
0
L
Mercury
BuckJ91
Mercury
7,264
2,948
0
1,375
10,143
4,697
0
4,941
5,202
0
36,180
W
Janus
DiceSPG
Janus
16,745
837
0
392
9,149
4,128
738
587
8,424
39,854
0
L
Ymir
Jtwaldo
Ymir
3,375
466
0
730
15,394
16,001
0
8,941
6,453
19,968
0
L
Guan Yu
MRMEOWGII
Guan Yu
5,008
864
5,582
6,788
19,578
19,240
0
7,379
12,159
0
19,703
W
The Morrigan
OhZuyla
The Morrigan
6,265
1,201
0
462
5,592
2,697
397
1,241
4,274
44,668
642
L
Sol
ReyYin
Sol
4,150
1,001
246
1,382
9,908
7,903
0
3,899
6,009
40,980
2,355
L
10,354
5,858
0
1,325
10,621
5,215
0
4,359
6,262
0
35,829
W
Ratatoskr
iieruptionii
Ratatoskr
9,421
2,800
0
84
10,945
4,699
49
785
9,899
0
17,556
W
14,693
9,998
0
2,699
12,037
5,788
378
3,345
8,601
0
47,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
45,540
251
Minions Killed
285
0
Camps Cleared
0
1,322,291
Distance Traveled
1,303,832
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,266
713
56
4
0
243,881
2
L
Mercury
8,676
667
61
5
0
299,721
1
W
Janus
9,439
726
61
5
0
262,820
4
L
Ymir
8,552
658
34
3
0
264,729
4
L
Guan Yu
8,596
661
27
2
0
272,252
5
W
The Morrigan
9,362
720
82
6
0
245,959
0
L
Sol
8,766
674
67
5
0
232,896
0
L
Ishtar
9,142
703
62
5
0
252,693
0
W
Ratatoskr
8,387
645
24
2
0
307,805
1
W
Ishtar
9,086
699
62
5
0
243,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role