Player Matchup

Lancelot
Lancelot
ArchDub
Lancelot
Level 43
God Stats
8W - 4L
1,530 SR
Queue Stats
45W - 48L
1,325 Elo+
Party 1
Sol
Sol
BMW_killer
Sol
Level 109
God Stats
2W - 4L
1,155 SR
Queue Stats
112W - 133L
1,460 Elo+
Solo
Zeus
Zeus
Kryan3404
Zeus
Level 49
God Stats
35W - 38L
1,448 SR
Queue Stats
144W - 184L
1,440 Elo+
Party 3
Poseidon
Poseidon
MadalineMcDan
Poseidon
Level 44
God Stats
18W - 17L
1,504 SR
Queue Stats
193W - 243L
1,421 Elo+
Party 3
Odin
Odin
Mageezax
Odin
Level 32
God Stats
1W - 0L
1,128 SR
Queue Stats
43W - 41L
1,351 Elo+
Party 1
Team Averages
Level 55
1,353 SR
1,399 Elo+

VS

Team Averages
Level 77
1,448 SR
1,341 Elo+
Jormungandr
Jormungandr
Broncox62
Jormungandr
Level 17
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
ChapeauFusee76
Ishtar
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 30L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
eSg_Riif
Zhong Kui
Level 26
God Stats
2W - 2L
1,518 SR
Queue Stats
15W - 25L
1,185 Elo+
Party 2
King Arthur
King Arthur
sevastyan-_-
King Arthur
Level 89
God Stats
0W - 1L
1,362 SR
Queue Stats
6W - 11L
1,254 Elo+
Party 2
Ne Zha
Ne Zha
spyrojules
Ne Zha
Level 106
God Stats
0W - 1L
1,349 SR
Queue Stats
18W - 23L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArchDub
Lancelot
20
5 / 4 / 19
14,045
1,080
20,066
25,829
24,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 0 / 14
16,362
1,259
38,407
20,012
9,989
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
20
7 / 4 / 13
14,085
1,083
23,510
17,386
7,593
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
MadalineMcDan
Poseidon
20
5 / 0 / 21
14,547
1,119
23,793
10,926
4,956
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
19
3 / 2 / 17
12,867
990
8,589
16,521
12,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

148

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Broncox62
Jormungandr
18
3 / 6 / 5
12,770
982
16,466
21,760
21,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 3 / 6
13,525
1,040
18,363
13,518
7,266
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
eSg_Riif
Zhong Kui
18
1 / 8 / 6
12,446
957
25,272
29,727
22,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sevastyan-_-
King Arthur
18
1 / 7 / 3
12,188
938
12,435
29,751
34,483
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
spyrojules
Ne Zha
18
2 / 9 / 4
12,604
970
14,042
25,207
12,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
33
Kills
10
10
Deaths
33
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ArchDub
Lancelot
5
4
19
3.63
W
13
0
14
20
L
Jormungandr
Broncox62
Jormungandr
3
6
5
0.92
L
3
3
6
2
W
Zeus
7
4
13
3.38
W
Poseidon
MadalineMcDan
Poseidon
5
0
21
15.5
W
Odin
3
2
17
5.75
L
Zhong Kui
eSg_Riif
Zhong Kui
1
8
6
0.5
L
King Arthur
sevastyan-_-
King Arthur
1
7
3
0.36
L
Ne Zha
spyrojules
Ne Zha
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,365
Damage
86,578
90,674
Taken
119,963
59,742
Mitigated
97,935
11,919
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ArchDub
Lancelot
20,066
2,560
0
5,708
25,829
24,694
0
9,917
15,668
0
26,782
W
38,407
13,035
0
5,155
20,012
9,989
0
9,383
10,173
62,963
4,391
L
Jormungandr
Broncox62
Jormungandr
16,466
2,747
0
810
21,760
21,468
0
16,088
5,672
36,499
0
L
18,363
10,486
0
954
13,518
7,266
0
7,895
5,623
0
61,901
W
Zeus
23,510
3,268
0
0
17,386
7,593
0
5,960
11,230
48,368
0
W
Poseidon
MadalineMcDan
Poseidon
23,793
5,200
0
401
10,926
4,956
0
5,447
5,251
52,996
0
W
Odin
8,589
2,303
0
655
16,521
12,510
0
9,551
6,614
0
13,881
L
Zhong Kui
eSg_Riif
Zhong Kui
25,272
3,557
0
8,831
29,727
22,296
0
22,108
7,619
46,000
0
L
King Arthur
sevastyan-_-
King Arthur
12,435
788
0
2,510
29,751
34,483
0
19,814
9,937
0
29,965
L
Ne Zha
spyrojules
Ne Zha
14,042
7,906
0
2,291
25,207
12,422
0
16,832
8,375
0
24,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,906
Gold Earned
63,533
229
Minions Killed
262
10
Camps Cleared
5
1,305,835
Distance Traveled
1,237,263
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,045
1,080
16
1
0
291,357
0
W
Sol
16,362
1,259
72
6
3
251,589
1
L
Jormungandr
12,770
982
42
3
1
239,738
0
L
Ishtar
13,525
1,040
92
7
0
240,351
0
W
Zeus
14,085
1,083
51
4
2
253,305
0
W
Poseidon
14,547
1,119
75
6
5
277,079
0
W
Odin
12,867
990
15
1
0
232,505
2
L
Zhong Kui
12,446
957
55
4
1
229,507
2
L
King Arthur
12,188
938
53
4
0
256,637
0
L
Ne Zha
12,604
970
20
2
3
271,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role