Player Matchup

Sylvanus
Sylvanus
Brycerhawk
Sylvanus
Level 91
God Stats
0W - 1L
1,711 SR
Queue Stats
19W - 21L
1,466 Elo+
Solo
Awilix
Awilix
Dark-Scope19
Awilix
Level 34
God Stats
4W - 9L
1,328 SR
Queue Stats
30W - 73L
1,171 Elo+
Solo
Baron Samedi
Baron Samedi
Punkin-Styx13
Baron Samedi
Level 87
God Stats
2W - 5L
1,280 SR
Queue Stats
49W - 118L
1,284 Elo+
Solo
Team Averages
Level 71
1,439 SR
1,307 Elo+

VS

Team Averages
Level 84
1,382 SR
1,431 Elo+
Kuzenbo
Kuzenbo
Chunkychewtoy
Kuzenbo
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 31L
1,482 Elo+
Party 1
Hera
Hera
eli is pieman
Hera
Level 109
God Stats
4W - 9L
1,210 SR
Queue Stats
175W - 211L
1,501 Elo+
Party 1
Cupid
Cupid
theevanbynner
Cupid
Level 28
God Stats
17W - 12L
1,435 SR
Queue Stats
17W - 16L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brycerhawk
Sylvanus
15
3 / 5 / 1
12,073
710
7,918
30,028
45,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
15
0 / 8 / 4
10,326
607
8,103
21,003
11,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Punkin-Styx13
Baron Samedi
15
3 / 6 / 1
10,869
639
11,685
19,762
12,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
11 / 3 / 6
12,937
761
18,214
24,413
31,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 2 / 15
12,120
713
17,530
10,024
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 1 / 10
12,822
754
26,601
12,587
5,756
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
19
19
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Brycerhawk
Sylvanus
3
5
1
0.7
W
Kuzenbo
11
3
6
4.67
L
Awilix
0
8
4
0.25
L
Baron Samedi
Punkin-Styx13
Baron Samedi
3
6
1
0.58
W
1
2
15
4.25
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
62,345
70,793
Taken
47,024
68,581
Mitigated
44,516
18,216
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Brycerhawk
Sylvanus
7,918
1,456
2,835
9,029
30,028
45,554
0
11,766
18,262
19,357
0
W
Kuzenbo
18,214
5,455
0
4,492
24,413
31,156
120
9,555
13,557
35,712
0
L
Awilix
8,103
2,567
0
186
21,003
11,003
0
10,389
10,614
0
31,513
L
Baron Samedi
Punkin-Styx13
Baron Samedi
11,685
1,448
2,327
3,839
19,762
12,024
0
14,040
5,722
44,944
0
W
17,530
5,527
0
2,485
10,024
7,604
452
3,906
6,118
71,323
0
W
26,601
18,413
262
5,271
12,587
5,756
1,813
6,620
5,967
0
52,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
37,879
141
Minions Killed
189
4
Camps Cleared
10
857,514
Distance Traveled
862,076
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,073
710
25
1
1
287,188
3
W
Kuzenbo
12,937
761
16
1
0
290,323
0
L
Awilix
10,326
607
48
3
0
310,294
0
L
Baron Samedi
10,869
639
68
4
3
260,032
1
W
Hera
12,120
713
105
6
6
271,055
4
W
Cupid
12,822
754
68
4
4
300,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role