Player Matchup

Agni
Agni
ScottLFC96
Agni
Level 86
God Stats
3W - 2L
1,586 SR
Queue Stats
22W - 26L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
SimmoDog
Heimdallr
Level 119
God Stats
1W - 0L
1,689 SR
Queue Stats
17W - 26L
1,380 Elo+
Party 1
Achilles
Achilles
stesimm4
Achilles
Level 103
God Stats
2W - 1L
1,378 SR
Queue Stats
62W - 61L
1,462 Elo+
Party 1
Team Averages
Level 103
1,551 SR
1,420 Elo+

VS

Team Averages
Level 66
1,414 SR
1,349 Elo+
Poseidon
Poseidon
GHOST__MADARA
Poseidon
Level 88
God Stats
1W - 3L
1,476 SR
Queue Stats
52W - 89L
1,375 Elo+
Solo
Cthulhu
Cthulhu
dorpapa
Cthulhu
Level 39
God Stats
1W - 6L
1,267 SR
Queue Stats
26W - 61L
1,261 Elo+
Solo
Da Ji
Da Ji
tio_Heisembert
Da Ji
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
8,589
781
7,016
6,174
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SimmoDog
Heimdallr
14
7 / 3 / 7
9,493
863
17,514
10,445
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
stesimm4
Achilles
12
6 / 2 / 6
9,179
834
8,055
9,966
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GHOST__MADARA
Poseidon
9
0 / 7 / 3
6,663
606
3,992
9,375
2,952
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
dorpapa
Cthulhu
12
3 / 2 / 3
8,530
775
6,783
18,762
18,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 6 / 2
8,331
757
5,711
12,961
6,112
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
7
7
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
GHOST__MADARA
Poseidon
0
7
3
0.21
W
2
2
11
3.75
W
Heimdallr
SimmoDog
Heimdallr
7
3
7
3.5
L
Cthulhu
dorpapa
Cthulhu
3
2
3
2.25
W
Achilles
stesimm4
Achilles
6
2
6
4.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,585
Damage
16,486
26,585
Taken
41,098
16,155
Mitigated
27,077
6,232
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
GHOST__MADARA
Poseidon
3,992
473
212
1,446
9,375
2,952
0
1,452
7,923
11,979
0
W
7,016
586
0
772
6,174
2,384
801
2,210
3,964
25,804
0
W
Heimdallr
SimmoDog
Heimdallr
17,514
11,970
0
2,451
10,445
4,564
1,075
6,577
3,868
0
47,682
L
Cthulhu
dorpapa
Cthulhu
6,783
936
1,288
4,651
18,762
18,013
0
3,549
15,213
23,769
0
W
Achilles
stesimm4
Achilles
8,055
2,200
0
3,009
9,966
9,207
558
2,653
7,313
0
20,880
L
5,711
1,186
0
340
12,961
6,112
0
2,741
10,220
23
15,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
23,524
122
Minions Killed
86
7
Camps Cleared
3
592,927
Distance Traveled
535,587
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,663
606
21
2
1
147,028
4
W
Agni
8,589
781
44
4
4
193,018
1
W
Heimdallr
9,493
863
56
5
2
187,550
1
L
Cthulhu
8,530
775
38
3
0
227,895
2
W
Achilles
9,179
834
22
2
1
212,359
1
L
Da Ji
8,331
757
27
2
2
160,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role