Player Matchup

Bakasura
Bakasura
GabNichtsAnderes
Bakasura
Level 113
God Stats
3W - 0L
1,771 SR
Queue Stats
106W - 87L
1,601 Elo+
Party 1
Vulcan
Vulcan
noobmasterye
Vulcan
Level 65
God Stats
1W - 0L
1,605 SR
Queue Stats
169W - 150L
1,592 Elo+
Solo
Sobek
Sobek
xIKryZz21
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 87L
1,601 Elo+
Party 1
Team Averages
Level 82
1,625 SR
1,598 Elo+

VS

Team Averages
Level 89
1,392 SR
1,396 Elo+
Odin
Odin
Artorias163
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,368 Elo+
Party 2
Da Ji
Da Ji
Morohir
Da Ji
Level 99
God Stats
0W - 1L
1,392 SR
Queue Stats
5W - 18L
1,267 Elo+
Party 2
Ishtar
Ishtar
ZebriukasxD
Ishtar
Level 128
God Stats
1W - 4L
1,284 SR
Queue Stats
106W - 107L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 2 / 1
9,993
999
13,300
10,515
6,608
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
13
4 / 1 / 10
8,211
821
10,115
6,260
4,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
xIKryZz21
Sobek
12
0 / 1 / 15
8,287
829
4,062
11,787
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,877
588
4,859
11,151
7,589
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Morohir
Da Ji
10
3 / 6 / 1
6,983
698
8,418
11,135
4,762
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
11
1 / 6 / 2
6,805
681
7,273
11,630
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
4
4
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
15
2
1
7.75
L
Da Ji
Morohir
Da Ji
3
6
1
0.58
L
Ishtar
1
6
2
0.33
W
Vulcan
4
1
10
9
W
Sobek
xIKryZz21
Sobek
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
20,550
28,562
Taken
33,916
23,324
Mitigated
17,117
8,200
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,859
1,329
0
462
11,151
7,589
0
4,347
5,686
0
14,529
W
13,300
9,755
0
3,271
10,515
6,608
1,602
208
10,307
0
30,680
L
Da Ji
Morohir
Da Ji
8,418
1,268
0
0
11,135
4,762
0
5,037
5,524
0
15,713
L
Ishtar
7,273
4,002
0
2,497
11,630
4,766
0
5,009
5,918
0
30,104
W
Vulcan
10,115
4,941
0
534
6,260
4,672
372
0
6,260
32,654
0
W
Sobek
xIKryZz21
Sobek
4,062
1,139
0
4,395
11,787
12,044
228
0
11,787
8,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
19,665
121
Minions Killed
96
7
Camps Cleared
2
572,503
Distance Traveled
450,299
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,877
588
24
2
0
137,090
3
W
Bakasura
9,993
999
66
7
6
213,378
3
L
Da Ji
6,983
698
17
2
2
161,841
4
L
Ishtar
6,805
681
55
6
0
151,368
1
W
Vulcan
8,211
821
50
5
1
186,674
2
W
Sobek
8,287
829
5
1
0
172,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role