Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CRAc3Nati0n
Anubis
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 174L
1,375 Elo+
Party 1
Charybdis
Charybdis
GetRaided859
Charybdis
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 203L
1,426 Elo+
Party 1
Chang'e
Chang'e
ThyWaryStryder
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 67L
1,162 Elo+
Solo
Artemis
Artemis
ZombieRulerXD
Artemis
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 71L
1,126 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,318 Elo+

VS

Team Averages
Level 97
1,432 SR
1,340 Elo+
Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FinallyMilkMan
He Bo
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
165W - 165L
1,358 Elo+
Solo
Jormungandr
Jormungandr
Notlucky69
Jormungandr
Level 32
God Stats
0W - 1L
1,297 SR
Queue Stats
6W - 13L
1,275 Elo+
Party 2
Thanatos
Thanatos
Reinchaos
Thanatos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,162 Elo+
Party 2
Chang'e
Chang'e
jhoncelll
Chang'e
Level 160
God Stats
6W - 5L
1,364 SR
Queue Stats
287W - 276L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
12 / 4 / 5
14,850
782
27,141
14,786
7,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
20
1 / 4 / 15
12,208
643
18,564
15,487
9,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
GetRaided859
Charybdis
20
4 / 3 / 14
13,303
700
25,686
13,421
6,802
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 2 / 9
12,319
648
6,281
11,008
10,299
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
17
1 / 7 / 8
10,739
565
17,734
17,663
8,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
7 / 4 / 9
11,941
628
10,071
18,313
9,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 5 / 13
10,925
575
11,994
15,852
6,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Notlucky69
Jormungandr
20
0 / 3 / 14
11,779
620
11,177
33,596
35,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Reinchaos
Thanatos
19
7 / 6 / 5
11,571
609
8,583
19,758
10,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
jhoncelll
Chang'e
20
5 / 3 / 14
11,595
610
17,713
20,155
14,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
75
21
Kills
20
20
Deaths
21
51
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
12
4
5
3.63
L
Da Ji
 
Da Ji
7
4
9
2.88
W
Anubis
1
4
15
2.13
L
1
5
13
1.5
W
Charybdis
GetRaided859
Charybdis
4
3
14
3.67
L
Jormungandr
Notlucky69
Jormungandr
0
3
14
2.33
L
Thanatos
Reinchaos
Thanatos
7
6
5
1.58
W
3
2
9
3.75
W
Artemis
1
7
8
0.71
L
Chang'e
jhoncelll
Chang'e
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,406
Damage
59,538
72,365
Taken
107,674
42,763
Mitigated
75,264
30,958
Healing
56,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
27,141
13,777
1,103
4,045
14,786
7,814
2,623
8,879
5,907
0
44,508
L
Da Ji
 
Da Ji
10,071
694
2,191
4,382
18,313
9,187
104
4,477
13,836
0
12,735
W
Anubis
18,564
599
1,630
4,177
15,487
9,213
1,274
8,524
6,963
55,363
0
L
11,994
690
4,624
2,368
15,852
6,436
334
2,737
13,115
17,816
0
W
Charybdis
GetRaided859
Charybdis
25,686
17,243
1,872
4,829
13,421
6,802
2,111
9,098
4,323
0
53,593
L
Jormungandr
Notlucky69
Jormungandr
11,177
1,821
1,628
12,117
33,596
35,160
0
8,560
25,036
52,484
0
L
Thanatos
Reinchaos
Thanatos
8,583
1,401
472
8,476
19,758
10,305
134
4,893
14,865
0
25,651
W
6,281
600
4,953
4,285
11,008
10,299
1,345
5,803
5,205
18,055
0
W
Artemis
17,734
8,806
487
3,577
17,663
8,635
226
8,580
9,083
0
24,115
L
Chang'e
jhoncelll
Chang'e
17,713
1,414
12,127
8,595
20,155
14,176
538
4,178
15,977
34,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,419
Gold Earned
57,811
199
Minions Killed
169
0
Camps Cleared
0
1,652,210
Distance Traveled
1,588,744
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,850
782
34
2
0
317,769
0
L
Da Ji
11,941
628
7
0
0
354,178
5
W
Anubis
12,208
643
66
3
0
320,743
1
L
He Bo
10,925
575
9
0
0
328,778
0
W
Charybdis
13,303
700
51
3
0
364,490
1
L
Jormungandr
11,779
620
93
5
0
280,043
1
L
Thanatos
11,571
609
31
2
0
324,206
0
W
Chang'e
12,319
648
33
2
0
379,304
0
W
Artemis
10,739
565
15
1
0
269,904
1
L
Chang'e
11,595
610
29
2
0
301,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role