Player Matchup

Baron Samedi
Baron Samedi
MAJ Downes1150
Baron Samedi
Level 110
God Stats
9W - 8L
1,608 SR
Queue Stats
39W - 74L
1,298 Elo+
Party 2
King Arthur
King Arthur
SGT Spack7
King Arthur
Level 135
God Stats
12W - 14L
1,381 SR
Queue Stats
85W - 93L
1,402 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zaphorous
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 117
1,497 SR
1,400 Elo+

VS

Team Averages
Level 95
1,402 SR
1,264 Elo+
Thoth
Thoth
Bvrney91
Thoth
Level 78
God Stats
38W - 62L
1,464 SR
Queue Stats
192W - 238L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I N3R0o
Ah Muzen Cab
Level 80
God Stats
3W - 3L
1,352 SR
Queue Stats
14W - 30L
1,191 Elo+
Party 1
Nemesis
Nemesis
TiE I Bauer
Nemesis
Level 126
God Stats
0W - 1L
1,391 SR
Queue Stats
7W - 21L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MAJ Downes1150
Baron Samedi
15
2 / 3 / 14
10,101
722
11,867
13,684
7,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SGT Spack7
King Arthur
15
9 / 0 / 7
10,468
748
16,102
21,357
22,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Zaphorous
Ah Muzen Cab
16
7 / 2 / 8
10,958
783
17,324
11,226
4,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bvrney91
Thoth
14
2 / 1 / 3
9,435
674
12,571
10,065
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
I N3R0o
Ah Muzen Cab
14
3 / 5 / 1
9,429
674
16,880
14,771
6,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
TiE I Bauer
Nemesis
11
0 / 12 / 3
8,063
576
8,267
25,204
22,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bvrney91
Thoth
2
1
3
3.5
L
Ah Muzen Cab
I N3R0o
Ah Muzen Cab
3
5
1
0.7
W
Baron Samedi
MAJ Downes1150
Baron Samedi
2
3
14
3
W
King Arthur
SGT Spack7
King Arthur
9
0
7
12.5
L
Nemesis
TiE I Bauer
Nemesis
0
12
3
0.13
W
Ah Muzen Cab
Zaphorous
Ah Muzen Cab
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,293
Damage
37,718
46,267
Taken
50,040
34,869
Mitigated
33,721
14,933
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bvrney91
Thoth
12,571
234
0
1,868
10,065
4,192
0
3,508
6,557
33,690
0
L
Ah Muzen Cab
I N3R0o
Ah Muzen Cab
16,880
5,373
229
3,167
14,771
6,943
0
4,013
10,758
0
44,442
W
Baron Samedi
MAJ Downes1150
Baron Samedi
11,867
1,122
2,849
5,970
13,684
7,523
147
4,027
9,427
31,522
0
W
King Arthur
SGT Spack7
King Arthur
16,102
1,671
0
2,690
21,357
22,363
0
3,942
16,936
2,304
29,624
L
Nemesis
TiE I Bauer
Nemesis
8,267
4,194
134
3,290
25,204
22,586
0
5,751
19,453
0
14,478
W
Ah Muzen Cab
Zaphorous
Ah Muzen Cab
17,324
6,348
0
3,424
11,226
4,983
1,220
3,936
6,882
0
53,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
26,927
197
Minions Killed
167
5
Camps Cleared
2
778,416
Distance Traveled
717,508
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,435
674
73
5
1
279,946
1
L
Ah Muzen Cab
9,429
674
71
5
1
241,109
2
W
Baron Samedi
10,101
722
67
5
3
240,065
2
W
King Arthur
10,468
748
34
2
0
290,274
2
L
Nemesis
8,063
576
23
2
0
196,453
0
W
Ah Muzen Cab
10,958
783
96
7
2
248,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role