Player Matchup

Xing Tian
Xing Tian
ArmchairFiber
Xing Tian
Level 138
God Stats
21W - 15L
1,658 SR
Queue Stats
213W - 183L
1,685 Elo+
Party 3
Ishtar
Ishtar
Igotcandymeat
Ishtar
Level 146
God Stats
1W - 0L
1,773 SR
Queue Stats
78W - 75L
1,638 Elo+
Party 3
Tyr
Tyr
SpatulaOfPurity
Tyr
Level 160
God Stats
16W - 18L
1,630 SR
Queue Stats
226W - 225L
1,612 Elo+
Party 3
Ymir
Ymir
raginrajanrondo
Ymir
Level 146
God Stats
12W - 14L
1,586 SR
Queue Stats
189W - 151L
1,666 Elo+
Party 3
Arachne
Arachne
xodiak0709
Arachne
Level 160
God Stats
5W - 0L
1,867 SR
Queue Stats
227W - 258L
1,627 Elo+
Solo
Team Averages
Level 150
1,703 SR
1,646 Elo+

VS

Team Averages
Level 141
1,627 SR
1,617 Elo+
Shiva
Shiva
DarthKieza
Shiva
Level 121
God Stats
11W - 9L
1,666 SR
Queue Stats
432W - 401L
1,596 Elo+
Party 1
Cliodhna
Cliodhna
HempCloud420
Cliodhna
Level 160
God Stats
18W - 15L
1,540 SR
Queue Stats
707W - 703L
1,638 Elo+
Party 2
Ishtar
Ishtar
IAfroUchihaI
Ishtar
Level 123
God Stats
6W - 4L
1,653 SR
Queue Stats
357W - 335L
1,626 Elo+
Party 1
Ymir
Ymir
MasterXTE
Ymir
Level 142
God Stats
6W - 9L
1,647 SR
Queue Stats
537W - 496L
1,602 Elo+
Party 1
Thoth
Thoth
RhinoElite
Thoth
Level 159
God Stats
11W - 12L
1,628 SR
Queue Stats
316W - 290L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArmchairFiber
Xing Tian
15
2 / 1 / 5
9,550
531
9,927
13,262
7,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
7 / 0 / 7
11,297
628
14,812
14,794
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 0
9,955
553
4,839
13,259
11,633
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 3 / 8
9,265
515
7,679
15,640
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
xodiak0709
Arachne
16
5 / 1 / 3
9,887
549
7,472
17,884
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 0 / 0
7,868
437
7,061
9,608
9,490
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cliodhna
HempCloud420
Cliodhna
14
2 / 4 / 0
8,571
476
9,450
14,188
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
12
0 / 6 / 2
7,504
417
7,009
13,521
4,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ymir
11
1 / 5 / 3
6,802
378
6,461
15,795
14,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
14
2 / 3 / 1
8,401
467
10,451
10,709
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
5
6
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ArmchairFiber
Xing Tian
2
1
5
4.5
L
Shiva
0
0
0
0
L
Cliodhna
HempCloud420
Cliodhna
2
4
0
0.5
L
Ishtar
0
6
2
0.17
W
7
0
7
10.5
L
Ymir
1
5
3
0.5
L
Thoth
2
3
1
0.83
W
1
1
0
1
W
3
3
8
2.33
W
Arachne
xodiak0709
Arachne
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,729
Damage
40,432
74,839
Taken
63,821
47,784
Mitigated
39,187
23,208
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ArmchairFiber
Xing Tian
9,927
973
0
2,565
13,262
7,135
77
5,002
8,260
69,701
0
L
Shiva
7,061
1,198
0
549
9,608
9,490
0
1,212
8,384
0
56,851
L
Cliodhna
HempCloud420
Cliodhna
9,450
1,376
0
6,070
14,188
5,653
0
2,745
11,331
0
70,098
L
Ishtar
7,009
4,466
0
3,664
13,521
4,943
0
854
12,667
0
58,807
W
14,812
10,162
0
6,997
14,794
6,507
2,998
2,666
12,128
0
95,172
L
Ymir
6,461
2,758
170
1,624
15,795
14,567
0
5,341
10,361
29,950
4,940
L
Thoth
10,451
329
0
2,103
10,709
4,534
0
6,930
3,472
77,118
0
W
4,839
882
0
5,684
13,259
11,633
198
500
12,759
0
77,935
W
7,679
2,551
0
2,010
15,640
15,421
0
6,384
9,256
29,374
0
W
Arachne
xodiak0709
Arachne
7,472
5,588
0
5,952
17,884
7,088
104
1,877
16,007
0
92,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
39,146
625
Minions Killed
506
0
Camps Cleared
0
1,774,111
Distance Traveled
1,695,793
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,550
531
125
7
0
359,195
2
L
Shiva
7,868
437
107
6
0
351,272
2
L
Cliodhna
8,571
476
127
7
0
376,057
6
L
Ishtar
7,504
417
90
5
0
307,992
2
W
Ishtar
11,297
628
174
10
0
316,351
4
L
Ymir
6,802
378
40
2
0
315,028
1
L
Thoth
8,401
467
142
8
0
345,444
9
W
Tyr
9,955
553
153
9
0
371,674
4
W
Ymir
9,265
515
38
2
0
348,454
2
W
Arachne
9,887
549
135
8
0
378,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role