Player Matchup

Mulan
Mulan
HackSeeker02
Mulan
Level 59
God Stats
24W - 33L
1,523 SR
Queue Stats
109W - 130L
1,431 Elo+
Party 1
Sol
Sol
JPC2209
Sol
Level 99
God Stats
0W - 3L
1,325 SR
Queue Stats
439W - 425L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
RockMacaroon68
Erlang Shen
Level 124
God Stats
3W - 4L
1,413 SR
Queue Stats
637W - 694L
1,489 Elo+
Solo
Nemesis
Nemesis
Warrior Warrick
Nemesis
Level 60
God Stats
12W - 8L
1,712 SR
Queue Stats
337W - 300L
1,474 Elo+
Party 1
Poseidon
Poseidon
allisonyone
Poseidon
Level 56
God Stats
3W - 3L
1,603 SR
Queue Stats
193W - 185L
1,443 Elo+
Party 1
Team Averages
Level 80
1,515 SR
1,459 Elo+

VS

Team Averages
Level 123
1,631 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
ItsAntonio0069
Athena
Level 147
God Stats
1W - 0L
1,721 SR
Queue Stats
107W - 75L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
Jocargar08
Jing Wei
Level 17
God Stats
6W - 4L
1,613 SR
Queue Stats
13W - 15L
1,412 Elo+
Party 2
Susano
Susano
Killer_Javi41
Susano
Level 153
God Stats
7W - 4L
1,758 SR
Queue Stats
196W - 161L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
NikkiComa
Ah Puch
Level 148
God Stats
3W - 3L
1,564 SR
Queue Stats
478W - 457L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,897
523
6,546
15,194
10,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
15
4 / 2 / 1
9,554
562
17,146
16,020
6,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
RockMacaroon68
Erlang Shen
11
1 / 1 / 4
7,695
453
6,364
14,408
11,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
7,139
420
6,431
13,940
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
allisonyone
Poseidon
11
1 / 6 / 1
7,078
416
11,005
12,086
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 4
8,425
496
12,969
9,943
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 6
7,244
426
4,131
18,067
17,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Jocargar08
Jing Wei
13
1 / 3 / 0
7,777
457
3,746
10,434
3,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 1 / 4
9,696
570
16,905
14,858
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
NikkiComa
Ah Puch
15
3 / 1 / 3
9,287
546
13,112
12,629
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
15
15
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
4
2.5
L
1
3
0
0.33
W
0
0
6
3
L
Sol
4
2
1
2.25
W
Jing Wei
Jocargar08
Jing Wei
1
3
0
0.33
W
8
1
4
10
W
Ah Puch
NikkiComa
Ah Puch
3
1
3
4.5
L
Erlang Shen
RockMacaroon68
Erlang Shen
1
1
4
3
L
0
3
1
0.17
L
Poseidon
allisonyone
Poseidon
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,492
Damage
50,863
71,648
Taken
65,931
37,659
Mitigated
38,111
25,822
Healing
24,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,969
2,714
0
1,875
9,943
4,281
1,352
3,246
6,697
68,003
0
L
6,546
545
63
6,096
15,194
10,757
0
8,978
6,022
0
63,793
W
4,131
1,038
0
4,634
18,067
17,176
125
10,573
7,494
13,640
0
L
Sol
17,146
9,220
0
9,634
16,020
6,223
1,832
4,038
11,868
90,768
0
W
Jing Wei
Jocargar08
Jing Wei
3,746
3,537
0
1,574
10,434
3,875
1,218
6,256
4,178
0
43,825
W
16,905
4,091
0
7,727
14,858
7,239
0
4,733
10,125
0
83,495
W
Ah Puch
NikkiComa
Ah Puch
13,112
706
0
8,200
12,629
5,540
390
3,343
9,286
67,979
0
L
Erlang Shen
RockMacaroon68
Erlang Shen
6,364
2,405
257
5,637
14,408
11,409
0
6,007
8,101
0
44,635
L
6,431
2,159
0
1,428
13,940
4,863
0
5,351
8,391
0
57,018
L
Poseidon
allisonyone
Poseidon
11,005
1,452
0
2,707
12,086
4,407
0
4,834
7,054
51,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
42,429
500
Minions Killed
442
0
Camps Cleared
0
1,735,707
Distance Traveled
1,729,710
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,425
496
110
6
0
301,581
4
L
Mulan
8,897
523
143
8
0
328,448
1
W
Athena
7,244
426
17
1
0
355,326
1
L
Sol
9,554
562
131
8
0
327,966
4
W
Jing Wei
7,777
457
77
5
0
350,425
1
W
Susano
9,696
570
110
6
0
403,943
1
W
Ah Puch
9,287
546
128
8
0
318,435
1
L
Erlang Shen
7,695
453
68
4
0
363,120
6
L
Nemesis
7,139
420
88
5
0
403,014
3
L
Poseidon
7,078
416
70
4
0
313,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role